Intensifying Magazine: Difference between revisions

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11-07-2024 Update changes
 
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{{Infobox item
{{Infobox item/auto|Intensifying Magazine}}


| item_imagefilepath  = Intensifying Magazine
{{ItemSummary|{{#var:item_key_or_en}}}}
| item_name            = Intensifying Magazine
| item_type            = Weapon
| item_tier            = 3
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +25% [[Ammo]]
| item_stat2          = +20% [[Weapon Damage]]
| souls                = 3,000
| passive1_description = Increases '''Weapon Damage''' as you continuously fire your weapon.
| passive1_cooldown    =
| passive1_stat1      = Conditional: 60% Max Weapon Damage
| passive1_stat2      = 2.7s Time for Max Damage
| ability_type        = Passive
}}
'''Intensifying Magazine''' is a Tier 3 Weapon [[Item]] that grants increased [[Ammo]] and [[Weapon Damage]]. Its passive causes the user's weapon damage to gradually increase as they fire their weapon, up to a maximum.


It can be purchased from the [[Shop]] for {{Souls|3,000}}.
== Mechanics ==
Intensifying Magazine ramps up the bonus weapon damage from 0% to {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercentAtMaxDuration}} while the player holds down the Fire button and their weapon is in a firing state. Some abilities will still flag the hero as "firing" while the character isn't actually firing, but if the user continues to hold down their Fire button then they will continue charging up their bonus weapon damage. This can be used to charge up the bonus damage before a fight or maintain the bonus damage for longer.


== Recommended heroes ==
List of abilities that continue to allow building Intensifying Magazine damage during casting despite not shooting:
* {{HeroIcon|Bebop}}
 
* {{HeroIcon|Ivy}} (Gun build)
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}}
* [[McGinnis]]
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} (while scoped in)
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}} (Must be holding Fire before casting the wall)
* {{HeroIcon|Venator}}' {{AbilityIcon|Ira Domini}} (Hold down fire between bolts)
Pressing the Alt-Fire button will not increase the bonus weapon damage, but players can hold both Fire and Alt-Fire at the same time. This will cause heroes to continuously use their Alternate fire but still build bonus damage.


== Update history ==
== Update history ==
{{Main|Intensifying Magazine/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


{{Item_Navbox}}
== Navigation ==
[[Category:Items]]
{{Item Navbox}}

Latest revision as of 22:52, 15 July 2026

Intensifying Magazine
Image for the Deadlock item Intensifying Magazine
Cost Souls1,600
Tier 2
+20% Max Ammo
Passive
Increases Weapon Damage as you continuously fire your weapon.
45%
Max Weapon Damage
Conditional
2.5s
Time for Max Damage
Internal name: upgrade_intensifying_clip

Intensifying Magazine
Image for the Deadlock item Intensifying Magazine
Cost Souls1,600
Tier 2
Enhanced
+60% Max Ammo
Passive
Increases Weapon Damage as you continuously fire your weapon.
100%
Max Weapon Damage
Conditional
2.5s
Time for Max Damage
Internal name: upgrade_intensifying_clip

Intensifying Magazine is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

Mechanics

[edit | edit source]

Intensifying Magazine ramps up the bonus weapon damage from 0% to 45% while the player holds down the Fire button and their weapon is in a firing state. Some abilities will still flag the hero as "firing" while the character isn't actually firing, but if the user continues to hold down their Fire button then they will continue charging up their bonus weapon damage. This can be used to charge up the bonus damage before a fight or maintain the bonus damage for longer.

List of abilities that continue to allow building Intensifying Magazine damage during casting despite not shooting:

Pressing the Alt-Fire button will not increase the bonus weapon damage, but players can hold both Fire and Alt-Fire at the same time. This will cause heroes to continuously use their Alternate fire but still build bonus damage.

Update history

[edit | edit source]

View the full update history: Intensifying Magazine/Update history

Update Changes

January 30, 2026

  • Time for Max Damage reduced from 3s to 2.5s.

May 19, 2025

  • Conditional Max Weapon Damage increased from +40% to +45%

May 8, 2025

  • Moved from T3 to T2.
  • Cost reduced from 3000 to 1600.
  • No longer grants +20% Weapon damage.
  • Ammo gained reduced from +25% to +20%.
  • Conditional Max Weapon Damage reduced from +60% to +40%.
  • Time to reach Max damage increased from 2.7s to 3s.
[edit | edit source]
Weapon
Vitality
Spirit