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| day = 11 | | day = 11 | ||
| year = 2026 | | year = 2026 | ||
| next_update = | | next_update = {{Update link|June|12|2026}} | ||
| source = https://store.steampowered.com/news/app/1422450/view/667242081733838158 | | source = https://store.steampowered.com/news/app/1422450/view/667242081733838158 | ||
| source_title = Minor Update - 06-11-2026 | | source_title = Minor Update - 06-11-2026 | ||
| Line 12: | Line 12: | ||
* Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3 | * Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3 | ||
* Kill comeback bounty values increased by 8% | * Kill comeback bounty values increased by 8% | ||
== [[Street Brawl]] == | |||
* All ability and item range/radius values are reduced by 10% | |||
== Items == | |||
=== {{ItemIcon|Opening Rounds}} === | |||
{{change|buff}} Spirit Power increased from +4 to +7 | |||
{{change|nerf}} Conditional Weapon Damage bonus reduced from 30% to 25% | |||
=== {{ItemIcon|Arcane Surge}} === | |||
{{change|adj}} Fixed various cases with the bonuses not working | |||
== Heroes == | |||
=== {{HeroIcon|Apollo}} === | |||
{{change|buff}} {{AbilityIcon|Disengaging Sigil}} velocity increased by 50% | |||
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1 | |||
{{change|buff}} {{AbilityIcon|Disengaging Sigil}} now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied) | |||
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s" | |||
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit" | |||
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s" | |||
{{change|buff}} {{AbilityIcon|Flawless Advance}} now allows {{HeroIcon|Apollo}} to [[Parry|parry]] during it | |||
=== {{HeroIcon|Bebop}} === | |||
{{change|buff}} {{AbilityIcon|Exploding Uppercut}} T3 increased from +17% Missing Health to +18% | |||
{{change|buff}} Fixed {{AbilityIcon|Sticky Bomb}} T3 duration ending once the bomb went off rather than the 5s duration | |||
{{change|adj}} {{AbilityIcon|Sticky Bomb}} T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively) | |||
=== {{HeroIcon|Calico}} === | |||
{{change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively | |||
{{change|buff}} {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s | |||
{{change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion | |||
{{change|buff}} {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150 | |||
{{change|buff}} {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75 | |||
{{change|buff}} {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450 | |||
=== {{HeroIcon|Doorman}} === | |||
{{change|nerf}} {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.3 to 1.2 | |||
{{change|nerf}} {{AbilityIcon|Call Bell}} T3 spirit scaling reduced from 0.4 to 0.35 | |||
=== {{HeroIcon|Graves}} === | |||
{{change|nerf}} {{AbilityIcon|Jar of Dead}} collection rate reduced by 20% (takes longer to gain a charge) | |||
{{change|nerf}} {{AbilityIcon|Jar of Dead}} damage reduced from 17+0.27 to 16+0.25 | |||
{{change|nerf}} {{AbilityIcon|Jar of Dead}} bounty increased from 5+0.25/boon to 7+0.5/boon | |||
{{change|nerf}} {{AbilityIcon|Grasping Hands}} T3 Immobilize duration reduced from +1s to +0.75s | |||
=== {{HeroIcon|Grey Talon}} === | |||
{{change|nerf}} Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf) | |||
{{change|nerf}} Bullet damage growth reduced from +1.0 to +0.85 | |||
{{change|nerf}} {{AbilityIcon|Rain of Arrows}} cooldown increased from 22s to 23s | |||
{{change|nerf}} {{AbilityIcon|Rain of Arrows}} T2 reduced from -13s Cooldown to -12s | |||
=== {{HeroIcon|Holliday}} === | |||
{{change|buff}} {{AbilityIcon|Powder Keg}} now has an alt cast behavior to place the barrel at her feet | |||
{{change|buff}} {{AbilityIcon|Powder Keg}} now starts with 2 charges | |||
{{change|nerf}} {{AbilityIcon|Powder Keg}} Charge Time increased from 3.5s to 7s | |||
{{change|nerf}} {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.6 to 1.4 | |||
{{change|buff}} {{AbilityIcon|Powder Keg}} various improvements to the launch angles, velocities and feel of casting | |||
{{change|adj}} {{AbilityIcon|Powder Keg}} T2 changed from "+58 Damage" to "+1 Charge" | |||
{{change|adj}} {{AbilityIcon|Powder Keg}} T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time" | |||
{{change|adj}} Fixed various issues with placing {{AbilityIcon|Bounce Pad}} on elevated areas | |||
{{change|nerf}} {{AbilityIcon|Bounce Pad}} landing radius reduced from 12m to 9m | |||
