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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| key = hero_warden
| name            = Warden
| voice_actor = Rick D. Wasserman<ref>[https://www.instagram.com/reels/Dc1w_QVTnkF/ Rick Wasserman] on [https://www.instagram.com Instagram]</ref>
| art            = Warden full.png
| release_date = April 24, 2024
| card            = Warden card.png
| codenames = Murphy
| summary        = Weakens his enemies and chases them down
| pronouns = He/Him
| description    = Warden leads from the front, jumping into the fray and hindering his opponents’ ability to fight effectively. But what Warden considers brave, others consider reckless, and if he’s not careful he can easily find himself in over his head.
}}{{Quotation
| dps            = 79
| 2 = Today I stand before the mighty, and make them ''kneel.''
| bullet_damage  = 19.8
| 4 = Warden_upgrade_power4_04.mp3
| ammo            = 17
| bullets_per_sec = 4 {{ss|0.015}}
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 550
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 6.5
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 1.31
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 45
| increase3_stat  = Base Health
| increase3_value = 1%
| increase3_stat  = Bullet Resist
}}
}}
'''Warden''' is a [[Hero]] in ''[[Deadlock]]''. He is a tough, tenacious brawler with endless determination and a technique for alchemy. Opening fights with either a '''[[Warden#Binding Word|Binding Word]]''' or a disrupting '''[[Warden#Alchemical Flask|Alchemical Flask]]''', Warden dashes into the fight to brawl at close range and utilizing his '''[[Warden#Willpower|Willpower]]''' for protection and staying power. In desperate situations, Warden can trigger his '''[[Warden#Last Stand|Last Stand]]''', damaging and stealing life from all foes in front of him.


The descendant of a long line of militant alchemists, Warden's ancestors once trained vigorously for the day they would have to stave off a mystic apocalypse. But as time passed, the meaning behind the training was lost, causing Warden's parents to be unprepared for the first [[maelstrom]]. With the apocalypse on the horizon, Warden was trained since birth, forged into a weapon built specifically towards stopping the [[Patron|Patrons]] from ever entering our world, no matter the cost.
'''Warden''' is a playable hero in ''[[Deadlock]]'', available since the start of the Early Development Build.


== Weapon ==
== Abilities ==
{{Ability card
| name            = Alchemical Flask
| key            = 1
| radius          = 7m
| duration        = 7s
| cooldown        = 13s
| description    = Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.
| effect1        = '''Damage per Second:''' 35 {{ss|0.2}}
| effect2        = '''Heal vs Heroes:''' 100%
| effect3        = '''Heal vs Non-Heroes:''' 50%
| upgrade1        = '''-20s''' Cooldown
| upgrade2        = '''+2s'''
| upgrade3        = '''+40''' Damage Per Second
}}
{{Ability card
| name            = Willpower
| key            = 1
| duration        = 7s
| cooldown        = 40s
| description    = Gain a '''spirit shield''' and '''bonus movement speed'''.
| effect1        = '''Spirit Shield Health:''' 150
| effect2        = '''Movement Speed bonus:''' 15%
| effect3        = '''Heal vs Non-Heroes:''' 50%
| upgrade1        = '''+20% ''' Move speed bonus
| upgrade2        = '''-20s''' Cooldown
| upgrade3        = '''+200''' Spirit Shield Health and now scales with Spirit Power
}}{{Ability card
| name            = Binding Word
| key            = 1
| range          = 20m
| cooldown        = 35s
| description    = Curse an enemy hero. If they don't move away from their initial position within the '''escape time''', they will be '''damaged''' and '''immobilized'''.
| effect1        = '''Damage:''' 120 {{ss|2.6}}
| effect2        = '''Immobilize Duration:''' 2.5s
| effect3        = '''Escape Time:''' 50%
| effect4        = '''Escape Range''' 16m
| upgrade1        = '''+1s''' Immobilize Duration
| upgrade2        = '''-20s''' Cooldown
| upgrade3        = Warden deals +20% more '''Bullet Damage''' to trapped heroes for '''6s'''.
}}
 
== Alchemical Flask ==
 
'''Cooldown:''' 6 seconds 
'''Range:''' 7 meters
 
=== Description: ===
The Warden hurls an '''Alchemical Flask''' at his enemies, a concoction so potent that it leaves a trail of devastation in its wake. Upon impact, the flask shatters, dealing '''95 damage''' to all caught in the blast. But the true power of this ability lies in its debilitating effects – enemies hit by the flask experience a '''20% reduction in movement speed''' and suffer a '''30% decrease in weapon damage'''. Their stamina, essential for combat, is also drained.
 
