Items: Difference between revisions

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grammar fix, map link, and a new link to components
m Moved active items to its own template
Tag: Replaced
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== Active Items ==
== Active Items ==
Active Items upon being purchased can be bound to four individual keys for activation.
Active Items upon being purchased can be bound to four individual keys for activation.
{| class="wikitable sortable" style="width: 100%;"
{{Active Items}}
|+Active Items
! colspan="2" |Name
!Type
!Cost
!Active
!Cooldown
|-
! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]]
![[Fleetfoot]]
|Weapons
|1,250
!Gain bonus Movement Speed and Ammo.
|22s
|-
! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
![[Alchemical Fire]]
|Weapons
|3,000
!Throw a flash that explodes on contact, creating an area that does increasing
spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
'''Deals 40% less DPS vs non-heroes.'''
|28s
|-
! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
![[Heroic Aura]]
|Weapons
|3,000
!Provides bonus Movement Speed and Fire Rate to you and nearby allies.
|30s
|-
! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
![[Warp Stone]]
|Weapons
|3,000
!Teleport straight ahead, gaining Bullet Resist.
|15s
|-
! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
![[Silencer]]
|Weapons
|6,300
!For the next 4s, all your bullets immediately apply Silence.
Silence prevents targets from using abilities.
|34s
|-
! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
![[Vampiric Burst]]
|Weapons
|6,300
!Grants Lifesteal, Fire Rate, and Ammo.
This added Ammo is not limited by your max magazine size.
|35s
|-
! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
![[Healing Rite]]
|Vitality
|500
!Grant Regen and Sprint Speed to the target.
Gets dispelled if you take damage from enemy players or objectives.
Can be self-cast.
|65s
|-
! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
![[Divine Barrier]]
|Vitality
|1,250
!Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.
Can be self-cast.
|28s
|-
! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
![[Health Nova]]
|Vitality
|1,250
!Heal yourself and nearby allies.
Heals an additional 20% per ally.
|60s
|-
! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
![[Restorative Locket]]
|Vitality
|1,250
!'''Consume all stacks to heal target ally.'''
'''If used at the max stacks it replenishes a stamina point on the target.'''
'''Can be self-cast.'''
|28s
|-
! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
![[Return Fire]]
|Vitality
|1,250
!Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
|24s
|-
! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
![[Debuff Remover]]
|Vitality
|3,000
!Purge all negative effects currently applied to you.
If any effects were removed, gain a movement speed bonus.
Cannot be used while stunned or slept.
|45s
|-
! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
![[Majestic Leap]]
|Vitality
|3,000
!Launch yourself high into the air.
While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
|26s
|-
! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
![[Metal Skin]]
|Vitality
|3,000
!Become immune to bullets and melee attacks.
|25s
|-
! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
![[Rescue Beam]]
|Vitality
|3,000
!Heals a target allied hero and yourself for a percentage of Max Health.
Once while healing, you can Pull the target towards you.
Can be self-cast.
|25s
|-
! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
![[Colossus]]
|Vitality
|6,300
!Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 25%.
|45s
|-
! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
![[Phantom Strike]]
|Vitality
|6,300
!Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 150 Spirit Damage.
|25s
|-
! style="background-color:#86C921;" | [[File:Shadow Weave.png|64x64px]]
![[Shadow Weave]]
|Vitality
|6,300
!Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
|45s
|-
! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
![[Unstoppable]]
|Vitality
|6,300
!Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
|65s
|-
! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
![[Infuser]]
|Spirit
|500
!Gain [[Spirit Power]] and [[Spirit Lifesteal]].
|35s
|-
! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
![[Cold Front]]
|Spirit
|1,250
!Release an expanding ice blast that deals [[Spirit Damage]] and Slows targets it hits.
|32s
|-
! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
![[Decay]]
|Spirit
|1,250
!Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
|30s
|-
! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
![[Slowing Hex]]
|Spirit
|1,250
!Deals [[Spirit Damage]] and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
|27s
|-
! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
![[Withering Whip]]
|Spirit
|1,250
!Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
|40s
|-
! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
![[Ethereal Shift]]
|Spirit
|3,000
!You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
Afterwards you instantly reload and gain bonus Spirit Power.
|30s
|-
! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
![[Knockdown]]
|Spirit
|3,000
!Target is knocked down and Stunned after a 3s delay, interrupting and temporarily preventing them from taking any action.
|45s
|-
! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
![[Silence Glyph]]
|Spirit
|3,000
!Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
|30s
|-
! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
![[Curse]]
|Spirit
|6,300
!Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage.
|50s
|-
! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
![[Echo Shard]]
|Spirit
|6,300
!Reset the cooldown of your most recently used non-ultimate ability.
|20s
|-
! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
![[Magic Carpet]]
|Spirit
|6,300
!Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.
Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.
|40s
|-
!  style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
![[Refresher]]
|Spirit
|6,300
!Reset the cooldown of all your abilities and restore all your charges.
|200s
|}

Revision as of 23:46, 9 September 2024

Items are in-game equipment that provide heroes with bonus attributes and special abilities. All items can be purchased from several shops on the game map. Items labeled as components can be upgraded through purchasing their next tier. Heroes have four item slots in their inventory for three categories: Weapon, Vitality, and Spirit. Additionally, there are four Flex slots that can be unlocked after completing certain map objectives. Items sold back to the shop are sold at half price.

