Lifestrike/Update history

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Update Changes

March 6, 2026

  • Heal on melee hit reduced from 160 to 100 + 1.5/boon
  • Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon

January 30, 2026

  • Light Melee cooldown penalty reduced from 2x to 1.5x.

July 4, 2025

  • Now has double cooldown when triggered via light melee.

May 19, 2025

  • Heal reduced from 60% to 50%

May 8, 2025

  • Cost reduced from 3500 to 3200.
  • Cooldown reduced from 5s to 4s.
  • Melee damage reduced from 35% to 16%.
  • Flat heal increased from 110 to 160.
  • Percentage lifesteal increased from 50% to 60%.
  • No longer grants +10% Bullet Resist.

November 21, 2024

  • Lifesteal reduced from 65% to 55%

November 7, 2024

  • Bullet resistance increased from 8% to 10%.

October 10, 2024

  • Heal increased from 55% of melee damage to 65%.

September 26, 2024

  • Cooldown reduced from 5.25s to 5s.
  • Fixed proccing heal more than once when hitting multiple targets.

September 12, 2024

  • Melee damage reduced from 40% to 35%.

August 29, 2024

  • Effectiveness vs non-heroes increased from 35% to 40%.

August 15, 2024

  • Heal effectiveness vs non-heroes increased from 25% to 35%.
  • Heal increased from 45% of melee damage to +55%.

August 1, 2024

  • Bullet Resist increased from 6% to 8%.

July 18, 2024

  • Works against creeps for 25% effectiveness.

July 11, 2024

  • Now grants +6% bullet resist.

June 27, 2024

  • Slow duration increased from 2s to 2.5s.

June 20, 2024

  • Slow duration increased from 1.5s to 2s.
  • Heal increased from 40% of damage to 45%.

May 30, 2024

  • Melee damage increased from +35% to +40%.

May 23, 2024

  • Flat portion of the lifesteal increased from 90 to 110.

May 16, 2024

  • Cooldown reduced from 8s to 5s.

May 10, 2024

  • Slow duration increased from 1s to 1.5s.
  • Cooldown reduced from 10s to 8s.