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| {{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[Hero|Heroes]] start with and determines how much damage a hero's [[Melee Attack]] deals.
| | [[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. |
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| Melee damage [[Scaling|scales]] with [[Boon]]s and [[Item]]s. It also scales with the [[Weapon Damage]] stat at a rate of 50%. Most abilities and items with weapon damage effects also affect melee damage, but there are exceptions such as {{ItemIcon|Metal Skin}}.
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| Most heroes have the same base melee damage and scaling, with a few exceptions (see table below).
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| == Base Melee Damage based on Boons ==
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| Values referenced from [[Hero Comparison Table]].
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| {{#invoke:HeroDataArrays|heroMeleeTable}}
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| {{#invoke:LevelTables|write_power_increase_table|LightMeleeDamage|title=Base Light Melee Damage based on Boons}}
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| {{#invoke:LevelTables|write_power_increase_table|HeavyMeleeDamage|title=Base Heavy Melee Damage based on Boons}}
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| === Abilities ===
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| Some [[Abilities]] deal Melee Damage and scale with Melee Damage. Unless noted otherwise, abilities use Light Melee damage for scaling.
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| Melee Damage abilities have the same effect as melee attacks when last hitting [[Trooper]]s.
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| {{AbilityTable|melee}}
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| === Other ===
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| * {{HeroIcon|Calico}}'s {{AbilityIcon|Ava}} doesn't have any damage but can still break boxes and golden statues.
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| * {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree|l1=Ghouls}} deal {{#invoke:Abilities|get_ability_prop|Borrowed Decree|SummonMeleeDamage.Value}} {{Ss|{{#invoke:Abilities|get_ability_prop|Borrowed Decree|SummonMeleeDamage.Scale.Value}}}} Melee Damage to [[Troopers]].
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| == Sources ==
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| === Bonus Melee Damage ===
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| {{Item stat table|Bonus Melee Damage}}
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| * Items that provide [[Weapon Damage]] also scale Melee Damage at a rate of 50%.
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| === Bonus Heavy Melee Damage ===
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| {{Item stat table|Bonus Heavy Damage}}
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| === Melee Resist ===
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| {{Item stat table|Melee Resist}}
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| * Items that provide [[Bullet Resist]] also provide an equal amount of Melee Resist.
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| * {{ItemIcon|Weapon Shielding}} can trigger off melee damage.
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| {{Stat navbox}}
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| [[Category:Damage Calculation]]
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