Melee Charge/Update history: Difference between revisions

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Update from July 29, 2025
Alyx (talk | contribs)
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Cooldown reduced from 7s to 5s.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Heavy Melee Bonus damage now works with heavy melee abilities.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|29|2025}}
| update = {{Update link|July|29|2025}}
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 27, 2025
| update = {{Update link|May|27|2025}}
| changes =  
| changes =  
* Fixed always giving 25% more damage against objectives.
* Fixed always giving 25% more damage against objectives.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = {{Update link|May|19|2025}}
| changes =  
| changes =  
* Bonus Heavy Damage reduced from 30% to 25%.
* Bonus Heavy Damage reduced from 30% to 25%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =  
| changes =  
* Cost increased from 1250 to 1600 (Global item change).
* Cost increased from 1250 to 1600 (Global item change).
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}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =  
| changes =  
* Bonus Health reduced from +75 to +65
* Bonus Health reduced from +75 to +65
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =  
| changes =  
* No longer grants +1 HP Regen.
* No longer grants +1 HP Regen.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =  
| changes =  
* Weapon Damage reduced from 15% to 12%.
* Weapon Damage reduced from 15% to 12%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Cooldown increased from 10.5s to 16s.
* Cooldown increased from 10.5s to 16s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =  
| changes =  
* Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
* Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =  
| changes =  
* Charge distance bonus is moved to innate section.
* Charge distance bonus is moved to innate section.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =  
| changes =  
* Now grants +1 HP regen.
* Now grants +1 HP regen.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =  
| changes =  
* Bonus health increased from 75 to 100.
* Bonus health increased from 75 to 100.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =  
| changes =  
* Weapon Damage increased from 10% to 15%.
* Weapon Damage increased from 10% to 15%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 23, 2024
| update = {{Update link|June|23|2024}}
| changes =  
| changes =  
* No longer grants +15% Melee Damage.
* No longer grants +15% Melee Damage.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =  
| changes =  
* Added a new T2 Weapon item, {{ItemIcon|Melee Charge}}.
* Added a new T2 Weapon item, {{ItemIcon|Melee Charge}}.

Latest revision as of 05:10, 23 May 2026

Update Changes

May 22, 2026

  • Cooldown reduced from 7s to 5s.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities.

July 29, 2025

  • Bullet Resistance reduced from 10% to 6%.

May 27, 2025

  • Fixed always giving 25% more damage against objectives.

May 19, 2025

  • Bonus Heavy Damage reduced from 30% to 25%.

May 8, 2025

  • Cost increased from 1250 to 1600 (Global item change).
  • No longer grants +65 Bonus Health.
  • No longer grants +10% Weapon Damage.
  • Now grants +10% Bullet Resist.
  • Now grants +10% Melee Damage.
  • Heavy Melee Distance increased from +40% to +50%.
  • Bonus Heavy Damage increased from 20% to 30%.
  • Cooldown reduced from 16s to 7s.
  • No longer either instantly reloads your weapon or grants +100% bonus ammo when triggered.
  • Now builds into Crushing Fists

December 6, 2024

  • Bonus Health reduced from +75 to +65

November 7, 2024

  • No longer grants +1 HP Regen.
  • Weapon Damage reduced from 12% to 10%.

October 24, 2024

  • Weapon Damage reduced from 15% to 12%.
  • Health reduced from 100 to 75.

October 10, 2024

  • Cooldown increased from 10.5s to 16s.

September 26, 2024

  • Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
  • Cooldown increased from 8.5s to 10s.

September 12, 2024

  • Charge distance bonus is moved to innate section.
  • Passive now has a 8s cooldown.
  • When passive triggers, you deal bonus +20% Melee Damage.
  • Now gives a UI indication when reload procs.

August 29, 2024

  • Now grants +1 HP regen.

July 11, 2024

  • Bonus health increased from 75 to 100.

June 27, 2024

  • Weapon Damage increased from 10% to 15%.

June 23, 2024

  • No longer grants +15% Melee Damage.

June 20, 2024