Update:May 19, 2025: Difference between revisions

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{{Update layout
{{Update layout
| prev_update = May 11, 2025
| prev_update = {{Update link|May|13|2025}}
| current_update = May 19, 2025
| month = May
| next_update =  
| day = 19
| year = 2025
| next_update = {{Update link|May|21|2025}}
| source = https://forums.playdeadlock.com/threads/05-19-2025-update.65381/
| source = https://forums.playdeadlock.com/threads/05-19-2025-update.65381/
| source_title = 19-05-2025 Update
| source_title = 05-19-2025 Update
| notes =
| notes =  
[ General ]
=== General ===
 
* [[Trooper]]s now gain 50% resistance when they are in near the base (this has been 30% the past few days)
* Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days)
* Distance allowed to shoot Shrines increased by 7m
* Distance allowed to shoot Shrines increased by 7m
* Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
* Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
* 2 hero soul split ratio increased from 60% to 65%
* 2 hero soul split ratio increased from 60% to 65%
* Walker HP increased by 10%
* [[Walker]] HP increased by 10%
* Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
* Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
* Objectives Spirit Resistance reduced from 50% to 40%
* Objectives Spirit Resistance reduced from 50% to 40%
* The soul orb securer's advantage over denier has been reduced.
* The soul orb securer's advantage over denier has been reduced.
* Add a flash to the start of the soul orb claimability window
* Add a flash to the start of the soul orb claimability window


 
=== Map ===
 
* Moved outer lane Base [[Guardian]]s down to the lower landing.
[ Map ]
 
* Moved outer lane Base Guardians down to the lower landing.
* Added interior connection from lower landing to the ropes.
* Added interior connection from lower landing to the ropes.
* Flattened the shape of the outer lane base bridges.
* Flattened the shape of the outer lane base bridges.


 
=== Heroes ===
 
[ Heroes ]
 
* {{HeroIcon|Abrams}}: Move Speed reduced from 6.8 to 6.5
* {{HeroIcon|Abrams}}: Move Speed reduced from 6.8 to 6.5
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} T3 reduced from 3% to 2.5%
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} T3 reduced from 3% to 2.5%
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* {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6%
* {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6%


 
=== Weapon Items ===
 
[ Weapon Items ]
 
* {{ItemIcon|Close Quarters}}: Melee Resistance increased from 15% to 20%
* {{ItemIcon|Close Quarters}}: Melee Resistance increased from 15% to 20%
* {{ItemIcon|Extended Magazine}}: Max Ammo increased from 25% to 30%
* {{ItemIcon|Extended Magazine}}: Max Ammo increased from 25% to 30%
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* {{ItemIcon|Restorative Shot}}: Weapon Damage increased from 6% to 8%
* {{ItemIcon|Restorative Shot}}: Weapon Damage increased from 6% to 8%
* {{ItemIcon|Restorative Shot}}: Cooldown reduced from 7s to 6s
* {{ItemIcon|Restorative Shot}}: Cooldown reduced from 7s to 6s
* {{ItemIcon|Active Reload}}: No longer goes on cooldown when it doesn't trigger
* {{ItemIcon|Active Reload}}: No longer goes on cooldown when it doesn't trigger
* {{ItemIcon|Active Reload}}: Now grants +1 Move Speed during the active
* {{ItemIcon|Active Reload}}: Now grants +1 Move Speed during the active
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* {{ItemIcon|Titanic Magazine}}: Weapon Damage reduced from 15% to 12%
* {{ItemIcon|Titanic Magazine}}: Weapon Damage reduced from 15% to 12%
* {{ItemIcon|Weakening Headshot}}: Health bonus increased from +50 to +75
* {{ItemIcon|Weakening Headshot}}: Health bonus increased from +50 to +75
* {{ItemIcon|Alchemical Fire}}: Spirit power scaling increased from 0.056 to 0.07
* {{ItemIcon|Alchemical Fire}}: Spirit power scaling increased from 0.056 to 0.07
* {{ItemIcon|Berserker}}: Bullet Resistance reduced from 18% to 16%
* {{ItemIcon|Berserker}}: Bullet Resistance reduced from 18% to 16%
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* {{ItemIcon|Tesla Bullets}}: Damage reduced from 45 to 40
* {{ItemIcon|Tesla Bullets}}: Damage reduced from 45 to 40
* {{ItemIcon|Toxic Bullets}}: Bleed reduced from 2.6% to 2.5%
* {{ItemIcon|Toxic Bullets}}: Bleed reduced from 2.6% to 2.5%
* {{ItemIcon|Armor Piercing Rounds}}: Chance reduced from 65% to 60%
* {{ItemIcon|Armor Piercing Rounds}}: Chance reduced from 65% to 60%
* {{ItemIcon|Capacitor}}: Active damage reduced from 200 to 100
* {{ItemIcon|Capacitor}}: Active damage reduced from 200 to 100
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* {{ItemIcon|Spiritual Overflow}}: Active now also grants +20% Ability Duration
* {{ItemIcon|Spiritual Overflow}}: Active now also grants +20% Ability Duration


 
=== Vitality Items ===
 
[ Vitality Items ]
 
* {{ItemIcon|Enduring Speed}}: Now upgrades from {{ItemIcon|Sprint Boots}}
* {{ItemIcon|Enduring Speed}}: Now upgrades from {{ItemIcon|Sprint Boots}}
* {{ItemIcon|Enduring Speed}}: Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
* {{ItemIcon|Enduring Speed}}: Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
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* {{ItemIcon|Spirit Shielding}}: Now grants +1 Move Speed after the shield triggers
* {{ItemIcon|Spirit Shielding}}: Now grants +1 Move Speed after the shield triggers
* {{ItemIcon|Weapon Shielding}}: Now grants +1 Move Speed after the shield triggers
* {{ItemIcon|Weapon Shielding}}: Now grants +1 Move Speed after the shield triggers
* {{ItemIcon|Bullet Resilience}}: Low HP trigger increased from +30% to +35%
* {{ItemIcon|Bullet Resilience}}: Low HP trigger increased from +30% to +35%
* {{ItemIcon|Debuff Remover}}: Move Speed buff duration reduced from 4s to 3s
* {{ItemIcon|Debuff Remover}}: Move Speed buff duration reduced from 4s to 3s
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* {{ItemIcon|Trophy Collector}}: Max Stacks increased from 14 to 16
* {{ItemIcon|Trophy Collector}}: Max Stacks increased from 14 to 16
* {{ItemIcon|Veil Walker}}: Invis duration reduced from 7s to 6s
* {{ItemIcon|Veil Walker}}: Invis duration reduced from 7s to 6s
* {{ItemIcon|Cheat Death}}: Duration increased from 4s to 4.5s
* {{ItemIcon|Cheat Death}}: Duration increased from 4s to 4.5s
* {{ItemIcon|Cheat Death}}: Cooldown reduced from 130s to 120s
* {{ItemIcon|Cheat Death}}: Cooldown reduced from 130s to 120s
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* {{ItemIcon|Spellbreaker}}: Cooldown reduced from 14s to 10s
* {{ItemIcon|Spellbreaker}}: Cooldown reduced from 14s to 10s


 
=== Spirit Items ===
 
[ Spirit Items ]
 
* {{ItemIcon|Extra Charge}}: Charged Spirit Power increased from +5 to +7
* {{ItemIcon|Extra Charge}}: Charged Spirit Power increased from +5 to +7
* {{ItemIcon|Mystic Burst}}: Chargeup time reduced from 14s to 12s
* {{ItemIcon|Mystic Burst}}: Chargeup time reduced from 14s to 12s
* {{ItemIcon|Mystic Regeneration}}: No longer scales with Spirit Power
* {{ItemIcon|Mystic Regeneration}}: No longer scales with Spirit Power
* {{ItemIcon|Mystic Regeneration}}: Now upgrades to a new T3 Spirit Item, Radiant Regeneration
* {{ItemIcon|Mystic Regeneration}}: Now upgrades to a new T3 Spirit Item, {{ItemIcon|Radiant Regeneration}}
* {{ItemIcon|Rusted Barrel}}: Fire Rate reduction increased from -30% to -35%
* {{ItemIcon|Rusted Barrel}}: Fire Rate reduction increased from -30% to -35%
* {{ItemIcon|Arcane Surge}}: Ability Range reduced from +20% to +15%
* {{ItemIcon|Arcane Surge}}: Ability Range reduced from +20% to +15%
* {{ItemIcon|Arcane Surge}}: Ability Duration reduced from +20% to +15%
* {{ItemIcon|Arcane Surge}}: Ability Duration reduced from +20% to +15%
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* {{ItemIcon|Duration Extender}}: Imbued Ability Duration increased from +20% to +22%
* {{ItemIcon|Duration Extender}}: Imbued Ability Duration increased from +20% to +22%
* {{ItemIcon|Quicksilver Reload}}: Chargeup time increased from 16s to 18s
* {{ItemIcon|Quicksilver Reload}}: Chargeup time increased from 16s to 18s
* {{ItemIcon|Decay}}: Damage reduced from 2.75% to 2.5%
* {{ItemIcon|Decay}}: Damage reduced from 2.75% to 2.5%
* {{ItemIcon|Decay}}: Cooldown increased from 24s to 30s
* {{ItemIcon|Decay}}: Cooldown increased from 24s to 30s
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* {{ItemIcon|Torment Pulse}}: Bonus Health increased from 110 to 125
* {{ItemIcon|Torment Pulse}}: Bonus Health increased from 110 to 125
* {{ItemIcon|Radiant Regeneration}}: New T3 Spirit Item, upgrades from {{ItemIcon|Mystic Regeneration}}. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.
* {{ItemIcon|Radiant Regeneration}}: New T3 Spirit Item, upgrades from {{ItemIcon|Mystic Regeneration}}. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.
* {{ItemIcon|Arctic Blast}}: Cooldown reduced from 30s to 24s
* {{ItemIcon|Arctic Blast}}: Cooldown reduced from 30s to 24s
* {{ItemIcon|Boundless Spirit}}: No longer heals and grants movement speed on ability cast.
* {{ItemIcon|Boundless Spirit}}: No longer heals and grants movement speed on ability cast.

Latest revision as of 02:58, 29 June 2025

Updates
May 13, 2025 May 19, 2025 May 21, 2025

Source: 05-19-2025 Update

General

General

  • Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days)
  • Distance allowed to shoot Shrines increased by 7m
  • Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
  • 2 hero soul split ratio increased from 60% to 65%
  • Walker HP increased by 10%
  • Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
  • Objectives Spirit Resistance reduced from 50% to 40%
  • The soul orb securer's advantage over denier has been reduced.
  • Add a flash to the start of the soul orb claimability window

Map

  • Moved outer lane Base Guardians down to the lower landing.
  • Added interior connection from lower landing to the ropes.
  • Flattened the shape of the outer lane base bridges.

Heroes

Weapon Items

Vitality Items

Spirit Items