User:Saag/HeroRosterCard: Difference between revisionsGive feedback
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Updated with new arguments for AbilityCircle |
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| style="text-align:center; background-color: #FEF6E7; height:20px; font-size:25px; line-height:11px" colspan="2" | '''{{{hero|Bebop}}}''' | | style="text-align:center; background-color: #FEF6E7; height:20px; font-size:25px; line-height:11px" colspan="2" | '''{{{hero|Bebop}}}''' | ||
|- style="background-color: #FEF6E7; font-size:14px; height:8px; text-align:center; font-weight:bold;" | |- style="background-color: #FEF6E7; font-size:14px; height:8px; text-align:center; font-weight:bold;" | ||
| {{Summary_hero|{{{ | | {{Summary_hero|{{{1|Bebop}}}}} | ||
|- style="background-color:#FCEED4; font-size:14px; height:50px; text-align:center;" | |- style="background-color:#FCEED4; font-size:14px; height:50px; text-align:center;" | ||
| {{Description_hero|{{{ | | {{Description_hero|{{{1|Bebop}}}}} | ||
|- style="background-color:#FCEED4; font-size:14px; height:50px; text-align:center;" | |- style="background-color:#FCEED4; font-size:14px; height:50px; text-align:center;" | ||
| {{User:Saag/AbilityCircle|hero_name={{{ | | {{User:Saag/AbilityCircle|hero_name={{{1|Bebop}}}|ability_num=1|iconsize=48|bgsize=69}} {{User:Saag/AbilityCircle|hero_name={{{1|Bebop}}}|ability_num=2|iconsize=48|bgsize=69}} {{User:Saag/AbilityCircle|hero_name={{{1|Bebop}}}|ability_num=3|iconsize=48|bgsize=69}} {{User:Saag/AbilityCircle|hero_name={{{1|Bebop}}}|ability_num=4|iconsize=48|bgsize=69}} | ||
|} | |} | ||
</div></onlyinclude> | </div></onlyinclude> | ||
Revision as of 18:06, 22 September 2024
| Bebop | ||
| Script error: No such module "Summary hero". | ||
| Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems. | ||
|
Deal
When they land, they deal Exploding Uppercut can be used on allies.
Attach a bomb that explodes after a delay, dealing
If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb. Stacks diminish by half after 60 hits and 7 kills
Launch out a mechanical hand that
Grapple Arm can be used on allies.
| ||
No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| hero | hero | The name of the Hero. Used to retrieve all data associated with that hero and their abilities
| Unknown | required |