Update:June 11, 2026: Difference between revisions

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m ok mini turret dps "rescale" is a nerf in 95% of cases
mNo edit summary
 
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| day = 11
| day = 11
| year = 2026
| year = 2026
| next_update =  
| next_update = {{Update link|June|12|2026}}
| source = https://store.steampowered.com/news/app/1422450/view/667242081733838158
| source = https://store.steampowered.com/news/app/1422450/view/667242081733838158
| source_title = Minor Update - 06-11-2026
| source_title = Minor Update - 06-11-2026
Line 18: Line 18:
== Items ==
== Items ==
=== {{ItemIcon|Opening Rounds}} ===
=== {{ItemIcon|Opening Rounds}} ===
{{User:Kai/change|buff}} Spirit Power increased from +4 to +7
{{change|buff}} Spirit Power increased from +4 to +7


{{User:Kai/change|nerf}} Conditional Weapon Damage bonus reduced from 30% to 25%
{{change|nerf}} Conditional Weapon Damage bonus reduced from 30% to 25%


=== {{ItemIcon|Arcane Surge}} ===
=== {{ItemIcon|Arcane Surge}} ===
{{User:Kai/change|adj}} Fixed various cases with the bonuses not working
{{change|adj}} Fixed various cases with the bonuses not working


== Heroes ==
== Heroes ==


=== {{HeroIcon|Apollo}} ===
=== {{HeroIcon|Apollo}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Disengaging Sigil}} velocity increased by 50%
{{change|buff}} {{AbilityIcon|Disengaging Sigil}} velocity increased by 50%


{{User:Kai/change|nerf}} {{AbilityIcon|Disengaging Sigil}} velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1


{{User:Kai/change|buff}} {{AbilityIcon|Disengaging Sigil}} now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied)
{{change|buff}} {{AbilityIcon|Disengaging Sigil}} now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied)


{{User:Kai/change|adj}} {{AbilityIcon|Disengaging Sigil}} T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"


{{User:Kai/change|adj}} {{AbilityIcon|Disengaging Sigil}} T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"


{{User:Kai/change|adj}} {{AbilityIcon|Disengaging Sigil}} T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"


{{User:Kai/change|buff}} {{AbilityIcon|Flawless Advance}} now allows {{HeroIcon|Apollo}} to [[Parry|parry]] during it
{{change|buff}} {{AbilityIcon|Flawless Advance}} now allows {{HeroIcon|Apollo}} to [[Parry|parry]] during it


=== {{HeroIcon|Bebop}} ===
=== {{HeroIcon|Bebop}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Exploding Uppercut}} T3 increased from +17% Missing Health to +18%
{{change|buff}} {{AbilityIcon|Exploding Uppercut}} T3 increased from +17% Missing Health to +18%


{{User:Kai/change|buff}} Fixed {{AbilityIcon|Sticky Bomb}} T3 duration ending once the bomb went off rather than the 5s duration
{{change|buff}} Fixed {{AbilityIcon|Sticky Bomb}} T3 duration ending once the bomb went off rather than the 5s duration


{{User:Kai/change|adj}} {{AbilityIcon|Sticky Bomb}} T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
{{change|adj}} {{AbilityIcon|Sticky Bomb}} T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)


=== {{HeroIcon|Calico}} ===
=== {{HeroIcon|Calico}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively
{{change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively


{{User:Kai/change|buff}} {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s
{{change|buff}} {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s


{{User:Kai/change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion
{{change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion


{{User:Kai/change|buff}} {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150
{{change|buff}} {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150


{{User:Kai/change|buff}} {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75
{{change|buff}} {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75


{{User:Kai/change|buff}} {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450
{{change|buff}} {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450


=== {{HeroIcon|Doorman}} ===
=== {{HeroIcon|Doorman}} ===
{{User:Kai/change|nerf}} {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.3 to 1.2
{{change|nerf}} {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.3 to 1.2


{{User:Kai/change|nerf}} {{AbilityIcon|Call Bell}} T3 spirit scaling reduced from 0.4 to 0.35
{{change|nerf}} {{AbilityIcon|Call Bell}} T3 spirit scaling reduced from 0.4 to 0.35


=== {{HeroIcon|Graves}} ===
=== {{HeroIcon|Graves}} ===
{{User:Kai/change|nerf}} {{AbilityIcon|Jar of Dead}} collection rate reduced by 20% (takes longer to gain a charge)
{{change|nerf}} {{AbilityIcon|Jar of Dead}} collection rate reduced by 20% (takes longer to gain a charge)


