Tunnel: Difference between revisions

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Nimrod333 (talk | contribs)
m -Added a picture of the tunnels/vent system so players could have a better perception about where it is located around the map.
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If Ava's duration runs out inside a vent or small tunnel, Calico starts rapidly taking damage and instantly transforms back upon leaving to an open area.
If Ava's duration runs out inside a vent or small tunnel, Calico starts rapidly taking damage and instantly transforms back upon leaving to an open area.
 
==Gallery==
<gallery>
File:Deadlockvtunnelsystemlayered.png|thumb|Deadlock vents system layered with the regular map
</gallery>
==Notes==
==Notes==
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Rabbit Hex|l1=rabbits}} cannot access vents.
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Rabbit Hex|l1=rabbits}} cannot access vents.


{{Navbox gameplay}}
{{Navbox gameplay}}

Revision as of 03:04, 28 January 2026

A vent in blue lane.

Vents (not to be confused with Air Vents) are small shortcut passages that can lead from one area of the map to another, or to a network of underground tunnels between different vents.

Vents are only accessible by small characters, and they cannot enter while in combat (taking or dealing damage) or while carrying the Soul UrnSoul Urn. Currently only Rem and Calico in Ava form can access vents.

If Ava's duration runs out inside a vent or small tunnel, Calico starts rapidly taking damage and instantly transforms back upon leaving to an open area.

Notes