User:LVL/Sandbox

Revision as of 19:40, 18 September 2025 by LVL (talk | contribs)

Buffs

The following are temporary, positive status effects. They are distinct from the permanent passive stats provided by items. Buffs are typically granted for a limited duration after activating an ability, meeting a specific condition (like getting a kill), or toggling an item on.


  Barrier

Barrier

A temporary shield that absorbs a set amount of incoming damage before breaking.

Sources of Barrier:


  Fire Rate Buff

Fire Rate Buff

A temporary buff that increases the weapon's rate of fire.

Sources of Fire Rate Buff:


Health Regeneration

A temporary buff that restores health over time (HoT). This does not include instant heals or lifesteal.

Sources of Health Regeneration:


Invincibility

The user cannot be damaged or targeted by hostile effects for a short duration. This is the highest form of defensive buff.

Sources of Invincibility:


Lifesteal

A temporary buff that causes the user to heal for a percentage of the damage they deal.

Sources of Lifesteal:


Movement Speed Buff

A temporary increase to movement speed, often after activating an item or ability.

Sources of Movement Speed Buff:


Resistance Buff

A temporary buff that reduces incoming damage from a specific source.

Sources of Resistance Buff:


Spirit Power Buff

A temporary increase to Spirit Power, amplifying ability effects.

Sources of Spirit Power Buff:


Stealth

A temporary buff that renders the user invisible. Also known as Invisibility.

Sources of Stealth:


  Unstoppable

Unstoppable

A powerful buff that grants immunity to crowd control effects like Stun, Silence, Sleep, and Immobilize. The user can still take damage while Unstoppable.

Sources of Unstoppable:


Weapon Damage Buff

A temporary increase to weapon damage output.

Sources of Weapon Damage Buff: