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== Notes == | == Notes == | ||
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus. | * The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus. | ||
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit) | * Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit) | ||
== Update history == | == Update history == |
Latest revision as of 21:55, 7 February 2025
Lucky Shot | |||||||
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Cost | ![]() | ||||||
Tier | 4 | ||||||
Shop Bonus | +18% Weapon Damage | ||||||
+150 Bullet Shield Health | |||||||
+30% Ammo | |||||||
Passive | |||||||
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage and Slow on hit. Bonus damage cannot Crit.
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Lucky Shot is a Tier 4 Weapon Item in Deadlock. It grants increased Ammo and Bullet Shield Health. Its passive effect grants the user's bullets a small chance to deal bonus damage and Slow enemies on hit.
It can be purchased from the Shop for 6,000.
Notes[edit | edit source]
- The Bonus Damage is based on the total bullet damage and is not a Weapon Damage bonus.
- Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)
Update history[edit | edit source]
- Main article: Update history
Update | Changes |
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