| Omnicharge Signet | |||
|---|---|---|---|
| Street Brawl Item | |||
| Legendary | |||
| +70% Faster Time Between Charges | |||
| +30% Cooldown Reduction For Charged Abilities | |||
| +50 Bonus Spirit Power for Charged Abilities | |||
| Passive | |||
| Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges. | |||
Charged Ability Non Charged Ability | |||
| Internal name: upgrade_omnicharge_pendant |
Omnicharge Signet: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Removed note about it bugging out recast abilities. If you were the one who added the note initially, please add it again with more info like which abilities are affected or press the "Give Feedback" button next to the page title and provide that info there. |
Gammaton32 (talk | contribs) Removed bugs, updated notes and added lists of abilities that can't be imbued. I haven't tested every hero so there's probably more to add. Also I only tested with commands so idk if the behavior is different in a live game |
||
| Line 6: | Line 6: | ||
* Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | * Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | ||
* Abilities that become charged on upgrades, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Flame Dash}} and {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Slash}}, are treated as uncharged abilities. | |||
== | == Abilities that cannot be imbued == | ||
''Non-comprehensive'' list of abilities that can't be imbued with Omnicharge Signet: | |||
* | * Any passive ability | ||
* | * {{HeroIcon|Mina}}'s {{AbilityIcon|Rake}} | ||
* | * {{HeroIcon|Shiv}}'s {{AbilityIcon|Serrated Knives}} | ||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Vexing Bolt}} | |||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}} | |||
* {{HeroIcon|Vyper}}'s {{AbilityIcon|Screwjab Dagger}} | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}} | |||
== Update history == | == Update history == | ||
Revision as of 18:18, 26 June 2026
| Omnicharge Signet | |||
|---|---|---|---|
| Street Brawl Item | |||
| Legendary | |||
| Enhanced | |||
| +75% Faster Time Between Charges | |||
| +40% Cooldown Reduction For Charged Abilities | |||
| +80 Bonus Spirit Power for Charged Abilities | |||
| Passive | |||
| Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges. | |||
Charged Ability Non Charged Ability | |||
| Internal name: upgrade_omnicharge_pendant |
Omnicharge Signet is a Legendary
Spirit Item that can only be obtained in Street Brawl.
Notes
- Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from Extra Charge and Rapid Recharge.
- Abilities that become charged on upgrades, such as Infernus' Flame Dash and Yamato's Flying Slash, are treated as uncharged abilities.
Abilities that cannot be imbued
Non-comprehensive list of abilities that can't be imbued with Omnicharge Signet:
- Any passive ability
- Mina's Rake
- Shiv's Serrated Knives
- Sinclair's Vexing Bolt
- Victor's Pain Battery
- Vyper's Screwjab Dagger
- Wraith's Card Trick
Update history
View the full update history: Omnicharge Signet/Update history
| Update | Changes |
|---|---|
|
Navigation
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit