Scaling

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Revision as of 06:19, 14 May 2026 by Gammaton32 (talk | contribs) (updated and added sections)
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Scaling refers to Stats or properties of Abilities and Items that increase incrementally based on another stat.

Overview

Scaling is represented by a number next to the scaling icon, which indicates how much the stat is multiplied by. The scaling value is added to the stat's base value. The player can see how much value is added by the scaling by holding Tab or Alt.

Most scaling properties have effects based on the stat they scale from. However, there may be exceptions such as Paradox's Kinetic Carbine, which scales off Weapon Damage but deals Spirit Damage.

List of scaling types

  • Boon scaling
  • Spirit Power scaling
  • Weapon Damage Weapon Damage scaling
  • Melee Damage Melee Damage scaling