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14 September 2026
- diffhist Unstable Rift 04:06 −3 ~2026-IvyGankStone1157 talk (Rudimentary grammar fixes and keeping values up to date) Tag: Visual edit
- diffhist Shiv 00:24 +4 ~2026-VendingHealthParry1156 talk
13 September 2026
- diffhist Neutral 00:10 +549 ~2026-LaneFireUrn1085 talk (→Overview: add paragraph about burrowed/unburrowed camps. I don't think I worded this very well, it could be a lot clearer)
12 September 2026
- diffhist Neutral 23:49 +196 ~2026-LaneFireUrn1085 talk (→Overview: add that they can lean around corners. This is a real thing (and it looks funny) but very inconsistent and hard to replicate)
- diffhist Bullet Resilience 15:58 −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
- diffhist Haze 15:23 +13 ~2026-QuicksilverReloadDeflect1147 talk (→Abilities) Tag: Visual edit: Switched
- diffhist Stack 07:35 +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) Tags: Mobile edit Mobile web edit
- diffhist Mechanics 02:03 −10 ~2026-SurgeFlexPatron1141 talk (→Comeback Mechanics: Troopers are not affected my the comeback mechanics) Tag: Visual edit
10 September 2026
- diffhist Bullet Resilience 19:42 +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
- diffhist Bullet Resilience 19:39 −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
- diffhist Bullet Resilience 19:39 +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often)
- diffhist Bullet Resilience 19:21 +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Decay 18:31 +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)
9 September 2026
- diffhist Apollo 21:51 +18 ~2026-BoosterHollowBeam1126 talk (Add small ability range link to riposte note)
- diffhist Apollo 21:49 +141 ~2026-BoosterHollowBeam1126 talk (Added cast range to riposte) Tag: Visual edit
- diffhist Crowd Control 17:01 +1 ~2026-OrbJumpAbrams1125 talk (→Interrupt: typo fixed) Tag: Visual edit
- diffhist Stamina 13:23 +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) Tag: Visual edit
8 September 2026
- diffhist Haze 18:09 +105 ~2026-LaneFireUrn1085 talk (→Abilities: add magic carpet ult interaction)
7 September 2026
- diffhist Items 06:08 +39 ~2026-DashTroopersSecret1110 talk (→Removed items) Tag: Visual edit
6 September 2026
- diffhist Trooper 19:13 −62 ~2026-BasePhantomPhantom1106 talk (→Trivia: Rewording the trivia section to put both in a single point) Tag: Visual edit
- diffhist Stack 03:42 +1 ~2026-HexDenyDynamo1102 talk (→Heroes with Permanent Stack Bonuses) Tag: Visual edit
- diffhist Stack 03:42 0 ~2026-HexDenyDynamo1102 talk (→Heroes with Permanent Stack Bonuses) Tag: Visual edit
- diffhist Stack 03:40 0 ~2026-HexDenyDynamo1102 talk (→Items with Stacking Effects) Tag: Visual edit
4 September 2026
- diffhist Rem 19:07 −43 ~2026-PatronArmorRejuvenator1096 talk Tags: Visual edit Mobile edit Mobile web edit
- diffhist Mirage 12:32 −39 ~2026-SpawnPocketDeny1094 talk (→3D model) Tag: Visual edit
- diffhist Status Effects 03:22 0 ~2026-SpawnHideLane918 talk (→Resistance Buff: Was outdated, previously "Spirit" when current item does not add spirit resists. Changed to Debuff Resist) Tag: Visual edit
3 September 2026
- diffhist Neutral 08:47 +1,789 ~2026-LaneFireUrn1085 talk (add soul values for cultist sacrifice)
- diffhist Neutral 07:11 −8 ~2026-LaneFireUrn1085 talk (→Overview: attack speed is exactly 2) Tag: Visual edit: Switched
