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| Latest revision | Your text | ||
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He/Him (Krill) | He/Him (Krill) | ||
| voice_actor = | | voice_actor = Ray Chase | ||
}} | }} | ||
{{Quotation|Krill|Everyone has a plan until they're ''grabbed by a mole man.''| 4 = Krill_upgrade_power4_07.mp3 | {{Quotation|Krill|Everyone has a plan until they're ''grabbed by a mole man.'' | ||
| 4 = Krill_upgrade_power4_07.mp3 | |||
}} | }} | ||
'''Mo & Krill''' are [[Heroes]] in ''[[Deadlock]]''. | '''Mo & Krill''' are [[Heroes]] in ''[[Deadlock]]''. Fighting together, they are a disruptive and mobile pair that can burrow around the battlefield and leave their enemies in ruins. Beginning encounters with Burrow can let Mo & Krill pop out on unsuspecting enemies, attacking them with Scorn to damage and Sand Blast to disarm them. With the support of their team, they can Combo one targeted enemy to pin their target in place while the rest of their allies unleash their attacks. | ||
Members of [[The Tunnel Rats]] | Members of [[The Tunnel Rats]], Maurice and Krill are smugglers and illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will rapidly discover how protective and deadly this pair of smugglers can be. | ||
== Weapon == | == Weapon == | ||
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| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* Scorn | * Scorn does not interrupt Mo & Krill, meaning it can be used while [[Heavy Melee|heavy meleeing]], riding the [[Zipline]], and notably during {{AbilityIcon|Combo}}. | ||
* The T3 Upgrade's debuff has no maximum stack limit. | * The T3 Upgrade's debuff has no maximum stack limit. | ||
}} | }} | ||
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** If the player has Instant Cast set, the visual indicators (circle/diamond with the item's icon) of an item's range do not appear over a valid target until an action is taken, such as using an ability or item. | ** If the player has Instant Cast set, the visual indicators (circle/diamond with the item's icon) of an item's range do not appear over a valid target until an action is taken, such as using an ability or item. | ||
** If the player has Confirm Cast set, they become Instant Cast while burrowed, but the visual indicators of an item's range will not appear at all. | ** If the player has Confirm Cast set, they become Instant Cast while burrowed, but the visual indicators of an item's range will not appear at all. | ||
** If the player has Quick Cast set, all targeted items and {{ItemIcon|Alchemical Fire}} cannot be used | ** If the player has Quick Cast set, all targeted items and {{ItemIcon|Alchemical Fire}} cannot be used. | ||
* Mo & Krill can enter [[Vents]] while burrowed, if not in combat. However, if Burrow goes on cooldown while inside a Vent, they will be unable to exit until the ability is off cooldown. | |||
* Mo & Krill can enter [[ | |||
* Mo & Krill can still be hit by [[Melee Attacks]] while burrowed. | * Mo & Krill can still be hit by [[Melee Attacks]] while burrowed. | ||
* Mo & Krill can carry the [[Soul Urn]] while burrowed. However, they cannot enter | * Mo & Krill can carry the [[Soul Urn]] while burrowed, since it's not affected by [[Movement Silence]]. However, they cannot enter vents while carrying it and will still drop it if hit by a melee attack. | ||
* Most abilities that affect ground enemies still affect burrowed Mo & Krill: {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} and others. Notable exceptions: | * Most abilities that affect ground enemies still affect burrowed Mo & Krill: {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} and others. Notable exceptions: | ||
** {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} does not drag Mo & Krill. | ** {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} does not drag Mo & Krill. | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* [[Boon]] scaling is not applied retroactively to existing [[stacks]]. | * [[Boon]] scaling is not applied retroactively to existing [[stacks]]. | ||
* Upon ability use, Combo keeps momentum, most obviously shown with {{ItemIcon|Majestic Leap}}. | * Upon ability use, Combo keeps momentum, most obviously shown with {{ItemIcon|Majestic Leap}}. | ||
* If either Mo & Krill or the enemy are pulled by a [[Displacement]] effect, such as {{ItemIcon|Rescue Beam}} or {{HeroIcon|Bebop}}'s {{AbilityIcon|Grapple Arm}}, both Mo & Krill and the enemy are displaced together. | * If either Mo & Krill or the enemy are pulled by a [[Displacement]] effect, such as {{ItemIcon|Rescue Beam}} or {{HeroIcon|Bebop}}'s {{AbilityIcon|Grapple Arm}}, both Mo & Krill and the enemy are displaced together. | ||
}} | }} | ||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Mo & Krill card.png|Mo & Krill portrait | File:Mo & Krill card.png|Mo & Krill portrait | ||
File:Mo & Krill MM.png|Mo & Krill icon | File:Mo & Krill MM.png|Mo & Krill icon | ||
File:Mo & Krill Render.png|Mo & Krill in-game render | File:Mo & Krill Render.png|Mo & Krill in-game render | ||
File:Krill select background.png|Mo & Krill select background | File:Krill select background.png|Mo & Krill select background | ||
File:Mo & Krill Reference Sheet.png|Mo & Krill reference sheet | File:Mo & Krill Reference Sheet.png|Mo & Krill reference sheet | ||
File:Mo krill name.svg|Mo & Krill name typography | |||
File:Mo krill brazilian.svg|Mo & Krill's Brazilian typography | |||
File:Mo krill name.svg|Mo & Krill | |||
File:Mo krill brazilian.svg|Mo & Krill's Brazilian | |||
File:Mo krill french.svg|Mo & Krill's French typography | File:Mo krill french.svg|Mo & Krill's French typography | ||
File:Mo krill italian.svg|Mo & Krill's Italian typography | File:Mo krill italian.svg|Mo & Krill's Italian typography | ||
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File:Mo krill turkish.svg|Mo & Krill's Turkish typography | File:Mo krill turkish.svg|Mo & Krill's Turkish typography | ||
File:Mo krill ukrainian.svg|Mo & Krill's Ukrainian typography | File:Mo krill ukrainian.svg|Mo & Krill's Ukrainian typography | ||
File:Mo & Krill Weapon.png|Mo & Krill weapon - Yellow Canary | |||
File:Mo & Krill card old.png|Previous Mo & Krill portrait | File:Mo & Krill card old.png|Previous Mo & Krill portrait | ||
File:Mo & Krill icon old.png|Previous Mo & Krill icon | File:Mo & Krill icon old.png|Previous Mo & Krill icon | ||
File:Mo and Krill winter.png|Mo & Krill 2024 [[Seasonal events#Winter|Winter skin]] | File:Mo and Krill winter.png|Mo & Krill 2024 [[Seasonal events#Winter|Winter skin]] | ||
File:Digger hud psd.jpg|Digger portrait ([[Neon Prime]]) | |||
File:Mo & Krill Gloat.png|Gloat portrait for Mo & Krill. | |||
File:Mo & Krill Critical.png|Critical health portrait for Mo & Krill. | |||
File: | |||
</gallery> | </gallery> | ||
[[File:Mokrill a4 combo foley.mp3|thumb|Mo's grunts during Combo]] | [[File:Mokrill a4 combo foley.mp3|thumb|Mo's grunts during Combo]] | ||
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* Mo & Krill have a unique conversation with Holliday in the files titled "Troubadour", hinting that they will appear in [[Holliday's visual novel]].<ref>[[Holliday/Quotes#Conversations|Mo & Krill and Holliday conversation]]</ref> | * Mo & Krill have a unique conversation with Holliday in the files titled "Troubadour", hinting that they will appear in [[Holliday's visual novel]].<ref>[[Holliday/Quotes#Conversations|Mo & Krill and Holliday conversation]]</ref> | ||
* "Relaxing in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mo & Krill in the [[Hideout]]. | * "Relaxing in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mo & Krill in the [[Hideout]]. | ||
== See also == | == See also == | ||
* [[The Tunnel Rats]] | * [[The Tunnel Rats]] | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||
[[Category:Mo & Krill]] | |||