{{change|adj}} {{AbilityIcon|Bounce Pad}} T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from {{HeroIcon|Holliday}}) | |||
=== {{HeroIcon|Infernus}} === | |||
{{change|adj}} Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration | |||
{{change|buff}} Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown | |||
=== {{HeroIcon|Ivy}} === | |||
{{change|nerf}} Fixed a bug where {{AbilityIcon|Stone Form}} could sometimes do significantly more damage than intended | |||
=== {{HeroIcon|McGinnis}} === | |||
{{change|nerf}} {{AbilityIcon|Mini Turret}} DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power) | |||
{{change|nerf}} {{AbilityIcon|Mini Turret|l1=Mini Turrets}} T3 Fire Rate reduced from +30% to +25% | |||
{{change|buff}} Fixed some rare cases where {{AbilityIcon|Heavy Barrage}} would stop working | |||
{{change|nerf}} {{AbilityIcon|Heavy Barrage}} DPS reduced from 22.5 to 21 | |||
=== {{HeroIcon|Paige}} === | |||
{{change|buff}} {{AbilityIcon|Rallying Charge}} distance for max amp reduced from 350m to 250m | |||
{{change|buff}} {{AbilityIcon|Rallying Charge}} T2 increased from -30s Cooldown to -50s | |||
{{change|buff}} {{AbilityIcon|Plot Armor}} barrier spirit scaling increased from 1.3 to 1.5 | |||
{{change|buff}} {{AbilityIcon|Plot Armor}} T3 barrier spirit scaling increased from +0.3 to +0.5 | |||
=== {{HeroIcon|Pocket}} === | |||
{{change|nerf}} Bullet damage growth reduced from +0.2 to +0.16 | |||
{{change|nerf}} {{AbilityIcon|Flying Cloak}} T3 reduced from -13s Cooldown to -12s | |||
{{change|nerf}} {{AbilityIcon|Affliction}} now does half damage on objectives | |||
=== {{HeroIcon|Seven}} === | |||
{{change|nerf}} Bullet damage growth reduced from 0.337 to 0.24 | |||
{{change|nerf}} {{AbilityIcon|Power Surge}} T3 reduced from +12s Duration to +10s | |||
{{change|adj}} {{AbilityIcon|Storm Cloud}} now hits breakables | |||
=== {{HeroIcon|Shiv}} === | |||
{{change|nerf}} {{AbilityIcon|Killing Blow}} now has +30% more cooldown whenever it does not execute a player | |||
=== {{HeroIcon|Silver}} === | |||
{{change|nerf}} {{AbilityIcon|Lycan Curse}} cooldown increased from 40s to 70s | |||
{{change|nerf}} {{AbilityIcon|Lycan Curse}} T3 no longer heals | |||
=== {{HeroIcon|Viscous}} === | |||
{{change|buff}} {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60% | |||
{{change|buff}} {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10% | |||
=== {{HeroIcon|Victor}} === | |||
{{change|buff}} {{AbilityIcon|Aura of Suffering}} T3 now also increases radius by +1m | |||
{{change|nerf}} {{AbilityIcon|Aura of Suffering}} radius reduced from 9m to 8m | |||
{{change|adj}} Fixed some client performance issues when using {{AbilityIcon|Aura of Suffering}} | |||
{{change|nerf}} {{AbilityIcon|Shocking Reanimation}} cooldown increased from 230s to 240s | |||
{{change|nerf}} {{AbilityIcon|Shocking Reanimation}} T3 reduced from -120s Cooldown to -110s | |||
{{change|buff}} {{AbilityIcon|Shocking Reanimation}} T3 increased from +150 Damage to +175 | |||
=== {{HeroIcon|Vindicta}} === | |||
{{change|buff}} {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0 | |||
=== {{HeroIcon|Warden}} === | |||
{{change|nerf}} Bullet falloff reduced from 20m→58m to 18m→47m | |||
{{change|nerf}} {{AbilityIcon|Alchemical Flask}} spirit scaling reduced from 0.73 to 0.63 | |||
{{change|nerf}} {{AbilityIcon|Alchemical Flask}} T2 reduced from +40 Damage to +35 | |||
{{change|buff}} {{AbilityIcon|Alchemical Flask}} T2 increased from -20% Weapon Damage to -25% | |||
{{change|buff}} {{AbilityIcon|Willpower}} spirit scaling increased from +0.5 to +0.8 | |||
{{change|nerf}} {{AbilityIcon|Binding Word}} T3 reduced from -18s Cooldown to -14s | |||
{{change|buff}} {{AbilityIcon|Last Stand}} lifesteal increased from 65% to 75% | |||
{{change|buff}} {{AbilityIcon|Last Stand}} T2 increased from -30s Cooldown to -35s | |||
{{change|buff}} {{AbilityIcon|Last Stand}} T3 increased from +3s Duration to +4s | |||
== Undocumented changes == | |||
* New voice lines for the [[Urn]] during depositing phase | |||
}} | }} | ||
Latest revision as of 09:12, 24 June 2026
| Updates | ||
|---|---|---|
| ← June 9, 2026 | June 11, 2026 | June 12, 2026 → |
Source: Minor Update - 06-11-2026
General
- Urn give up time reduced from 75s to 60s
- Urn bounty reduced by 10% (unreduced for trailing team)
- Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
- Kill comeback bounty values increased by 8%
- All ability and item range/radius values are reduced by 10%
Items
▲ Spirit Power increased from +4 to +7
▼ Conditional Weapon Damage bonus reduced from 30% to 25%
◆ Fixed various cases with the bonuses not working
Heroes
▲ Disengaging Sigil velocity increased by 50%
◆ Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
▲ Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied)
◆ Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
◆ Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
◆ Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
▲ Flawless Advance now allows Apollo to parry during it
▲ Exploding Uppercut T3 increased from +17% Missing Health to +18%
▲ Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
◆ Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
▲ Gloom Bombs melee resist debuff now stacks additively
▲ Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
▲ Gloom Bombs melee resist now applies on impact rather than explosion
▲ Return to Shadows damage increased from 140 to 150
▲ Return to Shadows T2 damage increased from +65 to +75
▲ Return to Shadows T3 heal increased from 350 to 450
▼ Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2
▼ Call Bell T3 spirit scaling reduced from 0.4 to 0.35
▼ Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)
▼ Jar of Dead damage reduced from 17+0.27 to 16+0.25
▼ Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon
▼ Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s
▼ Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
▼ Bullet damage growth reduced from +1.0 to +0.85
▼ Rain of Arrows cooldown increased from 22s to 23s
▼ Rain of Arrows T2 reduced from -13s Cooldown to -12s
▲ Powder Keg now has an alt cast behavior to place the barrel at her feet
▲ Powder Keg now starts with 2 charges
▼ Powder Keg Charge Time increased from 3.5s to 7s
▼ Powder Keg spirit scaling reduced from 1.6 to 1.4
▲ Powder Keg various improvements to the launch angles, velocities and feel of casting
◆ Powder Keg T2 changed from "+58 Damage" to "+1 Charge"
◆ Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
◆ Fixed various issues with placing Bounce Pad on elevated areas
▼ Bounce Pad landing radius reduced from 12m to 9m
◆ Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)
◆ Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
▲ Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
▼ Fixed a bug where Stone Form could sometimes do significantly more damage than intended
▼ Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
▼ Mini Turrets T3 Fire Rate reduced from +30% to +25%
▲ Fixed some rare cases where Heavy Barrage would stop working
▼ Heavy Barrage DPS reduced from 22.5 to 21
▲ Rallying Charge distance for max amp reduced from 350m to 250m
▲ Rallying Charge T2 increased from -30s Cooldown to -50s
▲ Plot Armor barrier spirit scaling increased from 1.3 to 1.5
▲ Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.5
▼ Bullet damage growth reduced from +0.2 to +0.16
▼ Flying Cloak T3 reduced from -13s Cooldown to -12s
▼ Affliction now does half damage on objectives
▼ Bullet damage growth reduced from 0.337 to 0.24
▼ Power Surge T3 reduced from +12s Duration to +10s
◆ Storm Cloud now hits breakables
▼ Killing Blow now has +30% more cooldown whenever it does not execute a player
▼ Lycan Curse cooldown increased from 40s to 70s
▼ Lycan Curse T3 no longer heals
▲ Puddle Punch T2 increased from +40% Lifesteal to +60%
▲ Goo Ball T2 now also increases Bullet and Spirit Resist by +10%
▲ Aura of Suffering T3 now also increases radius by +1m
▼ Aura of Suffering radius reduced from 9m to 8m
◆ Fixed some client performance issues when using Aura of Suffering
▼ Shocking Reanimation cooldown increased from 230s to 240s
▼ Shocking Reanimation T3 reduced from -120s Cooldown to -110s
▲ Shocking Reanimation T3 increased from +150 Damage to +175
▲ Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0
▼ Bullet falloff reduced from 20m→58m to 18m→47m
▼ Alchemical Flask spirit scaling reduced from 0.73 to 0.63
▼ Alchemical Flask T2 reduced from +40 Damage to +35
▲ Alchemical Flask T2 increased from -20% Weapon Damage to -25%
▲ Willpower spirit scaling increased from +0.5 to +0.8
▼ Binding Word T3 reduced from -18s Cooldown to -14s
▲ Last Stand lifesteal increased from 65% to 75%
▲ Last Stand T2 increased from -30s Cooldown to -35s
▲ Last Stand T3 increased from +3s Duration to +4s
Undocumented changes
- New voice lines for the Urn during depositing phase