Restorative Locket: Difference between revisions

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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
{{Infobox item/auto|Restorative Locket| sound1 = restorative locket stack 01.mp3 | sound2 = restorative locket cast.mp3 | sound3 = restorative locket target.mp3}}
<tabber>
Default=
{{Infobox item
| item_name            = Restorative Locket
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| active1_description  = {{#invoke:Lang|get_string|upgrade_restorative_locket_active_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1        = {{ItemData|{{#var:item_key_or_en}}|HealPerStack}} [[Healing|Heal]] per [[Stack]]
| active1_stat2        = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| sound1              = restorative locket stack 01.mp3
| sound2              = restorative locket cast.mp3
| sound3              = restorative locket target.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Restorative Locket
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechResist|prefix=+|suffix=|noicon=true}} [[Spirit Resist]]
| active1_description  = {{#invoke:Lang|get_string|upgrade_restorative_locket_active_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_stat1        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealPerStack|prefix=|suffix=|noicon=true}} [[Healing|Heal]] per [[Stack]]
| active1_stat2        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxStacks|prefix=|suffix=|noicon=true}} Max Stacks
| sound1               = restorative locket stack 01.mp3
| sound2               = restorative locket cast.mp3
| sound3               = restorative locket target.mp3
}}
</tabber>
</div>


'''Restorative Locket''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[Vitality]] [[Item]] that provides [[Spirit Resist]] to the purchasing hero.
{{ItemSummary|{{#var:item_key_or_en}}}}


The item gains a Restoration Stack whenever an enemy uses an ability within range, up to a maximum of 20 times. Non-Active Abilities and Items do not trigger this passive effect.
== Notes ==
 
* Non-Active Abilities and Items do not trigger this passive effect.
The ability consumes all [[Stack|stacks]] (minimum 1) to heal yourself and can heal a maximum of 400 HP (plus [[Boons|Boon Scaling]]). Stamina is also replenished on cast, up to a maximum of 3 [[stamina]] bars. The stamina gain is based on a percentage system, as such, will grant only 0.15 stamina with one stack, and 3 stamina with 20 stacks.
* The 35m range is '''not''' affected by range increases (e.g. {{ItemIcon|Greater Expansion}}).
 
{{ItemSummary|{{#var:item_key_or_en}}}}


== Restoration Scaling ==
== Restoration Scaling ==
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible" style="text-align:center"
|+Restoration Based on Stacks
|+Restoration Based on Stacks
!Number of Stacks
!Number of Stacks
Line 46: Line 15:
!Stamina Replenish
!Stamina Replenish
|-
|-
!1
|1
!20
|16
!34
|33.5
!0.15
|0.12
|-
|2
|32
|67
|0.24
|-
|3
|48
|100.5
|0.36
|-
|4
|64
|134
|0.48
|-
|5
|80
|167.5
|0.6
|-
|6
|96
|201
|0.72
|-
|-
!2
|7
!40
|112
!68
|234.5
!0.3
|0.84
|-
|-
!3
|8
!60
|128
!102
|268
!0.45
|0.96
|-
|-
!4
|9
!80
|144
!136
|301.5
!0.6
|1.08
|-
|-
!5
|10
!100
|160
!170
|335
!0.75
|1.2
|-
|-
!6
|11
!120
|176
!204
|368.5
!0.9
|1.32
|-
|-
!7
|12
!140
|192
!238
|402
!1.05
|1.44
|-
|-
!8
|13
!160
|208
!272
|435.5
!1.2
|1.56
|-
|-
!9
|14
!180
|224
!306
|469
!1.35
|1.68
|-
|-
!10
|15
!200
|240
!340
|502.5
!1.5
|1.8
|-
|-
!11
|16
!220
|256
!374
|536
!1.65
|1.92
|-
|-
!12
|17
!240
|272
!408
|569.5
!1.8
|2.04
|-
|-
!13
|18
!260
|288
!442
|603
!1.95
|2.16
|-
|-
!14
|19
!280
|304
!476
|636.5
!2.1
|2.28
|-
|-
!15
|20
!300
|320
!510
|670
!2.25
|2.4
|-
|-
!16
|21
!320
|336
!544
|703.5
!2.4
|2.52
|-
|-
!17
|22
!340
|352
!578
|737
!2.55
|2.64
|-
|-
!18
|23
!360
|368
!612
|770.5
!2.7
|2.76
|-
|-
!19
|24
!380
|384
!646
|804
!2.85
|2.88
|-
|-
!20
|25
!400
|400
!680
|837.5
!3
|3
|}
|}


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{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]

Latest revision as of 12:15, 25 August 2026

Restorative Locket
Image for the Deadlock item Restorative Locket
Cost Souls1,600
Tier 2
+8% Spirit Resist
Active 20s
When an enemy uses an ability within 35m range from you, store one Restoration Stack.

Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.
16 Boonx0.5
Heal Per Stack
3 Max Stamina Restore
Internal name: upgrade_restorative_locket
Sounds

Restorative Locket
Image for the Deadlock item Restorative Locket
Cost Souls1,600
Tier 2
Enhanced
+18% Spirit Resist
Active 12s
When an enemy uses an ability within 35m range from you, store one Restoration Stack.

Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.
5 Max Stamina Restore
Internal name: upgrade_restorative_locket
Sounds

Restorative Locket is a Tier 2 Vitality Item that can be purchased from the Shop for Souls1,600.

Notes

[edit | edit source]
  • Non-Active Abilities and Items do not trigger this passive effect.
  • The 35m range is not affected by range increases (e.g. Greater Expansion).

Restoration Scaling

[edit | edit source]
Restoration Based on Stacks
Number of Stacks Healing (Base) Healing (Max Boons) Stamina Replenish
1 16 33.5 0.12
2 32 67 0.24
3 48 100.5 0.36
4 64 134 0.48
5 80 167.5 0.6
6 96 201 0.72
7 112 234.5 0.84
8 128 268 0.96
9 144 301.5 1.08
10 160 335 1.2
11 176 368.5 1.32
12 192 402 1.44
13 208 435.5 1.56
14 224 469 1.68
15 240 502.5 1.8
16 256 536 1.92
17 272 569.5 2.04
18 288 603 2.16
19 304 636.5 2.28
20 320 670 2.4
21 336 703.5 2.52
22 352 737 2.64
23 368 770.5 2.76
24 384 804 2.88
25 400 837.5 3

Update history

[edit | edit source]

View the full update history: Restorative Locket/Update history

Update Changes

August 22, 2026

  • Spirit Resistance reduced from 10% to 8%.

July 28, 2026

  • Heal per boon increased from 0.32 to 0.5

May 22, 2026

  • No longer has a minimum of 1 stamina restore.
  • Max stamina restored reduced from 4 to 3.
[edit | edit source]
Weapon
Vitality
Spirit