{{User:Kai/change|nerf}} {{AbilityIcon|Jar of Dead}} damage reduced from 17+0.27 to 16+0.25
{{change|nerf}} {{AbilityIcon|Jar of Dead}} damage reduced from 17+0.27 to 16+0.25


{{User:Kai/change|nerf}} {{AbilityIcon|Jar of Dead}} bounty increased from 5+0.25/boon to 7+0.5/boon
{{change|nerf}} {{AbilityIcon|Jar of Dead}} bounty increased from 5+0.25/boon to 7+0.5/boon


{{User:Kai/change|nerf}} {{AbilityIcon|Grasping Hands}} T3 Immobilize duration reduced from +1s to +0.75s
{{change|nerf}} {{AbilityIcon|Grasping Hands}} T3 Immobilize duration reduced from +1s to +0.75s


=== {{HeroIcon|Grey Talon}} ===
=== {{HeroIcon|Grey Talon}} ===
{{User:Kai/change|nerf}} Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
{{change|nerf}} Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)


{{User:Kai/change|nerf}} Bullet damage growth reduced from +1.0 to +0.85
{{change|nerf}} Bullet damage growth reduced from +1.0 to +0.85


{{User:Kai/change|nerf}} {{AbilityIcon|Rain of Arrows}} cooldown increased from 22s to 23s
{{change|nerf}} {{AbilityIcon|Rain of Arrows}} cooldown increased from 22s to 23s


{{User:Kai/change|nerf}} {{AbilityIcon|Rain of Arrows}} T2 reduced from -13s Cooldown to -12s
{{change|nerf}} {{AbilityIcon|Rain of Arrows}} T2 reduced from -13s Cooldown to -12s


=== {{HeroIcon|Holliday}} ===
=== {{HeroIcon|Holliday}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Powder Keg}} now has an alt cast behavior to place the barrel at her feet
{{change|buff}} {{AbilityIcon|Powder Keg}} now has an alt cast behavior to place the barrel at her feet


{{User:Kai/change|buff}} {{AbilityIcon|Powder Keg}} now starts with 2 charges
{{change|buff}} {{AbilityIcon|Powder Keg}} now starts with 2 charges


{{User:Kai/change|nerf}} {{AbilityIcon|Powder Keg}} Charge Time increased from 3.5s to 7s
{{change|nerf}} {{AbilityIcon|Powder Keg}} Charge Time increased from 3.5s to 7s


{{User:Kai/change|nerf}} {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.6 to 1.4
{{change|nerf}} {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.6 to 1.4


{{User:Kai/change|buff}} {{AbilityIcon|Powder Keg}} various improvements to the launch angles, velocities and feel of casting
{{change|buff}} {{AbilityIcon|Powder Keg}} various improvements to the launch angles, velocities and feel of casting


{{User:Kai/change|adj}} {{AbilityIcon|Powder Keg}} T2 changed from "+58 Damage" to "+1 Charge"
{{change|adj}} {{AbilityIcon|Powder Keg}} T2 changed from "+58 Damage" to "+1 Charge"


{{User:Kai/change|adj}} {{AbilityIcon|Powder Keg}} T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
{{change|adj}} {{AbilityIcon|Powder Keg}} T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"


{{User:Kai/change|adj}} Fixed various issues with placing {{AbilityIcon|Bounce Pad}} on elevated areas
{{change|adj}} Fixed various issues with placing {{AbilityIcon|Bounce Pad}} on elevated areas


{{User:Kai/change|nerf}} {{AbilityIcon|Bounce Pad}} landing radius reduced from 12m to 9m
{{change|nerf}} {{AbilityIcon|Bounce Pad}} landing radius reduced from 12m to 9m


{{User:Kai/change|adj}} {{AbilityIcon|Bounce Pad}} T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from {{HeroIcon|Holliday}})
{{change|adj}} {{AbilityIcon|Bounce Pad}} T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from {{HeroIcon|Holliday}})


=== {{HeroIcon|Infernus}} ===
=== {{HeroIcon|Infernus}} ===
{{User:Kai/change|adj}} Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
{{change|adj}} Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration


{{User:Kai/change|buff}} Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
{{change|buff}} Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown


=== {{HeroIcon|Ivy}} ===
=== {{HeroIcon|Ivy}} ===
{{User:Kai/change|nerf}} Fixed a bug where {{AbilityIcon|Stone Form}} could sometimes do significantly more damage than intended
{{change|nerf}} Fixed a bug where {{AbilityIcon|Stone Form}} could sometimes do significantly more damage than intended


=== {{HeroIcon|McGinnis}} ===
=== {{HeroIcon|McGinnis}} ===
{{User:Kai/change|nerf}} {{AbilityIcon|Mini Turret}} DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
{{change|nerf}} {{AbilityIcon|Mini Turret}} DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)


{{User:Kai/change|nerf}} {{AbilityIcon|Mini Turret|l1=Mini Turrets}} T3 Fire Rate reduced from +30% to +25%
{{change|nerf}} {{AbilityIcon|Mini Turret|l1=Mini Turrets}} T3 Fire Rate reduced from +30% to +25%


{{User:Kai/change|buff}} Fixed some rare cases where {{AbilityIcon|Heavy Barrage}} would stop working
{{change|buff}} Fixed some rare cases where {{AbilityIcon|Heavy Barrage}} would stop working


{{User:Kai/change|nerf}} {{AbilityIcon|Heavy Barrage}} DPS reduced from 22.5 to 21
{{change|nerf}} {{AbilityIcon|Heavy Barrage}} DPS reduced from 22.5 to 21


=== {{HeroIcon|Paige}} ===
=== {{HeroIcon|Paige}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Rallying Charge}} distance for max amp reduced from 350m to 250m
{{change|buff}} {{AbilityIcon|Rallying Charge}} distance for max amp reduced from 350m to 250m


{{User:Kai/change|buff}} {{AbilityIcon|Rallying Charge}} T2 increased from -30s Cooldown to -50s
{{change|buff}} {{AbilityIcon|Rallying Charge}} T2 increased from -30s Cooldown to -50s


{{User:Kai/change|buff}} {{AbilityIcon|Plot Armor}} barrier spirit scaling increased from 1.3 to 1.5
{{change|buff}} {{AbilityIcon|Plot Armor}} barrier spirit scaling increased from 1.3 to 1.5


{{User:Kai/change|buff}} {{AbilityIcon|Plot Armor}} T3 barrier spirit scaling increased from +0.3 to +0.5
{{change|buff}} {{AbilityIcon|Plot Armor}} T3 barrier spirit scaling increased from +0.3 to +0.5


=== {{HeroIcon|Pocket}} ===
=== {{HeroIcon|Pocket}} ===
{{User:Kai/change|nerf}} Bullet damage growth reduced from +0.2 to +0.16
{{change|nerf}} Bullet damage growth reduced from +0.2 to +0.16


{{User:Kai/change|nerf}} {{AbilityIcon|Flying Cloak}} T3 reduced from -13s Cooldown to -12s
{{change|nerf}} {{AbilityIcon|Flying Cloak}} T3 reduced from -13s Cooldown to -12s


{{User:Kai/change|nerf}} {{AbilityIcon|Affliction}} now does half damage on objectives
{{change|nerf}} {{AbilityIcon|Affliction}} now does half damage on objectives


=== {{HeroIcon|Seven}} ===
=== {{HeroIcon|Seven}} ===
{{User:Kai/change|nerf}} Bullet damage growth reduced from 0.337 to 0.24
{{change|nerf}} Bullet damage growth reduced from 0.337 to 0.24


{{User:Kai/change|nerf}} {{AbilityIcon|Power Surge}} T3 reduced from +12s Duration to +10s
{{change|nerf}} {{AbilityIcon|Power Surge}} T3 reduced from +12s Duration to +10s


{{User:Kai/change|adj}} {{AbilityIcon|Storm Cloud}} now hits breakables
{{change|adj}} {{AbilityIcon|Storm Cloud}} now hits breakables


=== {{HeroIcon|Shiv}} ===
=== {{HeroIcon|Shiv}} ===


{{User:Kai/change|nerf}} {{AbilityIcon|Killing Blow}} now has +30% more cooldown whenever it does not execute a player
{{change|nerf}} {{AbilityIcon|Killing Blow}} now has +30% more cooldown whenever it does not execute a player


=== {{HeroIcon|Silver}} ===
=== {{HeroIcon|Silver}} ===
{{User:Kai/change|nerf}} {{AbilityIcon|Lycan Curse}} cooldown increased from 40s to 70s
{{change|nerf}} {{AbilityIcon|Lycan Curse}} cooldown increased from 40s to 70s


{{User:Kai/change|nerf}} {{AbilityIcon|Lycan Curse}} T3 no longer heals
{{change|nerf}} {{AbilityIcon|Lycan Curse}} T3 no longer heals


=== {{HeroIcon|Viscous}} ===
=== {{HeroIcon|Viscous}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%
{{change|buff}} {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%


{{User:Kai/change|buff}} {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%
{{change|buff}} {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%


=== {{HeroIcon|Victor}} ===
=== {{HeroIcon|Victor}} ===


{{User:Kai/change|buff}} {{AbilityIcon|Aura of Suffering}} T3 now also increases radius by +1m
{{change|buff}} {{AbilityIcon|Aura of Suffering}} T3 now also increases radius by +1m


{{User:Kai/change|nerf}} {{AbilityIcon|Aura of Suffering}} radius reduced from 9m to 8m
{{change|nerf}} {{AbilityIcon|Aura of Suffering}} radius reduced from 9m to 8m


{{User:Kai/change|adj}} Fixed some client performance issues when using {{AbilityIcon|Aura of Suffering}}
{{change|adj}} Fixed some client performance issues when using {{AbilityIcon|Aura of Suffering}}


{{User:Kai/change|nerf}} {{AbilityIcon|Shocking Reanimation}} cooldown increased from 230s to 240s
{{change|nerf}} {{AbilityIcon|Shocking Reanimation}} cooldown increased from 230s to 240s


{{User:Kai/change|nerf}} {{AbilityIcon|Shocking Reanimation}} T3 reduced from -120s Cooldown to -110s
{{change|nerf}} {{AbilityIcon|Shocking Reanimation}} T3 reduced from -120s Cooldown to -110s


{{User:Kai/change|buff}} {{AbilityIcon|Shocking Reanimation}} T3 increased from +150 Damage to +175
{{change|buff}} {{AbilityIcon|Shocking Reanimation}} T3 increased from +150 Damage to +175


=== {{HeroIcon|Vindicta}} ===
=== {{HeroIcon|Vindicta}} ===
{{User:Kai/change|buff}} {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0
{{change|buff}} {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0


=== {{HeroIcon|Warden}} ===
=== {{HeroIcon|Warden}} ===
{{User:Kai/change|nerf}} Bullet falloff reduced from 20m→58m to 18m→47m
{{change|nerf}} Bullet falloff reduced from 20m→58m to 18m→47m


{{User:Kai/change|nerf}} {{AbilityIcon|Alchemical Flask}} spirit scaling reduced from 0.73 to 0.63
{{change|nerf}} {{AbilityIcon|Alchemical Flask}} spirit scaling reduced from 0.73 to 0.63


{{User:Kai/change|nerf}} {{AbilityIcon|Alchemical Flask}} T2 reduced from +40 Damage to +35
{{change|nerf}} {{AbilityIcon|Alchemical Flask}} T2 reduced from +40 Damage to +35


{{User:Kai/change|buff}} {{AbilityIcon|Alchemical Flask}} T2 increased from -20% Weapon Damage to -25%
{{change|buff}} {{AbilityIcon|Alchemical Flask}} T2 increased from -20% Weapon Damage to -25%


{{User:Kai/change|buff}} {{AbilityIcon|Willpower}} spirit scaling increased from +0.5 to +0.8
{{change|buff}} {{AbilityIcon|Willpower}} spirit scaling increased from +0.5 to +0.8


{{User:Kai/change|nerf}} {{AbilityIcon|Binding Word}} T3 reduced from -18s Cooldown to -14s
{{change|nerf}} {{AbilityIcon|Binding Word}} T3 reduced from -18s Cooldown to -14s


{{User:Kai/change|buff}} {{AbilityIcon|Last Stand}} lifesteal increased from 65% to 75%
{{change|buff}} {{AbilityIcon|Last Stand}} lifesteal increased from 65% to 75%


{{User:Kai/change|buff}} {{AbilityIcon|Last Stand}} T2 increased from -30s Cooldown to -35s
{{change|buff}} {{AbilityIcon|Last Stand}} T2 increased from -30s Cooldown to -35s


