Stats: Difference between revisionsGive feedback
Jump to navigation
Jump to search
mNo edit summary |
|||
| Line 16: | Line 16: | ||
* {{Plink|Health Regen|pic=Health regen}} | * {{Plink|Health Regen|pic=Health regen}} | ||
* {{Plink|Damage Resistance|pic=Colossus}} | * {{Plink|Damage Resistance|pic=Colossus}} | ||
* {{Plink|Damage Shield|pic= | * {{Plink|Damage Shield|pic=Diviner's Kevlar}} | ||
* {{Plink|Healing Boost|pic=Healing Booster}} | * {{Plink|Healing Boost|pic=Healing Booster}} | ||
* {{Plink|Debuff Resist|pic=Debuff Reducer}} | * {{Plink|Debuff Resist|pic=Debuff Reducer}} | ||
Revision as of 02:50, 18 October 2024
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
Weapon
Weapon Damage
Bullet Damage
Fire Rate
Ammo
Reload Time
Bullet Velocity
Bullet Lifesteal
Damage per second
Melee Damage
Vitality
Health
Health Regen
Damage Resistance
Damage Shield
Healing Boost
Debuff Resist
Move Speed
Sprint Speed
Stamina
Spirit
Other
Spirit Power Stat Scaling
Certain Heroes gain additional stats based on their Spirit Power. For example, Haze gains increased ammo through Spirit Power and Grey Talon gains increased move speed.