Trooper

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Revision as of 16:34, 6 February 2026 by LVL (talk | contribs) (Combat Stats: Added enemy base resist)
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Ranged Trooper
Stats
Health
Base Health: 300
Bullet Resist: 0%
Spirit Resist: 0%→70%
Damage
DPS: Error: Key "PlayerDPS" not found in path "trooper_normal".
Range: Error: Key "Range" not found in path "trooper_normal.WeaponInfo".m
Melee Damage: 25
Movement
Move Speed: 6.3 m/s
Sprint Speed: 13 m/s
Souls
Total Souls: Souls116
Soul Orbs: 1


Melee Trooper
Stats
Health
Base Health: 400
Bullet Resist: 0%
Spirit Resist: 0%→70%
Damage
Range: 3m
Melee Damage: 80
Movement
Move Speed: 8.1 m/s
Sprint Speed: 13 m/s
Souls
Total Souls: Souls116
Soul Orbs: 1


Medic Trooper
Stats
Health
Base Health: 350
Bullet Resist: 0%
Spirit Resist: 0%→70%
Damage
DPS: Error: Key "PlayerDPS" not found in path "trooper_medic".
Range: Error: Key "Range" not found in path "trooper_medic.WeaponInfo".m
Melee Damage: 25
Movement
Move Speed: 6.3 m/s
Sprint Speed: 13 m/s
Souls
Total Souls: Souls116
Soul Orbs: 1


Troopers, also colloquially called Creeps, are common offensive units summoned by the Patron. They are the primary force for pushing lanes and early Soul farming.

Overview

Troopers appear to be small humanoid automaton with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers: Ranged Troopers, Melee Troopers and Medic Troopers. Each trooper wave has 2 Ranged, 1 Melee and 1 Medic.

Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 30 seconds; after 20 minutes, this spawn time is reduced to 25 seconds. Initially the waves consist of 3 Ranged Troopers and 1 Medic Trooper; after 5 minutes they become 2 Ranged, 1 Melee and 1 Medic. Troopers enter lanes by riding Ziplines in a vessel, which can be shot down to force them to drop early. Once on the ground, Troopers will attempt to move down the lane, attacking other enemy Troopers, Heroes and structures on the way.

During laning phase, Troopers are also the most reliable source of Souls. Slain Troopers will drop a Soul Orb on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a melee attack prevents orbs from spawning and awards 100% of the value on kill.

Once both enemy Shrines have been destroyed, allied Troopers gain 30% damage and health for the rest of the match.

Combat Stats

Troopers have a complex set of resistances and vulnerabilities that change based on the game's state and their opponents.

Resistances & Vulnerabilities

  • Troopers have Error: Key "PlayerDamageResistPct" not found in path "trooper_normal".% bullet resistance against player bullet damage, but not against player melee damage.
  • They gradually gain spirit resistance over time, reaching 20% at 25 minutes and 70% at 50 minutes.
  • Troopers gain 35% damage resistance when near/in the enemy base.
  • They have innate damage resistance against specific targets:
    • Vs. other Troopers: Error: Key "TrooperDamageResistPct" not found in path "trooper_normal".%
    • Vs. Walkers: Error: Key "T2BossDamageResistPct" not found in path "trooper_normal".%
    • Vs. Patron: Error: Key "T3BossDamageResistPct" not found in path "trooper_normal".%
  • At 35 minutes, all Troopers gain +50% HP.

Sight Range

  • Troopers have two different sight ranges:
    • Vs. NPCs: 41m
    • Vs. Heroes: 18m

Math

Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack.

The total Soul bounty per Trooper is equal to Souls116 + (Souls1.16 per min).

Additionally, they are divided among nearby ally players at the rates listed in table below:

Players % share to each player
1 100%
2 54%
3 36%
4 25%
5 20%
6 16%

Ranged Trooper

Ranged Troopers are the most common type of Trooper. They attack with a ranged weapon that has a range of Error: Key "Range" not found in path "trooper_normal.WeaponInfo".m, resorting to a melee if enemies get too close.

Melee Trooper

Melee Troopers are tougher units with 400 health and a faster walk speed of 8.1 m/s. They engage enemies with a powerful melee attack within a 3m range. Melee Troopers only start spawning after 5 minutes.

Medic Trooper

A medic pack dropped by a medic trooper

Medic Troopers, also referred to as Banner Troopers, are a special type of Trooper that can heal nearby Heroes and Troopers when they are killed.

Killing a Medic Trooper will drop a Medic Pack that has to be picked up by a player. It heals allies in a 35m radius, based on the following formula:

Heal = (16% of hero's missing HP + 150 HP + 4 HP per minute) / Number of nearby heroes

Medic Packs cannot be picked up by the Trooper's own team.

Medic Packs pickup range increases from 18m at 10 minutes to 30m at 18 minutes.

Troopers are also healed by a small amount when the Medic Pack is picked up by a player.

Update history

View the full update history: Trooper/Update history

Update Changes

June 30, 2026

  • Trooper bounty rescaled from 116 + 1.16/m to 100 + 2/m (less before 20m, more after)
  • Trooper bounty ratio in the deniable flying orb increased from 40% to 50%

May 28, 2026

  • Parrying a trooper no longer resets your parry cooldown (however it won't end your parry early like a hero hit does)
  • Parrying a trooper now stuns the trooper
  • (Undocumented) Fixed Medic Trooper health packs healing more than intended

May 22, 2026

  • Medic trooper heal duration increased from 2s to 4s (same overall heal amount)
  • When receiving multiple of the Medic trooper orb the duration will now be added ontop rather than stacking directly (so picking up 4 in a row will give the regen over 16s instead of over 4s, overall heal is the same just slower)
  • Medic Trooper heal increased from 12% missing hp to 13%

Commands

To summon Entities, in this case troopers (requires sv_cheats 1):

npc_create [unit_name|npc_class_name] [name of npc (optional) ] [addon type (optional) ] [name of addon (optional) ]

To summon specific troopers, use the following as unit names:

trooper_melee, trooper_nano etc.

Trivia

  • There's an unused Trooper model in the game files labeled Trooper_Jetpack, which has flying animations. The Jetpack Trooper was also present in Neon Prime.
  • The weapon carried by Ranged and Medic Troopers was previously shaped like a candle snuffer.