| Trophy Collector | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| -15% Weapon Damage vs. NPCs | |||
| +2m Sprint Speed | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | |||
16 Max Stacks | |||
| Upgrades From: Sprint Boots | |||
| Internal name: upgrade_trophy_collector | |||
| Sounds | |||
Trophy Collector: Difference between revisionsGive feedback
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Gammaton32 (talk | contribs) Redundant note, all the numbers in-game are rounded so we'd have to add that on every page Tags: Mobile edit Mobile web edit Advanced mobile edit |
Linked to NPC/unit list |
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{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | |||
The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding. | |||
A list of units affected by the damage reduction: [[Unit|NPCs]] | |||
== Stats and ROI == | == Stats and ROI == | ||
Latest revision as of 18:55, 4 August 2026
| Trophy Collector | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| Enhanced | |||
| -15% Weapon Damage vs. NPCs | |||
| +14m Sprint Speed | |||
| +8 Out of Combat Regen | |||
| Passive | |||
| Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | |||
99 Max Stacks | |||
| Upgrades From: Sprint Boots | |||
| Internal name: upgrade_trophy_collector | |||
| Sounds | |||
Trophy Collector is a Tier 2
Vitality Item that can be purchased from the Shop for
1,600. Its component, Sprint Boots, makes up
800 of the cost.
Notes
[edit | edit source]The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding.
A list of units affected by the damage reduction: NPCs
Stats and ROI
[edit | edit source]ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute.
| Kills | Souls/min | ROI [min] | % each kill affects ROI | Sprint Speed [m/s] | Ability range [%] |
|---|---|---|---|---|---|
| 1 | 18 | 88.9 | ‑ | 0.15 | 0.75 |
| 2 | 36 | 44.4 | 50 | 0.3 | 1.50 |
| 3 | 54 | 29.6 | 33 | 0.45 | 2.25 |
| 4 | 72 | 22.2 | 25 | 0.60 | 3.00 |
| 5 | 90 | 17.8 | 20 | 0.75 | 3.75 |
| 6 | 108 | 14.8 | 17 | 0.90 | 4.50 |
| 7 | 126 | 12.7 | 14 | 1.05 | 5.25 |
| 8 | 144 | 11.1 | 13 | 1.20 | 6.00 |
| 9 | 162 | 9.9 | 11 | 1.35 | 6.75 |
| 10 | 180 | 8.9 | 10 | 1.50 | 7.50 |
| 11 | 198 | 8.1 | 9 | 1.65 | 8.25 |
| 12 | 216 | 7.4 | 8 | 1.80 | 9.00 |
| 13 | 234 | 6.8 | 8 | 1.95 | 9.75 |
| 14 | 252 | 6.4 | 7 | 2.10 | 10.5 |
| 15 | 270 | 5.9 | 7 | 2.25 | 11.25 |
| 16 | 288 | 5.6 | 6 | 2.4 | 12.0 |
Update history
[edit | edit source]View the full update history: Trophy Collector/Update history
| Update | Changes |
|---|---|
| |
| |
|
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit