Vindicta/Update history: Difference between revisionsGive feedback
< Vindicta
May 8 update |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
* Minor rework on animation set. | * Minor rework on animation set. | ||
* {{AbilityIcon|Assassinate}}: Fixed {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} zoom in sound triggering twice. | * {{AbilityIcon|Assassinate}}: Fixed {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} zoom in sound triggering twice. | ||
* Fixed issues that were preventing desperation lines from playing. | * Fixed issues that were preventing {{HeroIcon|Yamato}}, {{HeroIcon|Vindicta}}, and {{HeroIcon|Pocket}} desperation lines from playing. | ||
* Fix flight not working if the enemy has a barrier. | * Fix {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|l1=flight}}{{sic}} and {{HeroIcon|Wraith}} {{AbilityIcon|Full Auto}} spirit damage not working if the enemy has a barrier. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = April 17 | | update = {{Update link|April|17|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Crow Familiar}} Cooldown increased from 26s to 28s | * {{AbilityIcon|Crow Familiar}} Cooldown increased from 26s to 28s. | ||
* {{AbilityIcon|Crow Familiar}} T3 Spirit and Bullet Resist Reduction reduced from -12% to -8% | * {{AbilityIcon|Crow Familiar}} T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = April 4 | | update = {{Update link|April|4|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024 | * {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024. | ||
* {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3% | * {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|February|25|2025}} | ||
| changes = | | changes = | ||
* Fixed getting stuck zoomed in if you tried to use {{AbilityIcon|Assassinate}} while getting stunned or silenced. | * Fixed getting stuck zoomed in if you tried to use {{AbilityIcon|Assassinate}} while getting stunned or silenced. | ||
* Updated vo - largely remastering pass, but some new content. | * Updated vo - largely remastering pass, but some new content. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 27 | | update = {{Update link|January|27|2025}} | ||
| changes = | | changes = | ||
* Bullet damage reduced from 11.7 to 11.4 | * Bullet damage reduced from 11.7 to 11.4. | ||
* {{AbilityIcon|Crow Familiar}} projectile speed reduced from 4750 to 4250 | * {{AbilityIcon|Crow Familiar|l1=Crow}}{{sic}} projectile speed reduced from 4750 to 4250. | ||
* {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110 | * {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 19 | | update = {{Update link|January|19|2025}} | ||
| changes = | | changes = | ||
* Movespeed reduced from 9 to 8 | * Movespeed reduced from 9 to 8. | ||
* Bullet Velocity reduced from 810 to 740 | * Bullet Velocity reduced from 810 to 740. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 31 | | update = {{Update link|December|31|2024}} | ||
| changes = | | changes = | ||
* Bullet Velocity reduced from 889 to 810 | * Bullet Velocity reduced from 889 to 810. | ||
* {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120 | * {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120. | ||
* {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s. | * {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 21 | | update = {{Update link|December|21|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100. | * {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100. | ||
* {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100. | * {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Health reduced from 550 to 525. | * Health reduced from 550 to 525. | ||
* {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750. | * {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time. | * {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time. | ||
* {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%. | * {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 13 | | update = {{Update link|November|13|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Assassinate}} damage reduced by 5%. | * {{AbilityIcon|Assassinate}} damage reduced by 5%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* Fixed some animation issues with {{HeroIcon|Vindicta}}. | |||
* Added new zipline animation for {{HeroIcon|Vindicta}}. | |||
* Base bullet damage reduced from 15 to 13. | * Base bullet damage reduced from 15 to 13. | ||
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on). | * Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on). | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Flight}}. | |||
* Gun cycle time improved from 0.26s to 0.22s. | * Gun cycle time improved from 0.26s to 0.22s. | ||
* Bullet damage growth per boon increased from 0.55 to 0.65. | * Bullet damage growth per boon increased from 0.55 to 0.65. | ||
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* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s. | * {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s. | ||
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4". | * {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4". | ||
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{ | * {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits you. | ||
* {{AbilityIcon|Assassinate}} scope zoom level can now be cycled with right click. Use Ability key to unselect. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 11 | | update = {{Update link|October|11|2024}} | ||
