| Trophy Collector | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| -15% Weapon Damage vs. NPCs | |||
| +2m Sprint Speed | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | |||
16 Max Stacks | |||
| Upgrades From: Sprint Boots | |||
| Internal name: upgrade_trophy_collector | |||
| Sounds | |||
Trophy Collector: Difference between revisionsGive feedback
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Added a table that shows all the stats affected by each stack and the ROI of the item from the souls per minute |
Linked to NPC/unit list |
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{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== | == Notes == | ||
The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding. | |||
A list of units affected by the damage reduction: [[Unit|NPCs]] | |||
== Stats and ROI == | == Stats and ROI == | ||
ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute. | |||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
|+ | |+ | ||
!Kills | !Kills | ||
!Souls/min | !Souls/min | ||
!ROI [min] | |||
!% each kill affects ROI | !% each kill affects ROI | ||
!Sprint Speed [m/s] | !Sprint Speed [m/s] | ||
!Ability range [%] | !Ability range [%] | ||
|- | |- | ||
|1 | |||
|18 | |||
|88.9 | |||
|‑ | |||
|0.15 | |||
|0.75 | |||
|- | |- | ||
|2 | |||
|36 | |||
|44.4 | |||
|50 | |||
|0.3 | |||
|1.50 | |||
|- | |- | ||
|3 | |3 | ||
|54 | |54 | ||
|29.6 | |||
|33 | |33 | ||
|0.45 | |0.45 | ||
| Line 35: | Line 43: | ||
|4 | |4 | ||
|72 | |72 | ||
|22.2 | |||
|25 | |25 | ||
|0.60 | |0.60 | ||
| Line 41: | Line 50: | ||
|5 | |5 | ||
|90 | |90 | ||
|17.8 | |||
|20 | |20 | ||
|0.75 | |0.75 | ||
| Line 47: | Line 57: | ||
|6 | |6 | ||
|108 | |108 | ||
|14.8 | |||
|17 | |17 | ||
|0.90 | |0.90 | ||
| Line 53: | Line 64: | ||
|7 | |7 | ||
|126 | |126 | ||
|12.7 | |||
|14 | |14 | ||
|1.05 | |1.05 | ||
| Line 59: | Line 71: | ||
|8 | |8 | ||
|144 | |144 | ||
|11.1 | |||
|13 | |13 | ||
|1.20 | |1.20 | ||
| Line 65: | Line 78: | ||
|9 | |9 | ||
|162 | |162 | ||
|9.9 | |||
|11 | |11 | ||
|1.35 | |1.35 | ||
| Line 71: | Line 85: | ||
|10 | |10 | ||
|180 | |180 | ||
|8.9 | |||
|10 | |10 | ||
|1.50 | |1.50 | ||
| Line 77: | Line 92: | ||
|11 | |11 | ||
|198 | |198 | ||
|8.1 | |||
|9 | |9 | ||
|1.65 | |1.65 | ||
| Line 83: | Line 99: | ||
|12 | |12 | ||
|216 | |216 | ||
|7.4 | |||
|8 | |8 | ||
|1.80 | |1.80 | ||
| Line 89: | Line 106: | ||
|13 | |13 | ||
|234 | |234 | ||
|6.8 | |||
|8 | |8 | ||
|1.95 | |1.95 | ||
| Line 95: | Line 113: | ||
|14 | |14 | ||
|252 | |252 | ||
|6.4 | |||
|7 | |7 | ||
|2.10 | |2.10 | ||
| Line 101: | Line 120: | ||
|15 | |15 | ||
|270 | |270 | ||
|5.9 | |||
|7 | |7 | ||
|2.25 | |2.25 | ||
| Line 107: | Line 127: | ||
|16 | |16 | ||
|288 | |288 | ||
|5.6 | |||
|6 | |6 | ||
|2.4 | |2.4 | ||
|12.0 | |12.0 | ||
|} | |} | ||
== Update history == | |||
{{Update history}} | |||
{{Item Navbox}} | {{Item Navbox}} | ||
Latest revision as of 18:55, 4 August 2026
| Trophy Collector | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| Enhanced | |||
| -15% Weapon Damage vs. NPCs | |||
| +14m Sprint Speed | |||
| +8 Out of Combat Regen | |||
| Passive | |||
| Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | |||
99 Max Stacks | |||
| Upgrades From: Sprint Boots | |||
| Internal name: upgrade_trophy_collector | |||
| Sounds | |||
Trophy Collector is a Tier 2
Vitality Item that can be purchased from the Shop for
1,600. Its component, Sprint Boots, makes up
800 of the cost.
Notes
[edit | edit source]The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding.
A list of units affected by the damage reduction: NPCs
Stats and ROI
[edit | edit source]ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute.
| Kills | Souls/min | ROI [min] | % each kill affects ROI | Sprint Speed [m/s] | Ability range [%] |
|---|---|---|---|---|---|
| 1 | 18 | 88.9 | ‑ | 0.15 | 0.75 |
| 2 | 36 | 44.4 | 50 | 0.3 | 1.50 |
| 3 | 54 | 29.6 | 33 | 0.45 | 2.25 |
| 4 | 72 | 22.2 | 25 | 0.60 | 3.00 |
| 5 | 90 | 17.8 | 20 | 0.75 | 3.75 |
| 6 | 108 | 14.8 | 17 | 0.90 | 4.50 |
| 7 | 126 | 12.7 | 14 | 1.05 | 5.25 |
| 8 | 144 | 11.1 | 13 | 1.20 | 6.00 |
| 9 | 162 | 9.9 | 11 | 1.35 | 6.75 |
| 10 | 180 | 8.9 | 10 | 1.50 | 7.50 |
| 11 | 198 | 8.1 | 9 | 1.65 | 8.25 |
| 12 | 216 | 7.4 | 8 | 1.80 | 9.00 |
| 13 | 234 | 6.8 | 8 | 1.95 | 9.75 |
| 14 | 252 | 6.4 | 7 | 2.10 | 10.5 |
| 15 | 270 | 5.9 | 7 | 2.25 | 11.25 |
| 16 | 288 | 5.6 | 6 | 2.4 | 12.0 |
Update history
[edit | edit source]View the full update history: Trophy Collector/Update history
| Update | Changes |
|---|---|
| |
| |
|
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit