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{{Infobox item | {{Infobox item | ||
|item_imagefilepath=Kinetic Dash | | item_imagefilepath = Kinetic Dash | ||
|item_name=Kinetic Dash | | item_name = Kinetic Dash | ||
|item_type=Weapon | | item_type = Weapon | ||
|item_tier=2 | | item_tier = 2 | ||
|has_components=false | | has_components = false | ||
|has_passive1=true | | has_passive1 = true | ||
|has_passive2=false | | has_passive2 = false | ||
|has_active1=false | | has_active1 = false | ||
|has_iscomponentof=false | | has_iscomponentof = false | ||
|item_stat1=+100 Bonus [[Health]] | | item_stat1 = +100 Bonus [[Health]] | ||
|item_stat2=+1.5 [[Health Regen]] | | item_stat2 = +1.5 [[Health Regen]] | ||
|souls=1,250 | | souls = 1,250 | ||
|passive1_description=Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s. | | passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s. | ||
|passive1_cooldown=10.5s | | passive1_cooldown = 10.5s | ||
|passive1_stat1=+25% '''Fire Rate''' | | passive1_stat1 = +25% '''Fire Rate''' | ||
|passive1_stat2=+5 '''Temporary Ammo''' | | passive1_stat2 = +5 '''Temporary Ammo''' | ||
|passive1_stat3=8s Duration | | passive1_stat3 = 8s Duration | ||
}} | }} | ||
'''Kinetic Dash''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bonus Health]] and [[Health Regen]]. Its passive effect causes a hero's next Dash Jump to cost less [[Stamina]], then grant bonus [[Fire Rate]] and [[Ammo]] until they next reload. | '''Kinetic Dash''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bonus Health]] and [[Health Regen]]. Its passive effect causes a hero's next Dash Jump to cost less [[Stamina]], then grant bonus [[Fire Rate]] and [[Ammo]] until they next reload. | ||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}} [[Souls]]. | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}} [[Souls]]. | ||
== Update history == | == Update history == | ||
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40% | {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%" | ||
|- | |- | ||
|'''Patch''' | |'''Patch''' | ||
|'''Changes''' | |'''Changes''' | ||
|- | |||
|[[Update: September 12, 2024]] | |||
| - All ability and item cooldowns Increased by <u>6%</u> globally. | |||
|- | |- | ||
|[[Update: August 29, 2024]] | |[[Update: August 29, 2024]] | ||
| | | - Fire Rate Reduced: +30% → <u>+25%</u>. | ||
- Fire Rate Reduced: 30% > 25% | |||
|- | |- | ||
|[[Update: August 15, 2024]] | |[[Update: August 15, 2024]] | ||
| | | - HP regen Increased: 1 → <u>1.5</u>. | ||
- HP regen | |||
|- | |- | ||
|[[Update: August 1, 2024]] | |[[Update: August 1, 2024]] | ||
| | | - Now gives <u>1 HP regen</u>. | ||
- Now gives 1 HP regen | |- | ||
|[[Update: July 18, 2024]] | |||
| - Cooldown Reduced: 12s → <u>10s</u>. | |||
|- | |||
|[[Update: July 11, 2024]] | |||
| - Cooldown Reduced: 14s → <u>12s</u>. | |||
|- | |||
|[[Update: May 19, 2024]] | |||
| - Kinetic Dash passive now has a <u>14s</u> cooldown. | |||
|- | |||
|[[Update: May 16, 2024]] | |||
| - No longer gives +1 Stamina. | |||
- Now causes your dash-jumps to only require <u>1</u> stamina. | |||
|- | |||
|} | |} | ||
{{clear}} | |||
{{Item_Navbox}} | {{Item_Navbox}} | ||
Revision as of 07:02, 22 September 2024
| Kinetic Dash | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +100 Bonus Health | |||
| +1.5 Health Regen | |||
| Passive | |||
| Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s. | |||
| Internal name: upgrade_kinetic_sash | |||
Kinetic Dash is a Tier 2 Weapon Item that grants Bonus Health and Health Regen. Its passive effect causes a hero's next Dash Jump to cost less Stamina, then grant bonus Fire Rate and Ammo until they next reload.
It can be purchased from the Shop for
1,250 Souls.
Update history
| Patch | Changes |
| Update: September 12, 2024 | - All ability and item cooldowns Increased by 6% globally. |
| Update: August 29, 2024 | - Fire Rate Reduced: +30% → +25%. |
| Update: August 15, 2024 | - HP regen Increased: 1 → 1.5. |
| Update: August 1, 2024 | - Now gives 1 HP regen. |
| Update: July 18, 2024 | - Cooldown Reduced: 12s → 10s. |
| Update: July 11, 2024 | - Cooldown Reduced: 14s → 12s. |
| Update: May 19, 2024 | - Kinetic Dash passive now has a 14s cooldown. |
| Update: May 16, 2024 | - No longer gives +1 Stamina.
- Now causes your dash-jumps to only require 1 stamina. |
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit