Split Shot: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
LVL (talk | contribs)
Automated
Acurrz (talk | contribs)
m Notable interactions: why is this specified? why would someone reasonably need "Charged Shot is not multiplied by Split Shot" written down as a notable interaction?
Tags: Manual revert Visual edit
 
(32 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{stub}}
{{Infobox item/auto|Split Shot| sound1 = Split Shot Activate.mp3 | sound2 = Split Shot Expire.mp3}}
{{Infobox item
| item_name = Split Shot
| has_components = false
| has_passive1 = false
| has_passive2 = false
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof2 = false
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletSplitShot}} Weapon Multishot (Conditional)
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponDamagePerStack}}% Weapon Damage per Stack
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusShotsDuration}}s Buff Duration
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponDamageBonusDuration}}s Stack Duration
}}


'''Split Shot''' is a Tier 2 Weapon [[Items|Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Notes ==
 
* Multishots can hit [[unit]]s as well, but they do not grant stacks.
* Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots.
 
== Notable interactions ==
 
* For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread.
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once.
* Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit.
* {{HeroIcon|The Doorman}} and {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets.
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.


== Update history ==
== Update history ==
{{Main|Split Shot/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}
[[Category:Active Items]]

Latest revision as of 05:00, 6 September 2026

Split Shot
Image for the Deadlock item Split Shot
Cost Souls1,600
Tier 2
Active 27s
Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
12s Stack Duration
Internal name: upgrade_split_shot
Sounds

Split Shot
Image for the Deadlock item Split Shot
Cost Souls1,600
Tier 2
Enhanced
Active 19s
Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
12s Stack Duration
Internal name: upgrade_split_shot
Sounds

Split Shot is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

Notes

[edit | edit source]
  • Multishots can hit units as well, but they do not grant stacks.
  • Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots.

Notable interactions

[edit | edit source]
  • For Celeste, it splits into 3 shots at 70° spread.
  • Split Shot affects Grey Talon's Rain of Arrows, allowing him to fire 25 arrows at once.
  • Split Shot affects Paradox's Kinetic Carbine, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit.
  • The Doorman and Paige can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets.
  • Split Shot has no effect on Silver (Transformed).

Update history

[edit | edit source]

View the full update history: Split Shot/Update history

Update Changes

April 30, 2026

  • Max Stacks reduced from 6 to 5.
  • Weapon Damage per stack reduced from 10% to 8%.
  • Cooldown increased from 24s to 27s.

March 21, 2026

  • Improved Enhanced version.

March 6, 2026

  • Cooldown reduced from 32s to 24s.
  • Now supports custom count and angles per hero.
  • Enabled for Celeste (3 at 70 degrees).
[edit | edit source]
Weapon
Vitality
Spirit