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Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, gaining buffs, or through spirit power scaling. | Stats are divided into three categories: '''Weapon''', '''Vitality''', and '''Spirit'''. Stats can be modified by purchasing [[items]], [[Level|leveling up]], gaining buffs, or through [[spirit power]] scaling. | ||
== Weapon == | == Weapon == | ||
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* {{Plink|Health Regen|pic=Health regen}} | * {{Plink|Health Regen|pic=Health regen}} | ||
* {{Plink|Damage Resistance|pic=Colossus}} | * {{Plink|Damage Resistance|pic=Colossus}} | ||
* {{Plink|Damage Shield|pic= | * {{Plink|Damage Shield|pic=Diviner's Kevlar}} | ||
* {{Plink|Healing Boost|pic=Healing Booster}} | * {{Plink|Healing Boost|pic=Healing Booster}} | ||
* {{Plink|Debuff Resist|pic=Debuff Reducer}} | * {{Plink|Debuff Resist|pic=Debuff Reducer}} | ||
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== Other == | == Other == | ||
* | * {{Plink|Melee Distance|pic=Melee Charge}} | ||
* {{Plink|Slide Distance|pic=Fleetfoot}} | |||
== Spirit Power Stat Scaling == | == Spirit Power Stat Scaling == | ||
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* [[Stack]] | * [[Stack]] | ||
* [[Imbue]] | * [[Imbue]] | ||
* [[Hero Comparison]] | |||
{{Stat navbox}} | {{Gameplay Navbox}}{{Stat navbox}} |
Latest revision as of 03:27, 7 February 2025
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
Weapon[edit | edit source]
Weapon Damage
Bullet Damage
Fire Rate
Ammo
Reload Time
Bullet Velocity
Bullet Lifesteal
Damage per second
Melee Damage
Vitality[edit | edit source]
Health
Health Regen
Damage Resistance
Damage Shield
Healing Boost
Debuff Resist
Move Speed
Sprint Speed
Stamina
Spirit[edit | edit source]
Other[edit | edit source]
Spirit Power Stat Scaling[edit | edit source]
Certain Heroes gain additional stats based on their Spirit Power. For example, Haze gains increased ammo through Spirit Power and Grey Talon gains increased move speed.
See also[edit | edit source]
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