Viscous/Sounds: Difference between revisionsGive feedback
< Viscous
No edit summary |
No edit summary |
||
| Line 69: | Line 69: | ||
=== {{AbilityIcon|Puddle Punch}} === | === {{AbilityIcon|Puddle Punch}} === | ||
Audio plays on the puddle when Viscous casts the spell | |||
{| class="wikitable" | |||
| colspan="3" |Puddle | |||
|[[File:Viscous a3 telepunch portal 01.mp3]] | |||
|} | |||
When the punch appears from the puddle, an audio plays | |||
{| class="wikitable" | |||
| colspan="3" |Hit | |||
|[[File:Viscous a3 telepunch hit.mp3]] | |||
|} | |||
=== {{AbilityIcon|Goo Ball}} === | === {{AbilityIcon|Goo Ball}} === | ||
Revision as of 23:30, 11 July 2025
List of sound effects for Viscous.
Weapon
Movement
Abilities
Audio plays when Viscous casts the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 | |
| Cast 04 | |
| Cast 05 | |
| Cast 06 |
Audio loops on the projectile
| Loop | |||
Audio plays when the projectile hits a surface
| Impact 01 | |
| Impact 02 | |
| Impact 03 | |
| Impact 04 | |
| Impact 05 |
A cast audio plays on the objective that Viscous cubes
| Cast | |||
An audio loops on the cubed unit throughout it's duration
| Loop | |||
When the cube ends, an audio plays
| End | |||
Audio plays on the puddle when Viscous casts the spell
| Puddle | |||
When the punch appears from the puddle, an audio plays
| Hit | |||