Active Items

Active Items upon being purchased can be bound to four individual keys for activation.

Active Items
Name Type SoulsCost Active Cooldown Duration Cast Range
Alchemical Fire Weapon Souls3200 Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.
30s 5s 10m
Arctic Blast Spirit Souls6400 Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits.

Slowed targets have their stamina regen frozen
24s 16m
Blood Tribute Weapon Souls3200 Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
Capacitor Weapon Souls6400 Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. 40s
Celestial Blessing Vitality Souls9999 Applies an extremely powerful cleanse that replenishes your allies globally. 30s 999m
Cold Front Spirit Souls1600 Release an expanding ice blast that deals spirit damage and Slows targets it hits. 25s 4s 10m
Colossus Vitality Souls6400 Grow larger in size, gaining bullet resist, spirit resist, and melee damage.

Nearby enemies suffer from slow and have reduced dash speed.
37s 7s 14m
Cultist Sacrifice Weapon Souls3200 Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff. 270s 160s 7m
Cursed Relic Spirit Souls6400 Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
55s 3.25s 20m
Decay Spirit Souls3200 Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.
30s 10s 20m x0.1
Disarming Hex Spirit Souls3200 Disarms enemy target and reduces their Bullet Resist. 16s 4.25s 32m
Dispel Magic Vitality Souls3200 Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.
45s
Divine Barrier Vitality Souls6400 Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
45s 40m
Echo Shard Spirit Souls6400 Reset the cooldown of the imbued non-ultimate ability.

This item's cooldown is increased by the cooldown of the imbued ability.
30s
Ethereal Shift Spirit Souls6400 You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.
37s 4s
Fleetfoot Weapon Souls1600 Gain bonus Move Speed and Slow Resistance. 16s 5s
Focus Lens Spirit Souls6400 Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. 45s 4.5s 20m
Fury Trance Vitality Souls3200 Grants Fire Rate, Spirit Resistance and Move Speed, and removes the Move Speed penalty while shooting, but Silences you and disables stamina usage and regeneration. 18s 6.5s
Golden Goose Egg Spirit Souls800 Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 80 Souls accrued when hatched.Gain souls over time, as long as you are alive.
Grit Vitality Souls800 Gain a Barrier for a short duration. 60s
Guardian Ward Vitality Souls1600 Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.
60s 40m
Healing Nova Vitality Souls3200 Heal yourself and nearby allies. 60s
Healing Rite Vitality Souls800 Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. 70s 30m
Heroic Aura Weapon Souls3200 Provides move speed and fire rate to you and nearby allies. Minions get double value.Provides Bullet Resist to nearby friendly units. 22s 7s 35m
Infuser Vitality Souls6400 Gain Spirit Lifesteal and Spirit Power. 30s 7s
Knockdown Spirit Souls3200 Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.
35s 45m
Magic Carpet Spirit Souls6400 Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
32s 12s
Majestic Leap Vitality Souls3200 Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.
45s
Metal Skin Vitality Souls3200 Become immune to bullets. 24s 5s
Mystical Piano Spirit Souls9999 After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed. 23s 1.7s 12m
Nullification Burst Vitality Souls9999 Removes any positive buffs and prevents stamina usage and healing effects on enemies. 18s 7s 20m
Phantom Strike Vitality Souls6400 Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. 35s 25m
Prism Blast Spirit Souls9999 You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you. 40s 6s
Refresher Spirit Souls6400 Reset the cooldown of all your abilities and restore all your charges. 300s
Rescue Beam Vitality Souls3200 Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 60s 35m
Restorative Locket Vitality Souls1600 When an enemy uses an ability within 35m range from you, store one Restoration Stack.

Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.
20s 35m
Return Fire Vitality Souls1600 Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. 23s 6.5s
Rusted Barrel Spirit Souls800 Target an enemy to reduce their Fire Rate and Bullet Resistance. 16s 5s 32m
Scourge Spirit Souls6400 Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.
35s 10s 35m
Shadow Weave Weapon Souls3200 Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. 45s 13s
Shrink Ray Spirit Souls9999 Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast. 30s 40m
Silence Wave Spirit Souls3200 Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.
42s 3s 40m
Slowing Hex Spirit Souls1600 Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
27s 3.5s 25m
Spirit Sap Spirit Souls1600 Target an enemy to reduce their Spirit Resist and Spirit Power. 18s 12s 40m
Split Shot Weapon Souls1600 Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
27s
Unstable Concoction Spirit Souls9999 Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by 50%. 25s 4s 22m
Unstoppable Vitality Souls6400 Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
60s 5.5s
Vampiric Burst Vitality Souls6400 Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size. 30s 5s
Vortex Web Spirit Souls6400 Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex.

Alt Cast to Target Unit Directly.
42s 4s 30m
Warp Stone Vitality Souls3200 Teleport straight ahead, gaining Bullet Resist. 16s 11m