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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| key = hero_inferno
| key = hero_inferno
| voice_actor = Phil Morris<ref>2024-09-26 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"i rise from my slumber to say that Phil Morris is infernus"''</ref>
| card = Infernus card.png
| release_date = April 24, 2024
| no_bullet_resist = true
| codenames = Inferno
| voice_actor = Phil Morris
| pronouns = He/Him
| release_date = April 16, 2024
}}{{Quotation|2=They'll be nothin' but ash when I'm through.|4=Inferno_upgrade_power3_03.mp3
| no_spirit_resist = true
| no_sprint = true
| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|33}}
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.26}}
| light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.92}}
}}
}}
'''Infernus''' is a [[Hero]] in ''[[Deadlock]]''. He is an [[Ixia]]n with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his '''[[Infernus#Flame Dash|Flame Dash]]''' with the ability to spew a '''[[Infernus#Napalm|Napalm catalyst]]''', Infernus can chase down and ignite his foes with a deadly '''[[Infernus#Afterburn|Afterburn]]'''. Any targets left standing will be subject to his explosive '''[[Infernus#Concussive Combustion|Concussive Combustion]]''', knocking them out and leaving them vulnerable to further immolation.


As a second-generation immigrant from Ixia, Infernus had a troubled and intense youth while he was raised in New York. Despite a rash of organized crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.
'''Infernus''' is a [[Hero]] in ''[[Deadlock]]''. He is an [[Ixia]]n with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a napalm Catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.


== Weapon ==
As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.
 
{{WeaponCard|key=hero_inferno}}


== Abilities ==
== Abilities ==
 
<tabber>
{{AbilitySection
|-|(1) Catalyst=
| hero_name   = Infernus
{{Ability card v2
| ability_num = 1
| hero_name=Infernus
| ability_num=1
}}
}}


{{AbilitySection
|-|(2) Flame Dash=
| hero_name   = Infernus
{{Ability card v2
| ability_num = 2
| hero_name=Infernus
|notes=
| ability_num=2
* Does 50% damage to objectives.
* Enemies who step off the trail will continue to receive damage for '''{{DataProp|Flame Dash|AuraLingerDuration}}s''' due to lingering mechanic.
** The duration cannot be shortened with [[Debuff Resist]] ({{ItemIcon|Debuff Reducer}} etc).
** This can be dispelled e.g. via {{ItemIcon|Dispel Magic}}.
* The player can hold "Move forward" (<code>W</code>) to move faster or "Move Left" / "Move Right" (<code>A</code> / <code>D</code>) to strafe while dashing. Moving back, dashing, sliding or jumping is disabled during the cast.
* The player is not silenced and can cast other abilities (e.g. {{AbilityIcon|Napalm}}) or items (e.g. {{ItemIcon|Warp Stone}}) without breaking Flame Dash.
** Activating {{ItemIcon|Majestic Leap}}, {{ItemIcon|Ethereal Shift}} or {{ItemIcon|Refresher}} interrupts Flame Dash.
}}
}}


{{AbilitySection
|-|(3) Afterburn=
| hero_name   = Infernus
{{Ability card v2
| ability_num = 3
| hero_name=Infernus
| notes       =
| ability_num=3
* Duration is refreshed by 0.5s for body shots and 1s for headshots.
| notes= Afterburn's buildup is affected by distance falloff. For example: if you are at a distance where you would do 50% damage due to distance falloff, a body shot will build up half as much afterburn as normal.
* Afterburn's [[Build-Up]] is affected by distance falloff. For example: if you are at a distance where you would do 50% damage due to distance falloff, a body shot will build up half as much afterburn as normal. Refreshing the ongoing burn, however, is '''not''' affected by distance falloff.
* A light [[melee]] has {{DataProp|Afterburn|AutoIntrinsicModifiers.1.LightMeleeBuildUp}}% Afterburn build-up. A heavy [[melee]] has {{DataProp|Afterburn|AutoIntrinsicModifiers.1.HeavyMeleeBuildUp}}% build-up.
* Afterburn ticks every half-second, for half its DPS each tick.
* [[Debuff Resist]] interactions:
** Does not affect the build-up in any way.
** Does reduce the initial base duration and the maximum duration.
| interactions =
{{AbilityInteraction | interaction = unstoppable | text =
Unstoppable suppresses and protects against T2 Spirit Damage reduction.
}}
}}
}}


{{AbilitySection
|-|(4) Concussive Combustion=
| hero_name   = Infernus
{{Ability card v2
| ability_num = 4
| hero_name=Infernus
| notes =
| ability_num=4
* A burning ring surrounds Infernus during the delay part of cast. It shows ability's range and is visible to both allies and enemies.
** It does not require line of sight on Infernus to be seen.
** Being invisible (e.g. {{ItemIcon|Shadow Weave}}) hides the ring from enemies. Being revealed (by stepping too close or being damaged) reveals the ring too.
}}
}}
</tabber>


== Street Brawl ==
== Weapon ==
=== Ability Changes ===
{{WeaponCard|key=hero_inferno}}
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
In addition to [[Street Brawl#Heroes|global changes]], Infernus receives the following modifications to his abilities:
 
==== {{AbilityIcon|Flame Dash|no-link=true}} ====
* Trail width {{#invoke:StreetBrawlAbilities|change|Flame Dash|FlameAuraRadius}}, from {{DataProp|Flame Dash|FlameAuraRadius}}m to {{DataProp|Flame Dash|FlameAuraRadius|streetbrawl}}m.
 
=== Item Draft ===
{{HeroStreetBrawlItems|Infernus}}
 
== Backstory ==
 
{{Fates_Tale|inferno}}


== Update history ==
== Update history ==
{{Main|Infernus/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== 3D model ==
== Background ==
{{3D_Model|Infernus}}
{{Quotation|'''A FATE'S TALE'''|Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.}}
===Weapon===
{{3D Model|Infernus Weapon|size=240px}}


== Gallery ==
=== Lore ===
<gallery>
As a second generation [[Ixia|Ixian]] immigrant,<ref name=":1">2024-09-03 - [[Yoshi]]; Deadlock Discord - ''"at this time in the world of Deadlock there are plenty of Ixians that are born on Earth: Infernus and Grey Talon's daughter-in-law (RIP)."''</ref> Infernus was born and raised in New York and has never visited Ixia.<ref>[[Infernus/Quotes#Conversations|Infernus and Abrams conversation]] - Abrams: ''"So when's the last time you went to Ixia?"'' Infernus: ''"Never."'' Abrams: ''"You gotta be kidding me!"'' Infernus: ''"New York born and raised, baby."''</ref>
File:Infernus card.png|Infernus portrait
File:Infernus Gloat.png|Gloat portrait for Infernus
File:Infernus Critical .png|Critical health portrait for Infernus
File:Infernus MM.png|Infernus icon
File:Infernus Render.png|Infernus in-game render
File:Infernus select background.png|Infernus select background
File:Infernus Reference Sheet.png|Infernus reference sheet
File:Infernus Weapon.png|Infernus weapon - ''Incendiary Remarks''
</gallery>


=== Typography ===
He works at a bar called Jezebel's, with his boss [[Minor characters|Hank]]. Jezebel's is under threat of being closed by the Alchemy Bureau for code violations.<ref name=":0" />
<gallery>
File:Infernus name.svg|Infernus' name typography
File:Infernus russian.svg|Infernus' Russian typography
File:Infernus schinese.svg|Infernus' Simplified Chinese typography
File:Infernus turkish.svg|Infernus' Turkish typography
File:Infernus ukrainian.svg|Infernus' Ukrainian typography
</gallery>


=== Visual novel ===
== Character interactions ==
<gallery>
File:Infernus VN.png|Infernus visual novel art
</gallery>


=== Removed/Unused content ===
*Infernus' friends and regular customers, like [[Abrams]], [[Wraith]], [[McGinnis]] and [[Lady Geist]], call him '''Fern'''.<ref>{{VoiceLineCite|name=Abrams|suffix='|file=Abrams kill inferno 02.mp3|context=(killed Infernus)|transcription=I'll make it up to you later, Fern.}}</ref><ref>{{VoiceLineCite|name=McGinnis|suffix='|file=Mcginnis kill infernus 01.mp3|context=(killed Infernus)|transcription=Eh, I'll tip you extra later Fern.}}</ref><ref>{{VoiceLineCite|name=Wraith|file=Wraith kill inferno 01.mp3|context=(killed Infernus)|transcription=I thought you wanted out of the life, Fern.}}</ref><ref name=":0">''[[The Binding of Oathkeeper]]'' - [https://youtu.be/nn_C9nQ_Ri0?si=7klZPsM6pJd3xbWr&t=393 Chapter 3B]</ref> Abrams calls Infernus "his bartender".<ref>{{VoiceLineCite|name=Abrams|suffix='|file=Abrams kill inferno 05.mp3|transcription=Hope I didn't kill my bartender for nothing.}}</ref>
<gallery>
* When starting a match, the [[Patron]] may tell Infernus that Hank is counting on him.<ref>{{VoiceLineCite|name=Amber Hand|file=Patron male ally inferno start 01.mp3|transcription=You're a loyal friend, Infernus. Don't let Hank down.}}</ref>
File:Infernus card old.png|Previous Infernus portrait
* [[Haze]] has made a deal with Infernus.<ref>{{VoiceLineCite|name=Haze|file=Haze kill infernus 02.mp3|context=(killed Infernus)|transcription=I thought we had a deal, Infernus.}}</ref><ref>{{VoiceLineCite|name=Haze|file=Haze kill infernus 03.mp3|context=(killed Infernus)|transcription=I see someone doesn't honor their deals.}}</ref><ref>{{VoiceLineCite|name=Haze|file=Haze kill infernus 05.mp3|context=(killed Infernus)|transcription=This is how you repay my mercy?}}</ref>
File:Infernus leak.png|Leaked unfinished Infernus portrait
* Wraith and Infernus have worked together in the past.<ref>{{VoiceLineCite|name=Wraith|file=Wraith ally inferno burns down objective 01.mp3|context=(to Infernus)|transcription=Feels good working together again, doesn't it?}}</ref>
File:Infernus icon old.png|Previous Infernus icon
* Wraith, [[Vyper]] and [[Seven]] tease Infernus for leaving his criminal life behind and becoming a bartender.<ref>[[Infernus/Quotes#Conversations|Infernus conversations]]</ref><ref>{{VoiceLineCite|name=Vyper|file=viper select 08.mp3|transcription=Infernus used to be hard, but now he's just a bitch, slinging Mary Pickfords to other bitches... Oh my god, don't tell him I said that.}}</ref>
File:Infernus winter.png|Infernus 2024 [[Seasonal events#Winter|Winter skin]]
* Infernus wants to go on a date with [[Holliday]].<ref>[[Infernus/Quotes#Conversations|Infernus and Holliday conversation]] - Infernus: ''"How about when this is over, we have a chat at the bar?"'' Holliday: ''"Sounds like a plan."'' Infernus: ''"Sounds like a date."''</ref>
File:Infernus tail.png|Old Infernus model with tail
* Infernus plays in Wraith's weekly poker game.<ref>{{VoiceLineCite|name=Infernus|suffix='|file=Inferno kill wraith 02.mp3|context=(killed Wraith)|transcription=I see you at the game Friday, Wraith.}}</ref>
</gallery>
* Lady Geist likes Infernus' recipe of gin and tonic.<ref>{{VoiceLineCite|name=Lady Geist|file=Geist kill infernus 01.mp3|context=(killed Infernus)|transcription=Ugh. He was the only one who knew how to make a proper gin and tonic. Pity.}}</ref>
* [[Lash]] has an open tab in Infernus' bar, Jezebel's.<ref>{{VoiceLineCite|name=Infernus|suffix='|file=Inferno ally lash pass on zipline 01.mp3|transcription=Don't die before you close your tab, Lash!}}</ref>


=== Concept art ===
== Gallery ==
<gallery>
<gallery>
File:Infernus Concept Art.png|Infernus concept art
File:Infernus card.png|Portrait
File:Infernus concept.png|Infernus concept art
File:Infernus MM.png|Minimap icon
</gallery>
File:Infernus Render.png|In-game render
 
File:Infernus winter.png|[[Seasonal events#Winter|Winter skin]]
=== [[Neon Prime]] ===
File:Infernus Reference Sheet.png|Model sheet
<gallery>
File:Infernus Concept Art.png|Art
File:Inferno Neon Prime.jpg|Inferno model
File:Infernus VN.png|Visual novel art
File:Inferno Neon Prime gameplay.jpg|Inferno model
File:Infernus Weapon.png|Weapon - Incendiary Remarks
File:Inferno Neon Prime.jpg|Inferno ([[Neon Prime]])
File:Inferno Neon Prime gameplay.jpg|Inferno ([[Neon Prime]])
File:Neon Prime Training 1.png|Inferno in Neon Prime training menu art
File:Neon Prime Training 1.png|Inferno in Neon Prime training menu art
</gallery>
</gallery>
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== Trivia ==
== Trivia ==
* Infernus was named '''Inferno''' in ''[[Neon Prime]].''
* Infernus was named '''Inferno''' in ''[[Neon Prime]].''
* Infernus has the Hero ID 1, indicating that he was the first hero created for ''Neon Prime''. He is also the default hero in tutorial videos and test maps.
* Infernus had a tail in [[The Binding of Oathkeeper|''The Binding of Oathkeeper'']] artwork and in one of his old models.
* Infernus had a tail in [[The Binding of Oathkeeper|''The Binding of Oathkeeper'']] artwork and in one of his old models.
* "Mixing Drinks in the Hideout" is displayed as one's status in the in-game Friends List when playing as Infernus in the [[Hideout]].
 
== See also ==
 
* [[Infernus/Quotes]]


== References ==
== References ==
<references />
<references />
== Navigation ==
{{Hero Navbox}}
{{Hero Navbox}}
[[Category:Heroes]]
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