Spirit Damage: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Sources: add alchemical fire
LVL (talk | contribs)
Sources: Updated Tesla Bullets and Toxic bullets damage
Line 4: Line 4:
{{Item stat table|Spirit Damage}}
{{Item stat table|Spirit Damage}}
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner.  
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner.  
* {{ItemIcon|Tesla Bullets}} deals 30 Shock Damage on hit and 60 on jump.
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump.
* {{ItemIcon|Toxic Bullets}} deals 5% Bleed Damage based on current health per second.
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}}% Bleed Damage based on current health per second.
* {{ItemIcon|Alchemical Fire}} deals increasing Spirit Damage per second in an area.
* {{ItemIcon|Alchemical Fire}} deals increasing Spirit Damage per second in an area.


{{Stat navbox}}
{{Stat navbox}}

Revision as of 15:52, 15 May 2025

Spirit Damage is a form of damage dealt by some abilities and items. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit Scaling. Certain items will deal additional Spirit Damage if a condition is met.

Sources

This is a dynamic list "Spirit Damage". Edit contents.
NameSoulsCostCategoryStat change
Mystic Shot1,600 Weapon+40 Spirit Damage

There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner.

  • Tesla Bullets deals 33 x0.19 Shock Damage on hit and on jump.
  • Toxic Bullets deals 1.9% x0.005% Bleed Damage based on current health per second.
  • Alchemical Fire deals increasing Spirit Damage per second in an area.