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- This is a minor edit
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12 September 2026
- diffhist Silver 18:34 +344 ~2026-StrikeYellowSilence1148 talk (→Trivia: added trivia about her current animations being mostly placeholders taken from Seven and drifter because I though it would be neat info for people to learn :)) Tag: Visual edit
- diffhist Ability Duration 16:05 −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead)
- diffhist Ability Range 16:02 −31 ~2026-LaneFireUrn1085 talk (→Calculating Ability Range: cleanup #replace itemdata -> DataProp)
- diffhist Bullet Resilience 15:58 −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
- diffhist Spirit Resilience 15:48 −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop)
- diffhist Mo & Krill 15:26 −34 Kai talk contribs (Undo revision 148673 by ~2026-QuicksilverReloadDeflect1147 (talk)) Tag: Undo
- diffhist Haze 15:25 −13 Kai talk contribs (Undo revision 148672 by ~2026-QuicksilverReloadDeflect1147 (talk)) Tag: Undo
- diffhist Mo & Krill 15:25 +34 ~2026-QuicksilverReloadDeflect1147 talk Tag: Visual edit: Switched
- diffhist Haze 15:23 +13 ~2026-QuicksilverReloadDeflect1147 talk (→Abilities) Tag: Visual edit: Switched
- diffhist Berserker 12:41 +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched
- diffhist m Haze 12:03 +34 Vergir talk contribs (update fixation objectives damage notes with datamined value) Tag: Visual edit: Switched
- diffhist Module:AbilityTable 12:01 +133 Vergir talk contribs (Register "bossdmgscale" column (Damage to Objectives) (with help from vergir-bot LLM))
- diffhist Module:AbilityTable/ComplexRenderers 12:00 +1,044 Vergir talk contribs (Add RenderBossDamageScale for the "bossdmgscale" list (with help from vergir-bot LLM))
- diffhist Module:AbilityTable/Lists 11:59 +165 Vergir talk contribs (Add "bossdmgscale" list (BossDamageScale) (with help from vergir-bot LLM))
11 September 2026
- diffhist m Ethereal Shift 19:56 +89 Sleuth talk contribs (→Notes)
- diffhist Weapon Damage 19:22 +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)
- diffhist Ethereal Shift 18:50 +434 Acurrz talk contribs (Added more notable interactions that Ethereal Shift has, they do need links to their respective pages however and i do not remember how to do that lol) Tag: Visual edit
- diffhist Bebop 18:42 −6 Gammaton32 talk contribs (→Trivia)
- diffhist Bebop 18:37 +275 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Mo & Krill 18:29 −235 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Paige 17:09 +395 Treese talk contribs (→Trivia)
- diffhist Fortitude 15:26 +165 Gammaton32 talk contribs (added trivia) Tags: Mobile edit Mobile web edit Advanced mobile edit
- diffhist Voice actors 12:28 +440 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Venator 12:27 +60 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
10 September 2026
- diffhist Module:AbilityTable/Notes 23:35 −6 Gammaton32 talk contribs
- diffhist Module:AbilityTable/Notes 23:34 +1 Gammaton32 talk contribs
- diffhist Module:AbilityTable/Notes 23:32 +809 Gammaton32 talk contribs (lifesteal)
- diffhist Module:AbilityTable/Lists 23:18 +333 Gammaton32 talk contribs (lifesteal)
- diffhist m Venator 22:34 +2 Sleuth talk contribs (→Trivia: corrected voiceline file citation from paige to temp female (Is Boho still the right hero to attribute the line to?))
- diffhist m Weapon Damage 22:08 −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
- Protection log 20:52 Gammaton32 talk contribs protected Data:AbilityCards.json [Edit=Allow bots, moderators, and administrators] (indefinite) [Move=Allow bots, moderators, and administrators] (indefinite) (bot-only page) (hist) Tags: Mobile edit Mobile web edit Advanced mobile edit
- diffhist Data:AbilityCards.json 20:33 −48 Joe Rippa talk contribs (Undo revision 146605 by Joe Rippa (talk) it's redundant) Tag: Undo
- diffhist Data:AbilityCards.json 20:31 +48 Joe Rippa talk contribs (test to see if this is the issue or just redundant)
- diffhist m Haze 20:12 +24 Honda-Priuss talk contribs (error in Fixation dmg against objectives (yes it literally does 20% damage aka reduced by 80% it's really bad)) Tag: Visual edit
- diffhist Bullet Resilience 19:42 +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
- diffhist Bullet Resilience 19:39 −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
- diffhist Bullet Resilience 19:39 +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often)
- diffhist Spirit Resilience 19:38 +341 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.)
- diffhist Celeste 19:36 +40 Sleuth talk contribs (→Abilities: Icons) Tags: Mobile edit Mobile web edit Advanced mobile edit
- diffhist Celeste 19:24 +174 ~2026-ShoesStaminaGuardian1131 talk (→Abilities: Kelvin Dome interaction) Tag: Visual edit
- diffhist Spirit Resilience 19:23 +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively)
- diffhist Bullet Resilience 19:21 +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Decay 18:31 +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)
- diffhist Move Speed 17:34 +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
- diffhist Move Speed 17:17 +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons)
- diffhist Ability Duration 17:09 +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
- diffhist Ability Range 17:01 −779 ~2026-LaneFireUrn1085 talk (→Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables)
- diffhist Ability Range 16:37 +1,674 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues)