Update:March 10, 2026: Difference between revisions

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Line 4: Line 4:
| day = 10
| day = 10
| year = 2026
| year = 2026
| next_update =
| next_update = {{Update link|March|21|2026}}
| source = https://forums.playdeadlock.com/threads/03-06-2026-update.114328/post-220287
| source = https://forums.playdeadlock.com/threads/03-06-2026-update.114328/post-220287
| source_title = 03-06-2026 Update (Reply)
| source_title = 03-06-2026 Update (Reply)
| notes =
| notes =
* Base [[Guardian|Guardians]] HP reduced from 5500 to 4000
* Base [[Guardian|Guardians]] HP reduced from 5500 to 4000
* [[Zipline]] can now be captured a little further towards the enemy base
* [[Zipline]] can now be captured a little bit more forward towards the enemy base
* The minimum always captured [[Zipline|zipline]] distance in your base is now reduced a little bit inwards
* The minimum always captured [[Zipline|zipline]] distance in your base is now reduced a little bit inwards
* Super [[Trooper|troopers]] (when a lane [[Shrine|shrine]] is down) now have 15% less bounty
* Super [[Trooper|troopers]] (when a lane [[Shrine|shrine]] is down) now have 15% less bounty

Latest revision as of 19:54, 21 March 2026

Updates
March 7, 2026 March 10, 2026 March 21, 2026

Source: 03-06-2026 Update (Reply)

General

  • Base Guardians HP reduced from 5500 to 4000
  • Zipline can now be captured a little bit more forward towards the enemy base
  • The minimum always captured zipline distance in your base is now reduced a little bit inwards
  • Super troopers (when a lane shrine is down) now have 15% less bounty
  • Hero base health increased by 40
  • Hero health increased growth by +4 and 8%
  • Vitality investment bonuses increased by 12%
  • Golden Goose Egg: souls per buff improved from every 200 souls to every 150
  • Vortex Web: Will now only unit target when used with alt cast
  • Ivy: Bullet damage growth increased from 0.06 to 0.08
  • Ivy: Kudzu Connection now only gives you half the bonus if you aren't connected to an ally
  • Ivy: Air Drop damage spirit scaling reduced from 1 to 0.7
  • Ivy: Air Drop T1 barrier spirit scaling reduced from 1 to 0.7
  • Ivy: Air Drop T2 slow reduced from 50% to 40%
  • Vindicta: Fixed not gaining bonus damage if a proc bonus was the killing blow
  • Warden: Last Stand Bullet and Spirit Resist while channeling reduced from 60% to 50%
  • Warden: Last Stand T3 now also increases Bullet and Spirit Resist while channeling by +30%