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Contents
Holliday
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Holliday: High, Average, or Low chance.
Vindicta (has counter items)
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Vindicta: High, Average, or Low chance.
When facing Vindicta in Street Brawl, the enemy team is more likely to be offered these items as counters.
ItemBox low-graphics profiling
Every section below section 1 is the same low-graphics configuration — wearMask=ramp and iconMask=no — and they differ only in how the paper texture is handled. Section 1 is untouched baseline for reference.
To profile: scroll through one section, pause about two seconds, then move to the next. The pauses segment the recording so each section can be measured separately from a single capture.
1. Baseline
Wear mask, icon mask and per-item texture, as on every other page.
2. Low graphics, texture per item
Texture still chosen from the item's name, so all three paper images stay resident.
3. Low graphics, texture 1 everywhere
4. Low graphics, texture 2 everywhere
5. Low graphics, texture 3 everywhere
6. Low graphics, no texture
No paper blend at all, so no backdrop read per card.
