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'''Trophy Collector''' is a Tier 3 Vitality [[Items|Item]] that provides [[Sprint Speed]] and [[Health Regen|Out of Combat Regen]]. Its passive grants a [[Stack]] whenever the user gets a kill or assist. Each stack gives the user extra [[Health]], [[Sprint Speed]], [[Ability Range]], and [[Souls]] per Minute.
'''Trophy Collector''' is a Tier 3 Vitality [[Items|Item]] that provides [[Sprint Speed]] and [[Health Regen|Out of Combat Regen]]. Its passive grants a [[Stack]] whenever the user gets a kill or assist. Each stack gives the user extra [[Health]], [[Sprint Speed]], [[Ability Range]], and [[Souls]] per Minute.

Revision as of 22:09, 22 February 2026

Trophy Collector
Image for the Deadlock item Trophy Collector
Cost Souls1,600
Tier 2
+2.0m/s Sprint Speed
+2 Out of Combat Regen
Passive
Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
Upgrades From:
Sprint Boots
Internal name: upgrade_trophy_collector
Sounds

Trophy Collector
Image for the Deadlock item Trophy Collector
Cost Souls1,600
Tier 2
Enhanced
+14m/s Sprint Speed
+8 Out of Combat Regen
Passive
Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
Upgrades From:
Sprint Boots
Internal name: upgrade_trophy_collector
Sounds

Trophy Collector is a Tier 3 Vitality Item that provides Sprint Speed and Out of Combat Regen. Its passive grants a Stack whenever the user gets a kill or assist. Each stack gives the user extra Health, Sprint Speed, Ability Range, and Souls per Minute.

Trophy Collector is a Tier 2 Vitality Item that can be purchased from the Shop for Souls1,600. Its component, Sprint Boots, makes up Souls800 of the cost.

Update history

View the full update history: Trophy Collector/Update history

Update Changes

May 1, 2026

  • Now has -15% Weapon Damage vs NPCs.

April 30, 2026

  • Moved from T3 Item to T2.
  • Souls per stack reduced from 25 to 18.
  • Out of Combat regen reduced from 4 to 2.
  • Ability Range reduced from +1% Per Stack to +0.75%.
  • No longer gives +20 Health per stack.

March 6, 2026

  • Souls per minute increased from 22 to 25
Weapon
Vitality
Spirit