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m -Added a picture of the tunnels/vent system so players could have a better perception about where it is located around the map. |
Added tunnel boost to speed. I got it from testing but could be double checked. |
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Vents are only accessible by small characters, and they cannot enter while in combat (taking or dealing damage) or while carrying the {{PageRef|name=Soul Urn}}. Currently only {{HeroIcon|Rem}} and {{HeroIcon|Calico}} in {{AbilityIcon|Ava}} form can access vents. | Vents are only accessible by small characters, and they cannot enter while in combat (taking or dealing damage) or while carrying the {{PageRef|name=Soul Urn}}. Currently only {{HeroIcon|Rem}} and {{HeroIcon|Calico}} in {{AbilityIcon|Ava}} form can access vents. | ||
While in the tunnels, characters gain a '''70%''' boost to their [[Move Speed]]. Sprint speed is not multiplied by the tunnel boost. | |||
If Ava's duration runs out inside a vent or small tunnel, Calico starts rapidly taking damage and instantly transforms back upon leaving to an open area. | If Ava's duration runs out inside a vent or small tunnel, Calico starts rapidly taking damage and instantly transforms back upon leaving to an open area. | ||
Revision as of 20:32, 31 January 2026

Vents (not to be confused with Air Vents) are small shortcut passages that can lead from one area of the map to another, or to a network of underground tunnels between different vents.
Vents are only accessible by small characters, and they cannot enter while in combat (taking or dealing damage) or while carrying the
Soul Urn. Currently only Rem and Calico in Ava form can access vents.
While in the tunnels, characters gain a 70% boost to their Move Speed. Sprint speed is not multiplied by the tunnel boost.
If Ava's duration runs out inside a vent or small tunnel, Calico starts rapidly taking damage and instantly transforms back upon leaving to an open area.
Gallery
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Deadlock vents system layered with the regular map
Notes
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