Opening RoundsGive feedback
| Opening Rounds | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +35% Bullet Velocity | |||
| +25% Weapon Damage | |||
| +12 Spirit Power | |||
| +12% Spirit Resist | |||
| Passive | |||
| Your attacks have additional Weapon Damage against enemies above 50% health. | |||
| Upgrades From: High-Velocity Mag | |||
| Internal name: upgrade_pristine_emblem | |||
Opening Rounds is a Tier 2 Weapon Item that grants increased Weapon Damage, Spirit Power, Spirit Resist and Bullet Velocity. Its passive causes the user's attacks to deal bonus Weapon Damage to enemies who are above 50% Max Health.
It can be purchased from the Shop for
1,600 (its Component, High-Velocity Mag, makes up
800 of the cost).
Update history
- Main article: Update history
View the full update history: Opening Rounds/Update history
| Update | Changes |
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit