Editing Kelvin/Sounds

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 3: Line 3:


== Weapon ==
== Weapon ==
 
'''Audio plays when Kelvin shoots'''
=== Firing ===
'''Audio plays when Kelvin shoots.'''
{| class="wikitable"
{| class="wikitable"
|Fire 01
|Fire 01
Line 25: Line 23:
|[[File:Kelvin weapon fire 06.mp3]]
|[[File:Kelvin weapon fire 06.mp3]]
|}
|}
'''Audio plays on the bullet impact.'''
'''Audio plays on the bullet impact'''
{| class="wikitable"
{| class="wikitable"
|Impact 01
|Impact 01
Line 42: Line 40:
|[[File:Kelvin wpn impact 05.mp3]]
|[[File:Kelvin wpn impact 05.mp3]]
|}
|}
'''Audio plays if Kelvin's bullets whiz by you.'''
'''Audio plays if Kelvin's bullets whiz by you'''
 
'''<small>Allies cannot hear this</small>'''
{| class="wikitable"
{| class="wikitable"
|Whiz by 01
|Whiz by 01
Line 75: Line 71:
|Whiz by 10
|Whiz by 10
|[[File:Kelvin weapon whizby groupa-010.mp3]]
|[[File:Kelvin weapon whizby groupa-010.mp3]]
|}
=== Reloading ===
'''Audio plays when''' '''Kelvin is reloading.'''
{| class="wikitable"
|Reload Start 01
|[[File:Kelvin wpn reload start 01.mp3]]
|-
|Reload Start 02
|[[File:Kelvin wpn reload start 02.mp3]]
|-
|Reload Start 03
|[[File:Kelvin wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Reload Mid 01
|[[File:Kelvin wpn reload mid 01.mp3]]
|-
|Reload Mid 02
|[[File:Kelvin wpn reload mid 02.mp3]]
|-
|Reload Mid 03
|[[File:Kelvin wpn reload mid 03.mp3]]
|}
{| class="wikitable"
|Reload End 01
|[[File:Kelvin wpn reload end 01.mp3]]
|-
|Reload End 02
|[[File:Kelvin wpn reload end 02.mp3]]
|-
|Reload End 03
|[[File:Kelvin wpn reload end 03.mp3]]
|}
|}


== Movement ==
== Movement ==
'''Kelvin's movement consists of 2 audios that play simultaneously: a footstep and a foley sound.'''
'''Kelvin's movement consists of 2 audios that play simultaneously, a footstep and a foley sound'''
{| class="wikitable"
{| class="wikitable"
|Footstep 01
|Footstep 01
Line 190: Line 153:


=== {{AbilityIcon|Frost Grenade}} ===
=== {{AbilityIcon|Frost Grenade}} ===
'''Audio plays when''' '''Kelvin is selecting/unselecting Frost Grenade. Audio also loops while Frost Grenade is selected.'''
'''Audio plays when casting the spell'''
 
'''<small>This does not play in-game if</small>''' '''<small>Frost Grenade is set to "Quick Cast".</small>'''
{| class="wikitable"
{| class="wikitable"
|Select 01
|Cast
|[[File:Kelvin ice grenade select 01.mp3]]
|[[File:Kelvin a1 ice grenade cast 01.mp3]]
|-
|Select 02
|[[File:Kelvin ice grenade select 02.mp3]]
|-
|Select 03
|[[File:Kelvin ice grenade select 03.mp3]]
|-
|Unselect 01
|[[File:Kelvin ice grenade deselect 01.mp3]]
|-
|Unselect 02
|[[File:Kelvin ice grenade deselect 02.mp3]]
|-
|Unselect 03
|[[File:Kelvin ice grenade deselect 03.mp3]]
|-
|Loop
|[[File:Kelvin ice grenade select lp 01.mp3]]
|}
|}
'''Audio plays when casting''' '''Frost Grenade.'''
'''Audio loops on the projectile'''
{| class="wikitable"
|Cast 01
|[[File:Kelvin ice grenade cast 01.mp3]]
|-
|Cast 02
|[[File:Kelvin ice grenade cast 02.mp3]]
|-
|Cast 03
|[[File:Kelvin ice grenade cast 03.mp3]]
|}
'''Audio loops while''' '''Frost Grenade's projectile is airborne.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Kelvin ice grenade proj lp 01.mp3]]
|[[File:Kelvin ice grenade proj lp.mp3]]
|}
|}
'''Audio plays when''' '''Frost Grenade hits a surface.'''
'''Audio plays in the area of the explosion'''
{| class="wikitable"
{| class="wikitable"
|Impact 01
|Explosion
|[[File:Kelvin ice grenade impact 01.mp3]]
|[[File:Kelvin a1 ice grenade explode 01.mp3]]
|-
|Impact 02
|[[File:Kelvin ice grenade impact 02.mp3]]
|-
|Impact 03
|[[File:Kelvin ice grenade impact 03.mp3]]
|}
'''Audio plays when''' '''Frost Grenade hits an enemy.'''
{| class="wikitable"
|Hit 01
|[[File:Kelvin ice grenade hit 01.mp3]]
|-
|Hit 02
|[[File:Kelvin ice grenade hit 02.mp3]]
|-
|Hit 03
|[[File:Kelvin ice grenade hit 03.mp3]]
|}
|}


=== {{AbilityIcon|Ice Path}} ===
=== {{AbilityIcon|Ice Path}} ===
'''Audio plays when casting Ice Path.'''
'''Audio plays when casting the spell'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Kelvin a2 ice path cast 01.mp3]]
|[[File:Kelvin a2 ice path cast 01.mp3]]
|}
|}
'''Audio loops on Kelvin throughout the duration of Ice Path.'''
'''Audio loops throughout the duration of the spell'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Kelvin ice path lp 01.mp3]]
|[[File:Kelvin ice path lp st.mp3]]
|}
|}
'''Audio plays when Ice Path ends.'''
'''Audio plays when the spell ends'''
{| class="wikitable"
{| class="wikitable"
|Expire 01
|End
|[[File:Kelvin ice path end 01.mp3]]
|[[File:Kelvin ice path end.mp3]]
|-
|Expire 02
|[[File:Kelvin ice path end 02.mp3]]
|-
|Expire 03
|[[File:Kelvin ice path end 03.mp3]]
|}
|}


=== {{AbilityIcon|Arctic Beam}} ===
=== {{AbilityIcon|Arctic Beam}} ===
'''Audio plays when casting Arctic Beam.'''
'''Audio plays when casting the spell'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
Line 578: Line 487:
|[[File:Kelvin pain akira laser 02.mp3]]
|[[File:Kelvin pain akira laser 02.mp3]]
|}
|}
== Removed Sound Effects ==
=== {{AbilityIcon|Frost Grenade}} ===
'''Audio played when casting Frost Grenade.'''
{| class="wikitable"
|Cast
|[[File:Kelvin a1 ice grenade cast 01.mp3]]
|}
'''Audio looped while the projectile was airborne.'''
{| class="wikitable"
|Loop
|[[File:Kelvin ice grenade proj lp.mp3]]
|}
'''Audio played when Frost Grenade exploded.'''
{| class="wikitable"
|Explosion
|[[File:Kelvin a1 ice grenade explode 01.mp3]]
|}
=== {{AbilityIcon|Ice Path}} ===
'''Audio played when casting Ice Path.'''
{| class="wikitable"
|Cast
|[[File:Kelvin a2 ice path cast 01.mp3]]
|}
'''Audio looped throughout the duration of Ice Path.'''
{| class="wikitable"
|Loop
|[[File:Kelvin ice path lp st.mp3]]
|}
'''Audio played when Ice Path's duration ended.'''
{| class="wikitable"
|End
|[[File:Kelvin ice path end.mp3]]
|}
{{Sounds navbox}}
{{Sounds navbox}}
 
[[Category:Kelvin]]
[[Category:Kelvin|S]]
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)