| changes = | | changes = | ||
* Movespeed increased from 8.3 to 9. | * Movespeed increased from 8.3 to 9. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Reverted recent falloff damage changes. | * Reverted recent falloff damage changes. | ||
* Fall off increased from 58m (default) to 64m. | * Fall off increased from 58m (default) to 64m. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Gun cycle time increased from 0.19s to 0.22s (same overall dps). | * Gun cycle time increased from 0.19s to 0.22s (same overall dps). | ||
* {{AbilityIcon|Stake}}: distance enemies are allowed to move increased from 6m to 8m. | * {{AbilityIcon|Stake}}: distance enemies are allowed to move increased from 6m to 8m. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 19 | | update = {{Update link|September|19|2024}} | ||
| changes = | | changes = | ||
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} that could cause some large bursts in a direction. | * Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} that could cause some large bursts in a direction. | ||
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}. | * Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 17 | | update = {{Update link|September|17|2024}} | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly. | * Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Base bullet damage reduced from 14 to 13. | * Base bullet damage reduced from 14 to 13. | ||
* {{AbilityIcon|Stake}} T1 duration reduced from +0.75s to +0.5s. | * {{AbilityIcon|Stake}} T1 duration reduced from +0.75s to +0.5s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Stake}} duration reduced from 2.25s to 2s. | * {{AbilityIcon|Stake}} duration reduced from 2.25s to 2s. | ||
* {{AbilityIcon|Crow Familiar}} Spirit Power duration scaling reduced from 0.05 to 0.04. | * {{AbilityIcon|Crow Familiar}} Spirit Power duration scaling reduced from 0.05 to 0.04. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether. | * Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether. | ||
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} T1 tooltip. | * Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} T1 tooltip. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flight}} cooldown reduced from 45 to 40. | * {{AbilityIcon|Flight}} cooldown reduced from 45 to 40. | ||
* Gun damage growth increased from 0.85 to 1.0. | * Gun damage growth increased from 0.85 to 1.0. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} sometimes moving units that aren't supposed to be moved. | * Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} sometimes moving units that aren't supposed to be moved. | ||
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). | * Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flight}} cooldown reduced from 50s to 45s. | * {{AbilityIcon|Flight}} cooldown reduced from 50s to 45s. | ||
* {{AbilityIcon|Flight}} up and down speed improved a bit. | * {{AbilityIcon|Flight}} up and down speed improved a bit. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Vindicta}} weapon sounds. | * Updated {{HeroIcon|Vindicta}} weapon sounds. | ||
* Base movement speed increased from 7 to 8. | * Base movement speed increased from 7 to 8. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 5s to 6s. | * {{AbilityIcon|Crow Familiar}} debuff duration increased from 5s to 6s. | ||
* {{AbilityIcon|Assassinate}} bonus damage increased from 130 to 145. | * {{AbilityIcon|Assassinate}} bonus damage increased from 130 to 145. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} sound effects. | * Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} sound effects. | ||
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} sound effect for targeted players. | * Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} sound effect for targeted players. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* Added visual tell for when {{AbilityIcon|Assassinate}} is active. | * Added visual tell for when {{AbilityIcon|Assassinate}} is active. | ||
* Now has -10% Base Bullet Resist. | * Now has -10% Base Bullet Resist. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} effects to make it a little clearer when you are affected. | * Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} effects to make it a little clearer when you are affected. | ||
* {{AbilityIcon|Flight}} T3 reduced from +4m/s to +3m/s. | * {{AbilityIcon|Flight}} T3 reduced from +4m/s to +3m/s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} projectile effect indicates the radius more accurately now. | * {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} projectile effect indicates the radius more accurately now. | ||
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall. | * Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 3 | | update = {{Update link|May|3|2024}} | ||
| changes = | | changes = | ||
* Base Bullet Damage reduced from 15 to 14. | * Base Bullet Damage reduced from 15 to 14. | ||
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times). | * Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times). | ||
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}} | }} | ||
[[Category:Vindicta]] | |||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||
Revision as of 18:30, 19 July 2025
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