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Updates
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Source: 19-05-2025 Update

General

[ General ]

  • Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days)
  • Distance allowed to shoot Shrines increased by 7m
  • Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
  • 2 hero soul split ratio increased from 60% to 65%
  • Walker HP increased by 10%
  • Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
  • Objectives Spirit Resistance reduced from 50% to 40%
  • The soul orb securer's advantage over denier has been reduced.
  • Add a flash to the start of the soul orb claimability window


[ Map ]

  • Moved outer lane Base Guardians down to the lower landing.
  • Added interior connection from lower landing to the ropes.
  • Flattened the shape of the outer lane base bridges.


[ Heroes ]


[ Weapon Items ]


[ Vitality Items ]


[ Spirit Items ]

  • Decay: Damage reduced from 2.75% to 2.5%
  • Decay: Cooldown increased from 24s to 30s
  • Rapid Recharge: Charged Spirit Power increased from +10 to +16
  • Silence Wave: Cooldown increased from 28s to 30s
  • Silence Wave: Silence duration reduced from 4s to 3.75s
  • Surge of Power: Spirit Power increased from 22 to 25
  • Tankbuster: Damage reduced from 7% to 6%
  • Tankbuster: Chargeup time increased from 8s to 12s
  • Torment Pulse: Bonus Health increased from 110 to 125
  • Radiant Regeneration: New T3 Spirit Item, upgrades from Mystic Regeneration. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.