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- This edit created a new page (also see list of new pages)
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- This is a minor edit
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- This edit was performed by a bot
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12 September 2026
| 18:34 | Silver diffhist +344 ~2026-StrikeYellowSilence1148 talk (→Trivia: added trivia about her current animations being mostly placeholders taken from Seven and drifter because I though it would be neat info for people to learn :)) | ||||
| 16:08 | Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead) | ||||
| 16:05 | Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead) | ||||
| 16:02 | Ability Range diffhist −31 ~2026-LaneFireUrn1085 talk (→Calculating Ability Range: cleanup #replace itemdata -> DataProp) | ||||
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15:26 | Mo & Krill 2 changes history 0 [~2026-QuicksilverReloadDeflect1147; Kai] | |||
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15:26 (cur | prev) −34 Kai talk contribs (Undo revision 148673 by ~2026-QuicksilverReloadDeflect1147 (talk)) Tag: Undo | ||||
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15:25 (cur | prev) +34 ~2026-QuicksilverReloadDeflect1147 talk Tag: Visual edit: Switched | ||||
| 07:35 | Stack diffhist +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) | ||||
11 September 2026
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19:56 | Ethereal Shift 2 changes history +523 [Sleuth; Acurrz] | |||
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19:56 (cur | prev) +89 Sleuth talk contribs (→Notes) | |||
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18:50 (cur | prev) +434 Acurrz talk contribs (Added more notable interactions that Ethereal Shift has, they do need links to their respective pages however and i do not remember how to do that lol) Tag: Visual edit | ||||
| 19:22 | Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).) | ||||
| 18:29 | Mo & Krill diffhist −235 Gammaton32 talk contribs (→Trivia) | ||||
10 September 2026
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23:21 | Lifesteal 2 changes history +135 [Gammaton32 (2×)] | |||
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23:21 (cur | prev) +65 Gammaton32 talk contribs (→Melee Lifesteal: updated) | ||||
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23:19 (cur | prev) +70 Gammaton32 talk contribs (→Hero Abilities: new table) | ||||
| m 22:08 | Weapon Damage diffhist −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) | ||||
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19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
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19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
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19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
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17:34 | Move Speed 3 changes history +815 [~2026-LaneFireUrn1085 (3×)] | |||
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17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit) | ||||
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17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons) | ||||
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09:58 (cur | prev) +683 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add more notes about what does/doesn't interrupt sprinting) | ||||
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17:13 | Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)] | |||
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17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction) | ||||
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16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration) | ||||
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17:09 | Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)] | |||
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17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item) | ||||
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16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages) | ||||
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17:01 | Ability Range 4 changes history +1,110 [~2026-LaneFireUrn1085 (4×)] | |||
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17:01 (cur | prev) −779 ~2026-LaneFireUrn1085 talk (→Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables) | ||||
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16:37 (cur | prev) +1,674 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues) | ||||
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16:00 (cur | prev) +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range) | ||||
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15:52 (cur | prev) +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown)) | ||||
| 15:53 | Damage Amplification diffhist +131 Steveneven3 talk contribs (→Bugs, Quirks, and Exceptions) | ||||
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00:24 | Silver 2 changes history +526 [Gammaton32 (2×)] | |||
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00:24 (cur | prev) +29 Gammaton32 talk contribs (→Trivia) Tag: Visual edit | ||||
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00:23 (cur | prev) +497 Gammaton32 talk contribs (→Trivia) Tag: Visual edit | ||||
9 September 2026
| 13:23 | Stamina diffhist +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) | ||||
8 September 2026
| 22:36 | Pure Damage diffhist +117 Gammaton32 talk contribs (→Overview) | ||||
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17:48 | Graves 2 changes history 0 [~2026-RejuvenatorPowerTransit1020; Gammaton32] | |||
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17:48 (cur | prev) −184 Gammaton32 talk contribs (the ability description already says melee damage only scales with spirit so I'm not sure why this needs to be mentioned, or what it has to do with monster rounds) Tag: Undo | ||||
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17:29 (cur | prev) +184 ~2026-RejuvenatorPowerTransit1020 talk (→Abilities: added a note that even though ghouls melee attack deals weapon damage they don't benefit from increased weapon damage. In the future if there's an aura that gives weapon damage they might but at the moment the only thing that increases it is the spirit scaling.) Tag: Visual edit | ||||
7 September 2026
| 15:00 | Imbue diffhist +222 Gammaton32 talk contribs (Updated, rewrote and added new sections) | ||||
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14:18 | Silver 2 changes history +372 [Gammaton32 (2×)] | |||
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14:18 (cur | prev) +286 Gammaton32 talk contribs (→Ultimate Ability) Tags: Mobile edit Mobile web edit Advanced mobile edit | ||||
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14:13 (cur | prev) +86 Gammaton32 talk contribs (→Ultimate Ability) Tags: Mobile edit Mobile web edit Advanced mobile edit | ||||
6 September 2026
| m 20:56 | Health diffhist −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) | ||||
| 18:07 | Ivy diffhist +29 Gammaton32 talk contribs (→Trivia) | ||||
| 16:04 | Melee Damage diffhist +94 Gammaton32 talk contribs (→Abilities) | ||||
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16:02 | Melee Attack 2 changes history +142 [Gammaton32 (2×)] | |||
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16:02 (cur | prev) +77 Gammaton32 talk contribs (→Overview) | ||||
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16:02 (cur | prev) +65 Gammaton32 talk contribs (→Overview: updated) | ||||
| 15:50 | Mina diffhist +9 Gammaton32 talk contribs (→Abilities) | ||||