Sharpshooter: Difference between revisions

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Automated and updated. Wording in the summary could use some work because I wasn't sure how to word it
m top: Template Renaming, replaced: }}% → }} (3)
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| has_components      = true
| has_components      = true
| component1_name      = Long Range
| component1_name      = Long Range
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusAttackRangePercent}}% Weapon [[Falloff Range|Fall-off Range]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusAttackRangePercent}} Weapon [[Falloff Range|Fall-off Range]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusZoomPercent}}% Weapon Zoom
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusZoomPercent}} Weapon Zoom
| item_stat3          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Move Speed|Sprint Speed]]
| item_stat3          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Move Speed|Sprint Speed]]
| item_stat4          = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| item_stat4          = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_sharpshooter_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_sharpshooter_desc}}
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LongRangeBonusWeaponPower}}% [[Weapon Damage]]
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LongRangeBonusWeaponPower}} [[Weapon Damage]]
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LongRangeBonusWeaponPowerMinRange}} Min. Distance
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LongRangeBonusWeaponPowerMinRange}} Min. Distance
}}
}}

Revision as of 16:32, 22 August 2025

Sharpshooter
Image for the Deadlock item Sharpshooter
Cost Souls3,200
Tier 3
+20% Weapon Fall-off Range
+25% Weapon Zoom
+1.0m/s Sprint Speed
-0.7m/s Move Speed
Passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
Upgrades From:
Long Range
Internal name: upgrade_sharpshooter

Sharpshooter is a Tier 3 Weapon Item that grants increased Sprint Speed (at the cost of Move Speed), weapon fall-off range and zoom. Its passive effect causes attacks to deal additional Weapon Damage while the user is far enough away from their target.

It can be purchased from the Shop for Souls3,200. Its Component, Long Range, makes up Souls1,600 of the cost.

Update history

Main article: Update history

View the full update history: Sharpshooter/Update history

Update Changes

May 22, 2026

  • Now upgrades from High-Velocity Rounds (in addition to Long Range). Grants +60% Bullet Velocity.
  • Long range weapon damage reduced from 70% to 60%.
  • Now has innate 10% Weapon Damage (from components).

April 10, 2026

  • Movement Speed penalty reduced from -1m to -0.7m.

December 16, 2025

  • Sprint reduced from 1.5 to 1.
Weapon
Vitality
Spirit