- diffhist Neutral 07:09 +6,337 ~2026-LaneFireUrn1085 talk (add a health/damage calculator for camps. feel free to clean this up or move it somewhere. i couldn't find the 2.1% health growth rate in NpcData so I left in 0.021 as a magic number. also, I looked at Gadget-time-calculator.js and didn't see a way to disable rounding, I think the DPS column would look better with 1 decimal place)
- diffhist Abrams 05:57 +57 ~2026-PhantomSouljarLash1086 talk (→3D model) Tag: Visual edit
- diffhist Neutral 05:23 +36 ~2026-LaneFireUrn1085 talk (add rate of fire (about 0.5s) based on some quick napkin math and a 1-min stopwatch) Tag: Visual edit: Switched
1 September 2026
31 August 2026
- diffhist Walker 20:24 +87 ~2026-CoreShrineStamina1066 talk (→Overview: rough draft of disable walkers) Tag: Visual edit
28 August 2026
- diffhist Guardian 01:37 0 ~2026-RejuvenatorPowerTransit1020 talk (→Resistances: Changed 3 or more to 2 or more. Similar to the Shrines page you don't need 3 -20%s to negate the 40% enemy scaling resists. The base 20% is not removed by nearby heroes.) Tag: Visual edit
- diffhist Shrine 01:21 +6 ~2026-RejuvenatorPowerTransit1020 talk (→Resistances: added "enemy" to scaling bullet resist for clarity and consistency with what the stat is called on the Guardians page.) Tag: Visual edit
27 August 2026
- diffhist Shrine 20:43 0 ~2026-RejuvenatorPowerTransit1020 talk (→Resistances: changed from 4 or more heroes to 3 or more heroes as the resistance reduction caps out at 3 heroes (3x20 for 60% scaling resists. The base 20% cannot be reduced this way).) Tag: Visual edit
- diffhist Shrine 19:16 +189 ~2026-PurpleBurstCrates502 talk (add 2nd shrine health to article)
25 August 2026
- diffhist Deadlock 19:31 0 ~2026-LifestealKnockdownSeven993 talk Tags: Mobile edit Mobile web edit
- diffhist Street Brawl 18:20 +22 ~2026-VelocityWalkerMelee990 talk (→Other differences: . If a player gets more than 12 items, the lower tier items get hidden, not the older items. Tier 4 items are prioritized to be shown over T1. Also adjusted the wording a bit towards the end) Tag: Visual edit
- diffhist Rem 06:04 +83 ~2026-AmmoLifestealSilencer985 talk (Voice Actor Confirmation) Tags: Visual edit Mobile edit Mobile web edit
24 August 2026
- diffhist Street Brawl 19:46 +19 ~2026-SprintKevlarRicochet983 talk (→Item Draft: clarifying that items are offered, not automatically obtained. also applies to rare (higher tier) items.) Tag: Visual edit
23 August 2026
- diffhist Status Effects 09:59 0 ~2026-ShotHighDash974 talk (→Silence: Changed Line as Giest Gets Silence on T2, not T3) Tag: Visual edit
- diffhist Hideout 05:09 +81 ~2026-CoreBeamStrike972 talk (added Rabbit Hex note) Tag: Visual edit: Switched
- diffhist Victor 02:04 −16 ~2026-StrikeLineObjective970 talk (→Trivia) Tags: Mobile edit Mobile web edit
22 August 2026
- diffhist Abrams 08:31 +251 ~2026-ReloadDenyArmor779 talk (added notes to abrams passive)
- diffhist Haze 00:49 +367 ~2026-MajesticParadoxAbrams964 talk (Added a piece of speculation to the trivia section regarding the name of the sandman division.) Tag: Visual edit
21 August 2026
- diffhist Victor 17:27 0 ~2026-GreyBoosterHealing962 talk (spelling mistake, said "in a mortuary table" rather than "on a mortuary table) Tag: Visual edit
20 August 2026
- diffhist Slowing Hex 05:03 +63 ~2026-WraithBarracksCamp950 talk Tags: Visual edit Mobile edit Mobile web edit