Editing Melee DamageGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[ | {{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | ||
All heroes have the same base melee damage and scaling, with a few exceptions: | |||
* [[Ivy]] has lower base damage and lower scaling for both light and heavy melee | |||
* [[Pocket]] has higher base damage for light melee and lower scaling for heavy melee | |||
* [[Yamato]] has higher base damage for both light and heavy melee and higher scaling for heavy melee | |||
== Base | == Base melee damage based on Power Increase == | ||
Values referenced from [[Hero Comparison | Values referenced from [[Hero Comparison]]. | ||
{| class="wikitable sortable" | |||
{{#invoke: | |+Light Melee Damage | ||
|- | |||
{{#invoke: | !Hero | ||
!Base | |||
{{#invoke: | !PL increase | ||
!Max level | |||
|- | |||
|All Heroes | |||
|{{#invoke:HeroData|get_hero_var|Abrams|LightMeleeDamage|3}} | |||
| +2.67 | |||
Melee Damage | | colspan="1" |103 | ||
|- | |||
{{ | ||{{PageRef|Ivy}} | ||
|{{#invoke:HeroData|get_hero_var|Ivy|LightMeleeDamage|3}} | |||
= | | +2.27 | ||
|88.1 | |||
|- | |||
||{{PageRef|Pocket}} | |||
|{{#invoke:HeroData|get_hero_var|Pocket|LightMeleeDamage|3}} | |||
| +2.67 | |||
|115 | |||
|- | |||
|{{PageRef|Yamato}} | |||
|{{#invoke:HeroData|get_hero_var|Yamato|LightMeleeDamage|3}} | |||
| +2.67 | |||
|109 | |||
|} | |||
{| class="wikitable sortable" | |||
|+Heavy Melee Damage | |||
|- | |||
!Hero | |||
!Base | |||
!PL increase | |||
!Max level | |||
|- | |||
|All Heroes | |||
|{{#invoke:HeroData|get_hero_var|Abrams|HeavyMeleeDamage|3}} | |||
| +4.91 | |||
| colspan="1" |190 | |||
|- | |||
|{{PageRef|Ivy}} | |||
|{{#invoke:HeroData|get_hero_var|Ivy|HeavyMeleeDamage|3}} | |||
| +4.16 | |||
|161 | |||
|- | |||
|{{PageRef|Pocket}} | |||
|{{#invoke:HeroData|get_hero_var|Pocket|HeavyMeleeDamage|3}} | |||
| +4.13 | |||
| colspan="1" |178 | |||
|- | |||
|{{PageRef|Yamato}} | |||
|{{#invoke:HeroData|get_hero_var|Yamato|HeavyMeleeDamage|3}} | |||
| +4.95 | |||
|202 | |||
|} | |||
== Sources == | == Sources == | ||
=== Bonus Melee Damage === | === Bonus Melee Damage === | ||
{{Item stat table|Bonus Melee Damage}} | {{Item stat table|Bonus Melee Damage}} | ||
=== Bonus Heavy Melee Damage === | === Bonus Heavy Melee Damage === | ||
| Line 37: | Line 75: | ||
=== Melee Resist === | === Melee Resist === | ||
{{Item stat table|Melee Resist}} | {{Item stat table|Melee Resist}} | ||
{{Stat navbox}} | {{Stat navbox}} | ||
[[Category:Damage Calculation]] | [[Category:Damage Calculation]] | ||