'''Key Attributes:'''
* '''Damage:''' 95
* '''Move Speed Slow:''' 20%
* '''Weapon Damage Reduction:''' 30%
* '''Debuff Duration:''' 7s
* '''Stamina Reduction:''' 1
 
'''Upgrades:'''
* +40 Damage
* +1 Stamina Reduction
* -7s Cooldown and applies 35% Fire Rate Slow
 
----
 
== Willpower ==
 
'''Cooldown:''' 20 seconds 
'''Duration:''' 7 seconds
 
=== Description: ===
With sheer '''Willpower''', the Warden shields himself with a powerful '''spirit shield''' that absorbs up to '''350 Spirit Shield Health'''. This ability not only fortifies the Warden's defenses but also grants him a '''35% bonus to movement speed''', allowing him to outmaneuver his foes or close in for the kill.
 
'''Key Attributes:'''
* '''Spirit Shield Health:''' 350
* '''Move Speed Bonus:''' 35%
 
'''Upgrades:'''
* +20% Move Speed Bonus
* -20s Cooldown
* +200 Spirit Shield Health and now scales with Spirit Power
 
----
 
== Binding Word ==


{{WeaponCard|key=hero_warden}}
'''Cooldown:''' 15 seconds 
'''Range:''' 20 meters


== Abilities ==
=== Description: ===
The Warden curses a single enemy hero with the '''Binding Word'''. If the enemy does not move away from their initial position within the '''escape time''', they are struck with a devastating blow, taking '''120 damage''' and becoming '''immobilized'''. The enemy is trapped, unable to escape the Warden's wrath.


{{AbilitySection
'''Key Attributes:'''
| hero_name  = Warden
* '''Damage:''' 120
| ability_num = 1
* '''Immobilize Duration:''' 2.75 seconds
}}
* '''Escape Time:''' 2.5 seconds
* '''Escape Range:''' 16 meters


{{AbilitySection
'''Upgrades:'''
| hero_name  = Warden
* +1s Immobilize Duration
| ability_num = 2
* -20s Cooldown
}}
* Warden deals 20% more Bullet Damage to trapped Heroes for 6s


{{AbilitySection
----
| hero_name  = Warden
| ability_num = 3
}}


{{AbilitySection
== Last Stand ==
| hero_name  = Warden
| ability_num = 4
| notes      =
* Deals 50% damage to objectives.
* The "while channeling" in Last Stand's description does ''not'' refer to the duration of the ability; The [[Damage Resistance#Bullet Resist|Bullet Resist]], [[Damage Resistance#Spirit Resist|Spirit Resist]], and T3 Unstoppable only apply during the {{DataProp|Last Stand|AbilityCastDelay}}s casting period after pressing the ability key.
}}


== Street Brawl ==
'''Cooldown:''' 70 seconds 
'''Range:''' 15 meters


=== Ability Changes ===
=== Description: ===
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
In the heat of battle, when all seems lost, the Warden calls upon his '''Last Stand'''. After a brief charge of '''2.2 seconds''', he releases a series of powerful pulses that ripple through the battlefield, dealing '''170 DPS''' to all enemies caught within. The Warden's resolve strengthens with each enemy he damages, healing himself based on the total damage inflicted.
In addition to [[Street Brawl#Heroes|global changes]], Warden receives the following modifications to his abilities:


==== {{AbilityIcon|Last Stand|no-link=true}} ====
'''Key Attributes:'''
* Non-hero lifesteal {{#invoke:StreetBrawlAbilities|change|Last Stand|HealthStealPct}}, from {{DataProp|Last Stand|HealthStealPct}}% to {{DataProp|Last Stand|HealthStealPct|streetbrawl}}%.
* '''DPS:''' 170
* Hero lifesteal {{#invoke:StreetBrawlAbilities|change|Last Stand|HealthStealPctHero}}, from {{DataProp|Last Stand|HealthStealPctHero}}% to {{DataProp|Last Stand|HealthStealPctHero|streetbrawl}}%.
* '''Pulse Interval:''' 0.5 seconds
=== Item Draft ===
* '''Hero Lifesteal:''' 100%
{{HeroStreetBrawlItems|Warden}}
* '''Non-Hero Lifesteal:''' 50%


== Backstory ==
'''Upgrades:'''
{{Fates_Tale|warden}}
* +3m Radius
* +70 DPS
* Cooldown Reduction


