Silence Wave: Difference between revisions

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updated cooldown and duration for new patch (28 -> 30 and 4 -> 3.75 respectively)
Line 10: Line 10:
| component1_name = Spirit Sap
| component1_name = Spirit Sap
| item_stat1 = +75 Bonus Health
| item_stat1 = +75 Bonus Health
| active1_cooldown = 28s
| active1_cooldown = 30s
| active1_description = Launch an expanding projectile which '''Silences''' enemies for a short duration. Affected enemies also have their '''Spirit Resist''' and '''Spirit Power''' reduced for a longer duration.
| active1_description = Launch an expanding projectile which '''Silences''' enemies for a short duration. Affected enemies also have their '''Spirit Resist''' and '''Spirit Power''' reduced for a longer duration.


Line 18: Line 18:
| active1_stat3 = -18 Spirit Power
| active1_stat3 = -18 Spirit Power
| active1_stat4 = 40m Cast Range
| active1_stat4 = 40m Cast Range
| active1_stat5 = 4s Silence Duration
| active1_stat5 = 3.75s Silence Duration
| active1_stat6 = 12s Resist Reduction Duration
| active1_stat6 = 12s Resist Reduction Duration
}}
}}

Revision as of 10:37, 20 May 2025

Silence Wave
Image for the Deadlock item Silence Wave
Cost Souls3,200
Tier 3
+75 Bonus Health
Active 30s
Launch an expanding projectile which Silences enemies for a short duration. Affected enemies also have their Spirit Resist and Spirit Power reduced for a longer duration.

Silence does not interrupt channeling abilities.

Upgrades From:
Spirit Sap
Internal name: upgrade_targeted_silence

Silence Wave is a Tier 3 Spirit Item that provides bonus Health to the purchasing hero. It was previously named Silence Glyph.

Silence Wave has an active ability that fires an expanding projectile which Silences any target it pierces, as well as reducing their Spirit Resist and Spirit Power for a longer duration.

It can be purchased from the Shop for Souls3,200.

Update history

Main article: Update history

View the full update history: Silence Wave/Update history

Update Changes

April 10, 2026

  • Damage reduced from 100 to 75.
  • Spirit scaling reduced from 1.0 to 0.7.
  • Cooldown increased from 30s to 42s.

March 6, 2026

  • Damage spirit scaling increased from 0.6 to 1.0
  • Cooldown reduced from 35s to 30s

January 30, 2026

  • Spirit damage scaling increased from 0.3 to 0.6.
Weapon
Vitality
Spirit