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{{Infobox item/auto|Melee Charge}}
{{Infobox item
| item_name            = Melee Charge
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeDistanceScale}} Heavy Melee Distance
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
| item_stat3          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
| has_passive1        = true
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Damage
| has_iscomponentof    = true
| iscomponentof1_name  = Crushing Fists
}}


{{ItemSummary|{{#var:item_key_or_en}}}}
'''Melee Charge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants additional [[Melee Damage]], Heavy Melee Distance, and [[Bullet Resist]]. Its passive effect causes Heavy [[Melee]] attacks to deal extra damage every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s.


== Affected Abilities ==
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
'''Melee Charge''' is a [[Component]] of {{ItemIcon|Crushing Fists}}.


{{AbilityTable|melee|hide=Notes}}
== Notes ==
* The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Melee Damage.


Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
== Notable Interactions ==
 
* {{HeroIcon|Billy}}' {{AbilityIcon|Bashdown}} T3 triggers Melee Charge's effect.
{{AbilityTable|heavymelee}}
* {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} T3 is bugged, and does not gain 25% bonus damage from Melee Charge's effect, despite putting the passive on cooldown.
* {{HeroIcon|Yamato}} benefits from Melee Charge due to her above-average melee damage.


== Update history ==
== Update history ==
{{Main|Melee Charge/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}
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