{{User:Kai/change|buff}} {{AbilityIcon|Last Stand}} T3 increased from +3s Duration to +4s
{{change|buff}} {{AbilityIcon|Last Stand}} T3 increased from +3s Duration to +4s


=== Undocumented changes ===
== Undocumented changes ==
* New voice lines for the [[Urn]] during depositing phase
* New voice lines for the [[Urn]] during depositing phase
}}
}}

Latest revision as of 09:12, 24 June 2026

Updates
June 9, 2026 June 11, 2026 June 12, 2026

Source: Minor Update - 06-11-2026

General

  • Urn give up time reduced from 75s to 60s
  • Urn bounty reduced by 10% (unreduced for trailing team)
  • Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
  • Kill comeback bounty values increased by 8%
  • All ability and item range/radius values are reduced by 10%

Items

Spirit Power increased from +4 to +7

Conditional Weapon Damage bonus reduced from 30% to 25%

Fixed various cases with the bonuses not working

Heroes

Disengaging Sigil velocity increased by 50%

Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1

Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied)

Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"

Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"

Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"

Flawless Advance now allows Apollo to parry during it

Exploding Uppercut T3 increased from +17% Missing Health to +18%

Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration

Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)

Gloom Bombs melee resist debuff now stacks additively

Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s

Gloom Bombs melee resist now applies on impact rather than explosion

Return to Shadows damage increased from 140 to 150

Return to Shadows T2 damage increased from +65 to +75

Return to Shadows T3 heal increased from 350 to 450

Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2

Call Bell T3 spirit scaling reduced from 0.4 to 0.35

Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)

Jar of Dead damage reduced from 17+0.27 to 16+0.25

Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon

Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s

Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)

Bullet damage growth reduced from +1.0 to +0.85

Rain of Arrows cooldown increased from 22s to 23s

Rain of Arrows T2 reduced from -13s Cooldown to -12s

Powder Keg now has an alt cast behavior to place the barrel at her feet

Powder Keg now starts with 2 charges

Powder Keg Charge Time increased from 3.5s to 7s

Powder Keg spirit scaling reduced from 1.6 to 1.4

Powder Keg various improvements to the launch angles, velocities and feel of casting

Powder Keg T2 changed from "+58 Damage" to "+1 Charge"

Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"

Fixed various issues with placing Bounce Pad on elevated areas

Bounce Pad landing radius reduced from 12m to 9m

Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)

Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration

Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown

Fixed a bug where Stone Form could sometimes do significantly more damage than intended

Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)

Mini Turrets T3 Fire Rate reduced from +30% to +25%

Fixed some rare cases where Heavy Barrage would stop working

Heavy Barrage DPS reduced from 22.5 to 21

Rallying Charge distance for max amp reduced from 350m to 250m

Rallying Charge T2 increased from -30s Cooldown to -50s

Plot Armor barrier spirit scaling increased from 1.3 to 1.5

Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.5

Bullet damage growth reduced from +0.2 to +0.16

Flying Cloak T3 reduced from -13s Cooldown to -12s

Affliction now does half damage on objectives

Bullet damage growth reduced from 0.337 to 0.24

Power Surge T3 reduced from +12s Duration to +10s

Storm Cloud now hits breakables

Killing Blow now has +30% more cooldown whenever it does not execute a player

Lycan Curse cooldown increased from 40s to 70s

Lycan Curse T3 no longer heals

Puddle Punch T2 increased from +40% Lifesteal to +60%

Goo Ball T2 now also increases Bullet and Spirit Resist by +10%

Aura of Suffering T3 now also increases radius by +1m

Aura of Suffering radius reduced from 9m to 8m

Fixed some client performance issues when using Aura of Suffering

Shocking Reanimation cooldown increased from 230s to 240s

Shocking Reanimation T3 reduced from -120s Cooldown to -110s

Shocking Reanimation T3 increased from +150 Damage to +175

Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0

Bullet falloff reduced from 20m→58m to 18m→47m

Alchemical Flask spirit scaling reduced from 0.73 to 0.63

Alchemical Flask T2 reduced from +40 Damage to +35

Alchemical Flask T2 increased from -20% Weapon Damage to -25%

Willpower spirit scaling increased from +0.5 to +0.8

Binding Word T3 reduced from -18s Cooldown to -14s

Last Stand lifesteal increased from 65% to 75%

Last Stand T2 increased from -30s Cooldown to -35s

Last Stand T3 increased from +3s Duration to +4s

Undocumented changes

  • New voice lines for the Urn during depositing phase