Soul Rebirth: Difference between revisions
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{{Infobox item | {{Infobox item | ||
| item_imagefilepath = Soul Rebirth | | item_imagefilepath = Soul Rebirth | ||
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| passive1_stat1 = +50% Rebirth Health | | passive1_stat1 = +50% Rebirth Health | ||
}} | }} | ||
'''Soul Rebirth''' | '''Soul Rebirth''' was a Tier 4 [[Vitality]] [[Item]] that provided [[Spirit Power]] to the purchasing hero and increased basic respawn time. | ||
'''Soul Rebirth''' | '''Soul Rebirth''' had a Passive component which would respawn the hero with 50% health at the location they died after 4 seconds; this effect had a cooldown of 180 seconds, which could be reduced with additional [[Cooldown Reduction]]. | ||
On November 7, 2024, this item was removed from the game. | |||
== Notes == | == Notes == | ||
* When '''Soul Rebirth'''<nowiki>'</nowiki>s passive effect triggers, an animation is shown of the hero rising from their body before finally respawning. | * When '''Soul Rebirth'''<nowiki>'</nowiki>s passive effect triggers, an animation is shown of the hero rising from their body before finally respawning. | ||
* Killing a hero that has '''Soul Rebirth''' ready will still give kill credit and reward the instant [[souls]], but the hero's corpse will not release additional [[souls|soul orbs]]. | * Killing a hero that has '''Soul Rebirth''' ready will still give kill credit and reward the instant [[souls]], but the hero's corpse will not release additional [[souls|soul orbs]]. | ||
* Killing a hero that has '''Soul Rebirth''' ready will trigger on-kill effects, such as {{ItemIcon|Healbane}}'s passive. | * Killing a hero that has '''Soul Rebirth''' ready will trigger on-kill effects, such as {{ItemIcon|Healbane}}'s passive. | ||
== Update history == | == Update history == | ||
{{Main|Soul Rebirth/Update history|l1=Update history}} | {{Main|Soul Rebirth/Update history|l1=Update history}} | ||
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==Gallery== | ==Gallery== | ||
<gallery widths=300 heights=250> | <gallery widths=300 heights=250> | ||
File:Item_-_Soul_Rebirth_-_Passive_Effect.jpg|{{HeroIcon|Haze}} respawning from | File:Item_-_Soul_Rebirth_-_Passive_Effect.jpg|{{HeroIcon|Haze}} respawning from Soul Rebirth's passive effect. | ||
</gallery> | </gallery> | ||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]] | [[Category:Items]] |
Latest revision as of 16:42, 18 February 2025
“Dead.”
This page contains game content that has been removed from the game.
Soul Rebirth was a Tier 4 Vitality Item that provided Spirit Power to the purchasing hero and increased basic respawn time.
Soul Rebirth had a Passive component which would respawn the hero with 50% health at the location they died after 4 seconds; this effect had a cooldown of 180 seconds, which could be reduced with additional Cooldown Reduction.
On November 7, 2024, this item was removed from the game.
Notes[edit | edit source]
- When Soul Rebirth's passive effect triggers, an animation is shown of the hero rising from their body before finally respawning.
- Killing a hero that has Soul Rebirth ready will still give kill credit and reward the instant souls, but the hero's corpse will not release additional soul orbs.
- Killing a hero that has Soul Rebirth ready will trigger on-kill effects, such as
Healbane's passive.
Update history[edit | edit source]
- Main article: Update history
Update | Changes |
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| |
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Gallery[edit | edit source]
-
Haze respawning from Soul Rebirth's passive effect.