Mirage/Update history

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Revision as of 23:08, 30 July 2025 by Mgpt (talk | contribs) (july 29)
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Update Changes

July 29, 2025

  • Base bullet damage reduced by 10%.

July 4, 2025

  • Djinn's Mark now has a range limit on application (45m).
  • Fixed Cases where Mirage's Tornado would get Stuck and/or Go through Walls.

May 8, 2025

  • Tornado: Improved camera animations during ability.
  • VO remastering pass as well as new VO content.
  • Animation for holding and throwing items has been added.
  • (Undocumented) Fire Scarabs Max Health Steal reduced from 50 to 40.
  • (Undocumented) Fire Scarabs Max Health Steal spirit scaling reduced from 1.4 to 1.1.
  • (Undocumented) Fire Scarabs T3 max health steal reduced from +80 to +65.
  • (Undocumented) Djinn's Mark T2 increased from +2.5s Multiplier Duration to +4s.

April 17, 2025

  • Base Health reduced from 550 to 500.
  • Djinn's Mark T1 slow reduced from 80% to 60%.
  • Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%.

April 4, 2025

  • Djinn's Mark T2 reduced from +4s Multiplier Duration to +2.5s.

February 25, 2025

  • Updated with new custom animations.
  • Coattail sim has been added.
  • Fire Scarabs no longer causes Magic Carpet to be cancelled.
  • Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
  • Fire Scarabs debuff and buff effects revisions.
  • Tornado cast delay increased from 0.0s to 0.1s.
  • Tornado now destroys breakable props.
  • Adjusted Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
  • Added new spawn animation.
  • Traveler now has a custom animation on his destination model.

January 19, 2025

  • Fire Scarabs Max Health Steal reduced from 75 to 50.
  • Fire Scarabs Max Health Steal spirit scaling increased from 0.9 to 1.4.

December 31, 2024

December 21, 2024

December 6, 2024

  • Mirage now has custom animations for most of his core movement.
  • Visual updates to Mirage muzzle flash and tracers.
  • Fire Scarabs now applies its drain over 4s instead of frontloaded.
  • Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes).
  • Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender).
  • Traveler now allows you to rotate the camera.
  • Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m).

November 21, 2024

November 7, 2024

  • Added missing lean animation near walls for Mirage.
  • Bullet size reduced from 6 to 5.
  • Tornado speed reduced from 20m to 18m.
  • Torando[sic] Lift Duration reduced from 1.1s to 1s.
  • Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.

November 1, 2024

  • Fire Scarabs cooldown increased from 32s to 40s.
  • HP per boon reduced from 41 to 37.

October 24, 2024

  • Mirage Traveler now previews Mirage's model at destination to show facing direction.
  • Mirage Djinn's Mark: damage vfx revision to reduce visual noise, debuff moved to overhead UI.
  • Mirage gun revisions to tracer, muzzle flash, and impacts.
  • Fire Scarabs T3 max health steal increased from +70 to +80.
  • Djinn's Mark T3 cooldown between multipliers improved from -0.5s to -0.75s.
  • Traveler Fire Rate increased from 20% to 30%.
  • Traveler T2 cooldown reduction improved from -30s to -40s.
  • Traveler T3 now grants Unstoppable for 3s on arrival.

October 10, 2024

  • Mirage still loves the Djinn, but he yells about them less frequently.
  • Mirage Djinn's Mark effects revisions to reduce noise on the victim and appear more clearly for Mirage.
  • Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase).
  • Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them.
  • Djinn's Mark base damage reduced from 16 to 12.
  • Djinn's Mark scaling from spirit power increased from 0.4 to 0.55.
  • Djinn's Mark reveal duration increased from 2s to 3s.
  • Traveler now causes your camera to move to the destination during the channel.
  • Traveler T1 is now "+2 m/s" (was -20s cd).
  • Traveler T2 is now "-30s cd" (was +2 m/s).
  • Traveler T3 fire rate increased from 20% to 30%.

October 2, 2024

  • Bullet radius reduced from 8 to 6.
  • Tornado time for victims to reach max height reduced from 0.3s to 0.2s.
  • Tornado lift duration reduced from 1.2s to 1.1s.
  • Fixed Tornado being castable while busy (such as while channeling Traveler).
  • Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher.
  • Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
  • Fixed Djinn's Mark applying bullet procs with Return Fire.

September 29, 2024

September 27, 2024

  • Tornado lift duration reduced from 1.5s to 1.2s.
  • Tornado T1 bonus lift duration reduced from +0.5s to +0.4s.
  • Tornado base bullet evasion reduced from 30% to 25%.
  • Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s.

September 26, 2024