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added nov 1 patch |
Gammaton32 (talk | contribs) undocumented change |
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| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|March|6|2026}} | ||
| changes = | | changes = | ||
* | * Now steals 2.5% of enemy max HP per bullet instead of a fixed amount. | ||
* {{Undocumented}}: No longer permanently steals max HP on enemy kill. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|December|16|2025}} | ||
| changes = | | changes = | ||
* | * Cooldown increased from 0.8s to 1.2s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September | | update = {{Update link|September|4|2025}} | ||
| changes = | | changes = | ||
* | * Max HP Steal reduced from 55 to 35. | ||
* | * Max HP Steal now scales per Boon (0.8) | ||
* | * Duration reduced from 20s to 17s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|July|4|2025}} | ||
| changes = | | changes = | ||
* | * Now grants Bullet Resistance instead of Spirit Resistance. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|May|27|2025}} | ||
| changes = | | changes = | ||
* | * Cooldown increased from 0.7s to 0.8s. | ||
*Fixed | * Fixed various bugs with stat stealing and {{ItemIcon|Capacitor}}/{{ItemIcon|Debuff Remover}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|May|21|2025}} | ||
| changes = | | changes = | ||
* | * Max HP Steal Per Bullet reduced from 65 to 55. | ||
* Spirit Resist reduced from 12% to 10%. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|May|19|2025}} | ||
| changes = | | changes = | ||
* | * No longer grants +10% Bullet Resist. | ||
* Now grants +12% Spirit Resist. | |||
* Cooldown reduced from 0.8s to 0.7s. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
*Max | * Cost increased from 6k to 6.4k souls (global T4 item change). | ||
* Bullet Resist reduced from +18% to +10%. | |||
* Max HP Steal Per Bullet increased from 55 to 65. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|December|21|2024}} | ||
| changes = | | changes = | ||
* | * Cost reduced from 6.2k to 6k souls (global T4 item change). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* | * Now grants +15% Weapon Damage. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|November|1|2024}} | ||
| changes = | | changes = | ||
*Max HP Steal increased from 40 to 45 | * Max HP Steal is now affected by falloff. | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2024}} | |||
| changes = | |||
* Max HP Steal Per Bullet increased from 50 to 55. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|10|2024}} | |||
| changes = | |||
* HP Steal Per Bullet increased from 45 to 50. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|26|2024}} | |||
| changes = | |||
* Moved to T4 Vitality (was T4 Weapon). | |||
* No longer grants +28% Weapon Damage. | |||
* Now grants +18% Bullet Resistance. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|12|2024}} | |||
| changes = | |||
* Cost reduced from 6.3k to 6.2k souls (global T4 item change). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|29|2024}} | |||
| changes = | |||
* Weapon Damage reduced from 40% to 28%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|22|2024}} | |||
| changes = | |||
* Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back). | |||
* Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|15|2024}} | |||
| changes = | |||
* You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|1|2024}} | |||
| changes = | |||
* Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|18|2024}} | |||
| changes = | |||
* Cost reduced from 6.5k to 6.3k souls (global T4 item change). | |||
* Max frequency improved from 1s to 0.8s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2024}} | |||
| changes = | |||
* Steal duration increased from 15s to 20s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|27|2024}} | |||
| changes = | |||
* Max HP Steal duration increased from 12s to 15s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|20|2024}} | |||
| changes = | |||
* Max HP Steal increased from 40 to 45. | |||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] | [[Category:Item changelogs]] | ||
Latest revision as of 14:52, 15 April 2026
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