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{{Infobox hero | {{Infobox hero | ||
| | | name = Vindicta | ||
| | | art = Vindicta full.png | ||
| | | card = Vindicta card.png | ||
| | | summary = Snipes the unsuspecting | ||
| | | description = Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map. | ||
| dps = 73 | |||
| bullet_damage = 14 | |||
| ammo = 22 | |||
| bullets_per_sec = 5.26 | |||
| light_melee = 63 | |||
| heavy_melee = 116 | |||
| max_health = 550 | |||
| health_regen = 2 | |||
| bullet_resist = -10 | |||
| spirit_resist = 0 | |||
| move_speed = 8 | |||
| sprint_speed = 0 | |||
| stamina = 2 | |||
| increase1_value = 1.50 | |||
| increase1_stat = Base Bullet Damage | |||
| increase2_value = 3.4 | |||
| increase2_stat = Base Melee Damage | |||
| increase3_value = 20 | |||
| increase3_stat = Base Health | |||
}} | |||
'''Vindicta''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]]. | |||
== Abilities == | == Abilities == | ||
<tabber> | |||
{{ | |-|(1) Stake= | ||
| | {{Ability card | ||
| | | name = Stake | ||
| | | key = 1 | ||
| radius = 8m | |||
| cooldown = 40s | |||
| description = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether. | |||
| effect1 = '''Tether Duration:''' 2.25s | |||
| effect2 = '''Damage:''' 60 {{ss|0.4}} | |||
| effect3 = '''Tether Length:''' 6m | |||
| effect4 = '''Movement Slow:''' 30% | |||
| upgrade1 = '''+0.75s''' Tether Duration | |||
| upgrade2 = '''-20s''' Cooldown | |||
| upgrade3 = Tethered enemies are also '''disarmed''' | |||
|effect5='''Capture Radius:''' 8m}} | |||
|-|(2) Flight= | |||
{{Ability card | |||
|name = Flight | |||
|description = Leap into the air and fly. While in flight your weapon deals bonus spirit damage | |||
|duration = 8s {{ss|0.2}} | |||
|cooldown = 40s | |||
|effect1 = '''Spirit Damage Per Bullet:''' 10 {{ss|0.2}} | |||
|upgrade1 = '''+50%''' base Ammo while flying | |||
|upgrade2 = '''-15s''' Cooldown | |||
|upgrade3 = '''+12''' Spirit Damage Per Bullet | |||
|effect2 = '''Casting Time:''' .2s | |||
}} | }} | ||
* Bonus spirit damage is affected by weapon damage fall-off. | * Bonus spirit damage is affected by weapon damage fall-off. | ||
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as [[Titanic Magazine]]. | |||
|-|(3) Crow Familiar= | |||
{{Ability card | |||
* The | |name = Crow Familiar | ||
| | |description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health''' | ||
{{ | |effect1 = '''Damage:''' 50 {{ss|1}} | ||
|effect2 = '''Bleed Damage:''' 3%/sec | |||
|effect3 = '''Debuff Duration:''' 6s {{ss|0.04}} | |||
|cooldown = 25s | |||
|upgrade1 = Crow '''Ricochets up to 2 times''' towards other enemies within 15m | |||
|upgrade2 = '''-17s''' Cooldown | |||
|upgrade3 = +3% Bleed and suppresses healing by -40% | |||
}} | }} | ||
|-|(4) Assassinate= | |||
{{Ability card | |||
|name = Assassinate | |||
|description = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls''' | |||
|cooldown = 50s | |||
|effect1 = '''Charge Time:''' 1.6s | |||
|effect2 = '''Damage:''' 160 {{ss|1}} | |||
|effect3 = '''Bonus Damage:''' 145 {{ss|1.6}} | |||
|effect4 = '''Bonus Souls Per Assassination:''' 250 | |||
|upgrade1 = '''-20s''' Cooldown | |||
|upgrade2 = '''+140''' Bonus Damage | |||
|upgrade3 = '''+600''' Bonus Souls Per Assassination | |||
}} | }} | ||
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | |||
</tabber> | |||
{{ | == Background == | ||
{{Quotation||'''A FATE'S TALE:''' | |||
| | |||
| | |||
}} | A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large). | ||
Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.}} | |||
== Update history == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%" | |||
|-style="text-align: center; background-color:#f0dbbb;" | |||
|<b>Patch</b> | |||
|<b>Changes</b> | |||
|- | |||
|[[Update:08-29-2024 Update|Update 08-29-2024]] | |||
| - {{AbilityIcon|Ability=Stake|Size=20}} Stake Duration reduced: 2.25s → <u>2s</u>. | |||
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Spirit Power Duration Scaling reduced: {{Ss|0.05}} → {{Ss|0.04}}. | |||
- Fixed left clicks sometimes deselecting the ability when charges aren't ready. | |||
|- | |||
|Update 08-15-2024 | |||
| - {{AbilityIcon|Ability=Stake|Size=20}} Stake Duration reduced: 2.5s → <u>2.25s</u>. | |||
- {{AbilityIcon|Ability=Stake|Size=20}} Stake T1 Duration reduced: 1s → <u>0.75s</u>. | |||
|- | |||
|Update 08-01-2024 | |||
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown reduced: 45s → <u>40s</u>. | |||
- Bullet Damage Growth increased: 0.85 → <u>1.0</u>. | |||
|- | |||
|Update 07-11-2024 | |||
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Spirit Power Duration Scaling reduced: {{Ss|0.07}} → {{Ss|0.05}}. | |||
- Bullet Damage Growth increased: 0.7 → <u>0.85</u>. | |||
|- | |||
|Update 07-04-2024 | |||
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown reduced: 50s → <u>45s</u>. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight up and down speed improved a bit. | |||
|- | |||
|Update 06-27-2024 | |||
| - Base Movement Speed increased: 7m/s → <u>8m/s</u>. | |||
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar T1 only bouncing to 1 additional target instead of 2. | |||
- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate zoom level is reduced a bit. | |||
|- | |||
|Update 06-20-2024 | |||
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Debuff Duration increased: 5s → <u>6s</u>. | |||
- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate Bonus Damage increased: 130 → <u>145</u>. | |||
|- | |||
|Update 06-06-2024 | |||
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Bonus Spirit Damage reduced: +12 → <u>+10</u>. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight no longer has +10% bonus range to damage falloff. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown increased: 35s → <u>50s</u>. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>. | |||
{{ | - {{AbilityIcon|Ability=Flight|Size=20}} Flight T3 Changed: +3m/s Bonus Air Speed → <u>+12 Spirit Damage</u>. | ||
| | |||
| | |||
- Can no longer melee while flying for extra movement. | |||
- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this). | |||
{{ | |||
== Update | - Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate. | ||
{{ | |- | ||
|Update 05-30-2024 | |||
| - Now has -10% Base Bullet Resist. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight no longer grants +1m/s bonus air speed. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight Falloff Damage Increase reduced: +20% → <u>+10%</u>. | |||
{{ | |||
== | - Fixed {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Damage being able to pierce Metal Skin. | ||
< | |- | ||
|Update 05-23-2024 | |||
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight T3 reduced: +4m/s → <u>+3m/s</u>. | |||
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar T3 Healing Suppression increased: -30% → <u>-40%</u>. | |||
|- | |||
|Update 05-16-2024 | |||
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Bullet Damage now has range effectiveness (previously the magic bullets did max damage from any range). | |||
- {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Damage per Bullet increased: 8 → <u>12</u>. | |||
</ | |||
== | - {{AbilityIcon|Ability=Flight|Size=20}} Flight T2 Bonus Spirit Damage per Bullet increased: 8 → <u>12</u>. | ||
< | |- | ||
|Update 05-03-2024 | |||
| - Base Bullet Damage reduced: 15 → <u>14</u>. | |||
- Bullet Damage Per Boon reduced: 0.88 → <u>0.7</u>. | |||
</ | |||
== | - {{AbilityIcon|Ability=Stake|Size=20}} Stake T1 Bonus Duration reduced: +1.5s → <u>+1.0s</u>. | ||
< | |} | ||
== Trivia == | == Trivia == | ||
* Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name. | |||
< | * Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>https://www.history.com/news/salem-witch-trials-accusers</ref> | ||
* [[wikipedia:John_Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty. | |||
* Vindicta weapon is called "Wallflower's Revenge". | |||
{{Heroes}} | |||
{{ | [[Category:Heroes]] | ||