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{{Infobox item|item_imagefilepath=Glass Cannon|item_name=Glass Cannon|item_type=Weapon|item_tier=4|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+70% [[Weapon Damage]]|item_stat2=+10% [[Fire Rate]]|item_stat3=+1m/s [[Move Speed]]|item_stat4=-15% Max [[Health]]|souls=6,200|passive1_description=Each hero kill grants permanent Weapon Damage (up to a max of 7 times). Death results in loss of 1 stack.|passive1_cooldown=|passive1_stat1=Conditional: +10% Weapon Damage per Kill}}
{{Infobox item
| item_name           = Glass Cannon
| item_type           = Weapon
| item_tier           = 4
| has_components       = true
| component1_name      = Slowing Bullets
| has_passive1         = true
| has_passive2         = false
| has_active1         = false
| has_iscomponentof   = false
| item_stat1           = +25% Bullet Slow Proc
| item_stat2          = +70% [[Weapon Damage]]
| item_stat3          = +10% [[Fire Rate]]
| item_stat4          = +1m/s [[Move Speed]]
| item_stat5          = <span style="color:#f6512e">-12% </span>[[Health|Max Health]]
| souls               = 7,250
| passive1_description = Each hero kill grants permanent [[Weapon Damage]] (up to a max of 7 times). Death results in loss of 1 stack.
| passive1_stat1       = +10% Weapon Damage per Kill (Conditional)
}}


'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased Weapon Damage, Fire Rate and Movement Speed, while reducing Max Health. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional Weapon Damage. Upon dying, Glass Cannon will lose one stack.
'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants bullet slow, increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack.


It can be purchased from the [[Shop]] for {{Souls|6,200}} [[Souls]].
It can be purchased from the [[Shop]] for {{Souls|7,250}} (its [[Component]], {{ItemIcon|Slowing Bullets}}, makes up {{Souls|1,250}} of the cost).


== Recommended heroes ==
== Recommended heroes ==
*{{HeroIcon|paradox}}
* {{HeroIcon|Paradox}}
* {{HeroIcon|Seven}}
* {{HeroIcon|Warden}}
* {{HeroIcon|Wraith}}


== Update history ==
== Update history ==
{{Update history table
{{Main|Glass Cannon/Update history|l1=Update history}}
| contents =
{{Update history}}
{{Update history table/row
 
| update = September 12, 2024
{{Item Navbox}}
| changes =
*Max stacks increased from 5 to 7
}}
{{Update history table/row
| update = August 15, 2024
| changes =
*Now gives +1 Movement Speed
*No longer gives +2 ammo on kill
*Weapon Damage reduced from +75% to +70%
*Now gives +10% Weapon Damage per kill (up to +50%)
*When you die you lose a stack
}}
{{Update history table/row
| update = August 1, 2024
| changes =
*Weapon Damage increased from 70% to 75%
}}
}}
{{Item_Navbox}}
[[Category:Items]]

Latest revision as of 08:18, 21 January 2025

Glass Cannon
Cost Souls7,250
Tier 4
Shop Bonus +18% Weapon Damage
COMPONENTS:
Slowing Bullets
+25% Bullet Slow Proc
+70% Weapon Damage
+10% Fire Rate
+1m/s Move Speed
-12% Max Health
Passive
Each hero kill grants permanent Weapon Damage (up to a max of 7 times). Death results in loss of 1 stack.
+10% Weapon Damage per Kill (Conditional)



Glass Cannon is a Tier 4 Weapon Item in Deadlock. It grants bullet slow, increased Weapon Damage, Fire Rate and Movement Speed, while reducing Max Health. Its passive effect causes the user's kills to grant a Stack, up to 7 times. For each stack, they gain additional Weapon Damage. Upon dying, Glass Cannon will lose one stack.

It can be purchased from the Shop for Souls7,250 (its Component, Slowing Bullets, makes up Souls1,250 of the cost).

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Update history
Update Changes

December 21, 2024

  • Base Cost reduced from 6.2k to 6k souls (global T4 item change).
    • Total cost decreased from 7,450 to 7,250 souls.

November 21, 2024

November 7, 2024

  • Health loss reduced from -15% to -12%.