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| Latest revision | Your text | ||
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{{Infobox item/ | <tabber> | ||
Default= | |||
{{Infobox item | |||
| item_name = Melee Charge | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|MeleeDistanceScale}} Heavy Melee Distance | |||
| item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]] | |||
| item_stat3 = +{{ItemData|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Damage | |||
| iscomponentof1_name = Crushing Fists | |||
}} | |||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Melee Charge | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeDistanceScale|prefix=+|suffix=|noicon=true}} Heavy Melee Distance | |||
| item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMeleeDamagePercent|prefix=+|suffix=|noicon=true}} [[Melee Damage]] | |||
| item_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResist|prefix=+|suffix=|noicon=true}} [[Bullet Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage|prefix=+|suffix=|noicon=true}} Bonus Heavy Damage | |||
| iscomponentof1_name = Crushing Fists | |||
}} | |||
</tabber> | |||
'''Melee Charge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants additional [[Melee Damage]], Heavy Melee Distance, and [[Bullet Resist]]. Its passive effect causes Heavy [[Melee]] attacks to deal extra damage every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s. | |||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== | == Notable Interactions == | ||
* {{HeroIcon|Billy}}' {{AbilityIcon|Bashdown}} T3 triggers Melee Charge's effect. However, Bashdown only benefits from the passive melee damage bonus, and does not trigger the 25% bonus damage. | |||
* {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} T3 is bugged, and does not gain 25% bonus damage from Melee Charge's effect, despite putting the passive on cooldown. | |||
* {{HeroIcon|Yamato}} benefits from Melee Charge due to her above-average melee damage. | |||
{{ | |||
{{ | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||