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{{Infobox item
{{Infobox item
|item_imagefilepath=Headhunter
| item_imagefilepath   = Headhunter
|item_name=Headhunter
| item_name           = Headhunter
|item_type=Weapon
| item_type           = Weapon
|item_tier=3
| item_tier           = 3
|has_components=false
| has_components       = true
|has_passive1=true
| component1_name      = Headshot Booster
|has_passive2=false
| has_passive1         = true
|has_active1=false
| has_passive2         = false
|has_iscomponentof=false
| has_active1         = false
|item_stat1=+50% [[Bullet Velocity]]
| has_iscomponentof   = false
|item_stat2=+15% [[Weapon Damage]]
| item_stat1           = +15% [[Weapon Damage]]
|item_stat3=+150 [[Bullet Shield]] Health
| item_stat2           = +150 [[Bullet Shield]] Health
|souls=3,500
| item_stat3           = +5% [[Fire Rate]]
|passive1_description=Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
| souls               = 3,500
|passive1_cooldown=6s
| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
|passive1_stat1=+140 Bonus Head Shot Damage
| passive1_cooldown   = 6s
|passive1_stat2=8% Heal per Headshot
| passive1_stat1       = +130 Bonus Head Shot Damage
|passive1_stat3=+2 m/s Move Speed (Conditional)
| passive1_stat2       = 7% Heal per Headshot
|passive1_stat4=3s Duration 6s Cooldown
| passive1_stat3       = +2 m/s Move Speed (Conditional)
| passive1_stat4       = 3s Move Speed Duration
}}
}}
'''Headhunter''' is a Tier 3 Weapon [[Item]] that grants increased [[Weapon Damage]], [[Bullet Shield]] Health and [[Fire Rate]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.


'''Headhunter''' is a Tier 3 Weapon [[Item]] that grants increased Bullet Velocity, [[Weapon Damage]] and [[Bullet Shield]] Health. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.
It can be purchased from the [[Shop]] for {{Souls|3,500}} (its [[Component]], {{ItemIcon|Headshot Booster}}, makes up {{Souls|500}} of the cost).
 
It can be purchased from the [[Shop]] for {{Souls|3,500}} [[Souls]].


== Recommended heroes ==
== Recommended heroes ==
*{{HeroIcon|Grey Talon}}
*{{HeroIcon|Holliday}}
*{{HeroIcon|Vindicta}}
*{{HeroIcon|Warden}}
*{{HeroIcon|Lady Geist}}
*{{HeroIcon|Paradox}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
{{Main|Headhunter/Update history|l1=Update history}}
|- style="text-align: center; background-color:#f0dbbb;"
{{Update history}}
|-
 
|'''Patch'''
|'''Changes'''
|-
|[[Update: August 29, 2024|Update: August 29, 2024]]
|
- Introduced
|}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]

Latest revision as of 08:10, 21 January 2025

Headhunter
Cost Souls3,500
Tier 3
Shop Bonus +14% Weapon Damage
COMPONENTS:
Headshot Booster
+15% Weapon Damage
+150 Bullet Shield Health
+5% Fire Rate
Passive 6s
Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+130 Bonus Head Shot Damage
7% Heal per Headshot
+2 m/s Move Speed (Conditional)
3s Move Speed Duration


Headhunter is a Tier 3 Weapon Item that grants increased Weapon Damage, Bullet Shield Health and Fire Rate. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.

It can be purchased from the Shop for Souls3,500 (its Component, Headshot Booster, makes up Souls500 of the cost).

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Update history
Update Changes

November 21, 2024

  • Heal per Headshot reduced from 8% to 7%
  • Head Shot Bonus Damage reduced from +140 to +130

September 26, 2024

  • Now requires Headshot Booster.
  • No longer grants +50% Bullet Velocity.
  • Now grants +5% Fire Rate.
  • Fixed not being affected by cooldown reduction.

August 29, 2024