Spirit Damage: Difference between revisions

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'''Spirit Damage''' is a form of damage dealt by some [[Ability|abilities]] and [[items]]. It is modifiable by obtaining [[Spirit Power]], and scales with the respective ability or item's Spirit [[Scaling]]. Certain items will deal additional Spirit Damage if a condition is met.
'''Spirit Damage''' is a form of damage dealt by most [[Ability|abilities]] and some [[items]]. It is modifiable by obtaining [[Spirit Power]], and scales with the respective ability or item's Spirit [[Scaling]]. Certain items will deal additional Spirit Damage if a condition is met.
{{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Damage}}
{{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Damage}}


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== Sources ==
== Sources ==
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner. (Not a comprehensive list)  
See [[Spirit Power#Sources]] for a list of sources of Spirit Power (that therefore increase Spirit Damage).
* {{ItemIcon|Alchemical Fire}} deals increasing Spirit Damage per second in an area.
 
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner (not a comprehensive list):
* {{ItemIcon|Alchemical Fire}} deals up to {{#invoke:ItemData|get_prop|Alchemical Fire|DPSMax|Value}} Spirit Damage per second in an area.
* {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds.
* {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds.
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump.
* {{ItemIcon|Stalker}} deals {{#invoke:ItemData|get_prop|Stalker|DPS}} Spirit Damage per second.
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump (reduced by [[Damage Falloff]]).
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s (scaling with Spirit Power).
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s (scaling with Spirit Power).
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second.
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second.
See also [[Spirit Power]] for a list of items that grant Spirit Power and abilities that scale Spirit Damage.


== Navigation ==
== Navigation ==
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Latest revision as of 15:07, 1 September 2026

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Spirit Damage is a form of damage dealt by most abilities and some items. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit Scaling. Certain items will deal additional Spirit Damage if a condition is met.

Video explaining Spirit Damage

Target Modifiers

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Spirit Resistance

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Main article: Damage Resistance

Incoming damage is reduced by the target's Spirit Resist and increased by the attacker's Spirit Resist Reduction. These stats stack multiplicatively. For a detailed breakdown on how multiple items stack, see the main page.

Attacks from Walkers, Shrines and Patrons deal Spirit Damage.

Sources

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See Spirit Power#Sources for a list of sources of Spirit Power (that therefore increase Spirit Damage).

There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner (not a comprehensive list):

  • Alchemical Fire deals up to 95 x0.4 Spirit Damage per second in an area.
  • Mystic Shot makes the player's bullet deal 40 x0.9 Spirit Damage every 8 seconds.
  • Stalker deals 17 Spirit Damage per second.
  • Tesla Bullets deals 33 x0.19 Shock Damage on hit and on jump (reduced by Damage Falloff).
  • Torment Pulse deals 25 x0.23 Pulse Damage every 1.4s (scaling with Spirit Power).
  • Toxic Bullets deals 1.9% x0.005 Bleed Damage based on current health per second.
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