== Update history ==
----
{{Update history}}


== 3D model ==
== Background ==
{{3D_Model|Warden}}
{{Quotation||
===Weapon===
'''A FATE'S TALE:'''
{{3D Model|Warden Weapon|size=240px}}


== Gallery ==
Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
<gallery>
File:Warden card.png|Warden portrait
File:Warden Gloat.png|Gloat portrait for Warden
File:Warden Critical.png|Critical health portrait for Warden
File:Warden MM.png|Warden icon
File:Warden Render.png|Warden in-game render
File:Warden select background.png|Warden select background
File:Warden Reference Sheet.png|Warden reference sheet
File:Warden Weapon.png|Warden weapon - ''Freedom's Cost''
</gallery>


=== Typography ===
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.
<gallery>
File:Warden name.svg|Warden's name typography
File:Warden brazilian.svg|Warden's Brazilian Portuguese typography
File:Warden french.svg|Warden's French typography
File:Warden italian.svg|Warden's Italian typography
File:Warden polish.svg|Warden's Polish typography
File:Warden russian.svg|Warden's Russian typography
File:Warden schinese.svg|Warden's Simplified Chinese typography
File:Warden spanish.svg|Warden's typography for Spanish and Spanish-Latin America
File:Warden turkish.svg|Warden's Turkish typography
File:Warden ukrainian.svg|Warden's Ukrainian typography
</gallery>


=== Concept art ===
When the portal opened in Central Park, Warden’s parents realized not only was everything they were told was true, they were unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.}}
<gallery>
File:Warden concept.jpg|Warden concept art
</gallery>


=== Removed/Unused content ===
== Update history ==
<gallery>
File:Warden card old.png|Previous Warden portrait
File:Warden icon old.png|Previous Warden icon
File:Warden winter.jpg|Warden 2024 [[Seasonal events#Winter|Winter skin]]
</gallery>


== Trivia ==
== Trivia ==
* Warden was named '''Murphy''' in [[Neon Prime|''Neon Prime'']]. This name was reused for the new character of [[Minor characters|Captain Murphy]] in [[Holliday]]'s [[Visual novels|visual novel]].
** He may have been named after the protagonist of the 1987 movie ''[[wikipedia:RoboCop|Robocop]],'' as Murphy was a robot peacekeeper in ''Neon Prime's'' sci-fi setting.
* Despite his appearance, Warden is not a police officer. A concept sketch for Warden's upcoming redesign can be seen in one of [[Yamato|Yamato's]] concept artwork released by [[Yoshi]].<ref>2024-08-11 - [[Yoshi]], Deadlock Discord - ''"[That sketch is] one of a few experimental concepts for warden."''[https://discord.com/channels/1231286446472691825/1231286447131328544/1272231665275768862]</ref> The [[Shopkeep |Shopkeeper]] may ask Warden if he would be interested in selling his cape, despite Warden's current model not having one.<ref>{{PageRef|name=Shopkeeper}}'s in-game [[Warden/Quotes#Shopkeeper|voice line]] (Warden buys T4 Item): ''"You ever wanna pawn that cape or gun of yours, you let me know."''</ref> The [[Newscaster]] voice line for Warden's [[Seasonal events|Winter]] skin challenge also makes a reference to his upcoming redesign, asking "What will he look like next?"<ref>{{VoiceLineCite|name=Newscaster|file=Newscaster seasonal warden unlock 01 alt 01.mp3|transcription=Once, Warden was dressed as a cop. Now he's dressed as a cop with a Santa hat. What will he look like next? The New York Oracle digs into this ever-evolving and seemingly unending mystery!}}</ref>
* Warden's backstory shares themes with [https://liquipedia.net/dota2/Arc_Warden Arc Warden] from ''Dota 2,'' who similarly wants to stop the conflict between the Ancients at any cost.
* "Training in the Hideout" is displayed as one's status in the in-game Friends List when playing as Warden in the [[Hideout]].
* Warden appears in a graffiti in the ''Counter-Strike 2'' community map "Warden".<ref>2026-01-22 - u/Parking-Profession-3 in Reddit.com/r/DeadlockTheGame - [https://www.reddit.com/r/DeadlockTheGame/comments/1qjgg90/deadlock_easter_egg_in_new_cs2_map_warden/ Deadlock Easter Egg in new CS2 map “Warden”]</ref>
== References ==
<references />


== Navigation ==
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[[Category:Heroes]]
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